// * pass data from one to the other via .spr files. *
// **********************************************************
+#ifndef SPRITEGEN_H
+#define SPRITEGEN_H
+
//-------------------------------------------------------
// This program generates .spr sprite package files.
// The format of the files is as follows:
typedef struct {
spriteframetype_t type;
} dspriteframetype_t;
+
+#endif
+