Cvar_RegisterVariable (&sv_edgefriction);
Cvar_RegisterVariable (&sv_stopspeed);
Cvar_RegisterVariable (&sv_maxspeed);
+ Cvar_RegisterVariable (&sv_maxairspeed);
Cvar_RegisterVariable (&sv_accelerate);
Cvar_RegisterVariable (&sv_idealpitchscale);
Cvar_RegisterVariable (&sv_aim);
sv.state = ss_active;
prog->allowworldwrites = false;
+ // we need to reset the spawned flag on all connected clients here so that
+ // their thinks don't run during startup (before PutClientInServer)
+ for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
+ host_client->spawned = false;
+
// run two frames to allow everything to settle
for (i = 0;i < 2;i++)
{