MSG_WriteByte (msg, stats[STAT_NAILS]);
MSG_WriteByte (msg, stats[STAT_ROCKETS]);
MSG_WriteByte (msg, stats[STAT_CELLS]);
- if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE || gamemode == GAME_NEXUIZ)
+ if (gamemode == GAME_HIPNOTIC || gamemode == GAME_ROGUE || gamemode == GAME_QUOTH || gamemode == GAME_NEXUIZ)
{
for (i = 0;i < 32;i++)
if (stats[STAT_ACTIVEWEAPON] & (1<<i))
prog->error_cmd = Host_Error;
prog->ExecuteProgram = SVVM_ExecuteProgram;
- PRVM_Prog_Load(prog, sv_progs.string, SV_REQFUNCS, sv_reqfuncs, SV_REQFIELDS, sv_reqfields, SV_REQGLOBALS, sv_reqglobals);
+ PRVM_Prog_Load(prog, sv_progs.string, NULL, 0, SV_REQFUNCS, sv_reqfuncs, SV_REQFIELDS, sv_reqfields, SV_REQGLOBALS, sv_reqglobals);
// some mods compiled with scrambling compilers lack certain critical
// global names and field names such as "self" and "time" and "nextthink"