// frags
host_client->frags = (int)host_client->edict->fields.server->frags;
+ if(gamemode == GAME_NEXUIZ)
+ if(!host_client->spawned)
+ host_client->frags = -666;
if (host_client->old_frags != host_client->frags)
{
host_client->old_frags = host_client->frags;