]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - sv_phys.c
q3bsp curve collisions (technically it can collide against any triangle mesh)
[xonotic/darkplaces.git] / sv_phys.c
index 76959a5b7a7009aa9a18eaefe15e3cc7342ec2ea..6cfa187eb309eb91b1466ee978484eec52750ff7 100644 (file)
--- a/sv_phys.c
+++ b/sv_phys.c
@@ -521,7 +521,7 @@ trace_t SV_PushEntity (edict_t *ent, vec3_t push, vec3_t pushangles)
        ent->v->angles[1] += trace.fraction * pushangles[1];
        SV_LinkEdict (ent, true);
 
-       if (trace.ent && (!((int)ent->v->flags & FL_ONGROUND) || ent->v->groundentity != EDICT_TO_PROG(trace.ent)))
+       if (trace.fraction < 1 && trace.ent && (!((int)ent->v->flags & FL_ONGROUND) || ent->v->groundentity != EDICT_TO_PROG(trace.ent)))
                SV_Impact (ent, trace.ent);
        return trace;
 }
@@ -854,18 +854,18 @@ qboolean SV_CheckWater (edict_t *ent)
 
        ent->v->waterlevel = 0;
        ent->v->watertype = CONTENTS_EMPTY;
-       cont = SV_PointContents(point);
+       cont = SV_PointQ1Contents(point);
        if (cont <= CONTENTS_WATER)
        {
                ent->v->watertype = cont;
                ent->v->waterlevel = 1;
                point[2] = ent->v->origin[2] + (ent->v->mins[2] + ent->v->maxs[2])*0.5;
-               cont = SV_PointContents(point);
+               cont = SV_PointQ1Contents(point);
                if (cont <= CONTENTS_WATER)
                {
                        ent->v->waterlevel = 2;
                        point[2] = ent->v->origin[2] + ent->v->view_ofs[2];
-                       cont = SV_PointContents(point);
+                       cont = SV_PointQ1Contents(point);
                        if (cont <= CONTENTS_WATER)
                                ent->v->waterlevel = 3;
                }
@@ -1100,25 +1100,6 @@ void SV_Physics_Follow (edict_t *ent)
        SV_LinkEdict (ent, true);
 }
 
-/*
-=============
-SV_Physics_Noclip
-
-A moving object that doesn't obey physics
-=============
-*/
-void SV_Physics_Noclip (edict_t *ent)
-{
-       // regular thinking
-       if (!SV_RunThink (ent))
-               return;
-
-       VectorMA (ent->v->angles, sv.frametime, ent->v->avelocity, ent->v->angles);
-       VectorMA (ent->v->origin, sv.frametime, ent->v->velocity, ent->v->origin);
-
-       SV_LinkEdict (ent, false);
-}
-
 /*
 ==============================================================================
 
@@ -1136,7 +1117,7 @@ SV_CheckWaterTransition
 void SV_CheckWaterTransition (edict_t *ent)
 {
        int cont;
-       cont = SV_PointContents(ent->v->origin);
+       cont = SV_PointQ1Contents(ent->v->origin);
        if (!ent->v->watertype)
        {
                // just spawned here
@@ -1161,7 +1142,7 @@ void SV_CheckWaterTransition (edict_t *ent)
                        SV_StartSound (ent, 0, "misc/h2ohit1.wav", 255, 1);
 
                ent->v->watertype = CONTENTS_EMPTY;
-               ent->v->waterlevel = cont;
+               ent->v->waterlevel = 0;
        }
 }
 
@@ -1333,9 +1314,9 @@ void SV_Physics (void)
                if (pr_global_struct->force_retouch)
                        SV_LinkEdict (ent, true);       // force retouch even for stationary
 
-               if (i > 0 && i <= svs.maxclients)
+               if (i > 0 && i <= MAX_SCOREBOARD)
                {
-                       if (!svs.clients[i-1].active)
+                       if (!svs.connectedclients[i-1] || !svs.connectedclients[i-1]->spawned)
                                continue;
                        // connected slot
                        // call standard client pre-think
@@ -1361,17 +1342,15 @@ void SV_Physics (void)
                        SV_Physics_Follow (ent);
                        break;
                case MOVETYPE_NOCLIP:
-                       if (i > 0 && i <= svs.maxclients)
+                       if (SV_RunThink(ent))
                        {
-                               if (SV_RunThink (ent))
-                               {
-                                       SV_CheckWater (ent);
-                                       VectorMA (ent->v->origin, sv.frametime, ent->v->velocity, ent->v->origin);
-                                       VectorMA (ent->v->angles, sv.frametime, ent->v->avelocity, ent->v->angles);
-                               }
+                               SV_CheckWater(ent);
+                               VectorMA(ent->v->origin, sv.frametime, ent->v->velocity, ent->v->origin);
+                               VectorMA(ent->v->angles, sv.frametime, ent->v->avelocity, ent->v->angles);
                        }
-                       else
-                               SV_Physics_Noclip (ent);
+                       // relink normal entities here, players always get relinked so don't relink twice
+                       if (!(i > 0 && i <= MAX_SCOREBOARD))
+                               SV_LinkEdict(ent, false);
                        break;
                case MOVETYPE_STEP:
                        SV_Physics_Step (ent);
@@ -1393,7 +1372,7 @@ void SV_Physics (void)
                        SV_Physics_Toss (ent);
                        break;
                case MOVETYPE_FLY:
-                       if (i > 0 && i <= svs.maxclients)
+                       if (i > 0 && i <= MAX_SCOREBOARD)
                        {
                                if (SV_RunThink (ent))
                                {
@@ -1409,7 +1388,7 @@ void SV_Physics (void)
                        break;
                }
 
-               if (i > 0 && i <= svs.maxclients && !ent->e->free)
+               if (i > 0 && i <= MAX_SCOREBOARD && !ent->e->free)
                {
                        SV_CheckVelocity (ent);