else
wishvel[2] += cmd.upmove;
- wishspeed = Length(wishvel);
+ wishspeed = VectorLength(wishvel);
if (wishspeed > sv_maxspeed.value)
{
temp = sv_maxspeed.value/wishspeed;
//
// water friction
//
- speed = Length (velocity);
+ speed = VectorLength (velocity);
if (speed)
{
newspeed = speed - sv.frametime * speed * sv_friction.value;