SV_ReadClientMove
===================
*/
-extern void SV_Physics_Entity (prvm_edict_t *ent, qboolean runmove);
void SV_ApplyClientMove (void);
void SV_ReadClientMove (void)
{
if (frametime > 0.1)
frametime = 0.1;
prog->globals.server->frametime = frametime;
- SV_Physics_Entity(host_client->edict, true);
+ SV_Physics_ClientEntity(host_client->edict);
prog->globals.server->frametime = oldframetime;
}
}