]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - svvm_cmds.c
illuminated surfaces are now sorted by texture, giving a good fps
[xonotic/darkplaces.git] / svvm_cmds.c
index 625f0ed70b5cf95d4f630c72c2548d0df1575e30..11d017089b3675e08f5b520d8b0d653d563bf2f2 100644 (file)
@@ -19,6 +19,8 @@ char *vm_sv_extensions =
 "DP_CON_SET "
 "DP_CON_SETA "
 "DP_CON_STARTMAP "
+"DP_CRYPTO "
+"DP_CSQC_BINDMAPS "
 "DP_CSQC_ENTITYNOCULL "
 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
 "DP_CSQC_MULTIFRAME_INTERPOLATION "
@@ -57,6 +59,10 @@ char *vm_sv_extensions =
 "DP_GFX_QUAKE3MODELTAGS "
 "DP_GFX_SKINFILES "
 "DP_GFX_SKYBOX "
+"DP_GFX_FONTS "
+"DP_GFX_FONTS_FREETYPE "
+"DP_UTF8 "
+"DP_FONT_VARIABLEWIDTH "
 "DP_HALFLIFE_MAP "
 "DP_HALFLIFE_MAP_CVAR "
 "DP_HALFLIFE_SPRITE "