"DP_MONSTERWALK "
"DP_MOVETYPEBOUNCEMISSILE "
"DP_MOVETYPEFOLLOW "
+"DP_QC_ASINACOSATANATAN2TAN "
"DP_QC_CHANGEPITCH "
"DP_QC_COPYENTITY "
"DP_QC_CVAR_STRING "
"DP_QC_RANDOMVEC "
"DP_QC_SINCOSSQRTPOW "
"DP_QC_STRINGBUFFERS "
+"DP_QC_STRINGCOLORFUNCTIONS "
"DP_QC_TRACEBOX "
"DP_QC_TRACETOSS "
"DP_QC_TRACE_MOVETYPE_HITMODEL "
"DP_SV_DRAWONLYTOCLIENT "
"DP_SV_DROPCLIENT "
"DP_SV_EFFECT "
+"DP_SV_ENTITYCONTENTSTRANSITION "
"DP_SV_NODRAWTOCLIENT "
"DP_SV_PING "
"DP_SV_PLAYERPHYSICS "
if (viewmatrix)
Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2] + ent->fields.server->view_ofs[2], ent->fields.server->v_angle[0], ent->fields.server->v_angle[1], ent->fields.server->v_angle[2], scale);
else
- Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2], -ent->fields.server->angles[0], ent->fields.server->angles[1], ent->fields.server->angles[2], scale * 0.333);
+ Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2], -ent->fields.server->angles[0], ent->fields.server->angles[1], ent->fields.server->angles[2], scale * cl_viewmodel_scale.value);
}
int SV_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
PF_SV_AddStat, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
-NULL, // #471
-NULL, // #472
-NULL, // #473
-NULL, // #474
-NULL, // #475
-NULL, // #476
-NULL, // #477
+VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
+VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
+VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
+VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
+VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
+VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
+VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
NULL, // #478
NULL, // #479
e10, e10 // #480-499 (LordHavoc)