+#include "quakedef.h"
#ifdef WIN32
#include <io.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/time.h>
+#include <time.h>
#endif
#include <signal.h>
-#include "quakedef.h"
-
#include <SDL.h>
+cvar_t sys_usenoclockbutbenchmark = {CVAR_SAVE, "sys_usenoclockbutbenchmark", "0", "don't use ANY real timing, and simulate a clock (for benchmarking); the game then runs as fast as possible. Run a QC mod with bots that does some stuff, then does a quit at the end, to benchmark a server. NEVER do this on a public server."};
+static unsigned long benchmark_time;
+
+#ifndef WIN32
+# ifndef MACOSX
+cvar_t sys_useclockgettime = {CVAR_SAVE, "sys_useclockgettime", "0", "use POSIX clock_gettime function (which has issues if the system clock speed is far off, as it can't get fixed by NTP) for timing rather than gettimeofday (which has issues if the system time is stepped by ntpdate, or apparently on some Xen installations)"};
+# endif
+cvar_t sys_usegettimeofday = {CVAR_SAVE, "sys_usegettimeofday", "0", "use gettimeofday (which has issues if the system time is stepped by ntpdate, or apparently on some Xen installations) which has microsecond precision rather than SDL_GetTicks (which has only millisecond precision)"};
+#endif
+
+
// =======================================================================
// General routines
// =======================================================================
// BUG: for some reason, NDELAY also affects stdout (1) when used on stdin (0).
int origflags = fcntl (1, F_GETFL, 0);
fcntl (1, F_SETFL, origflags & ~FNDELAY);
+#else
+#define write _write
#endif
while(*text)
{
static int first = true;
static double oldtime = 0.0, curtime = 0.0;
double newtime;
- newtime = (double) SDL_GetTicks() / 1000.0;
+ if(sys_usenoclockbutbenchmark.integer)
+ {
+ benchmark_time += 1;
+ return ((double) benchmark_time) / 1e6;
+ }
+ // use higher precision timers on some platforms
+#ifndef WIN32
+# ifndef MACOSX
+ if (sys_useclockgettime.integer)
+ {
+ struct timespec ts;
+# ifdef SUNOS
+ clock_gettime(CLOCK_HIGHRES, &ts);
+# else
+ clock_gettime(CLOCK_MONOTONIC, &ts);
+# endif
+ newtime = (double) ts.tv_sec + ts.tv_nsec / 1000000000.0;
+ }
+ else if (sys_usegettimeofday.integer)
+# endif
+ {
+ struct timeval tp;
+ gettimeofday(&tp, NULL);
+ newtime = (double) tp.tv_sec + tp.tv_usec / 1000000.0;
+ }
+ else
+#endif
+ {
+ newtime = (double) SDL_GetTicks() / 1000.0;
+ }
if (first)
if (newtime - oldtime < -0.01)
Con_Printf("Sys_DoubleTime: time stepped backwards (went from %f to %f, difference %f)\n", oldtime, newtime, newtime - oldtime);
}
+ else if (newtime > oldtime + 1800)
+ {
+ Con_Printf("Sys_DoubleTime: time stepped forward (went from %f to %f, difference %f)\n", oldtime, newtime, newtime - oldtime);
+ }
else
curtime += newtime - oldtime;
oldtime = newtime;
while (_kbhit ())
{
c = _getch ();
- putch (c);
+ _putch (c);
if (c == '\r')
{
text[len] = 0;
- putch ('\n');
+ _putch ('\n');
len = 0;
return text;
}
{
if (len)
{
- putch (' ');
- putch (c);
+ _putch (' ');
+ _putch (c);
len--;
text[len] = 0;
}
return NULL;
}
-void Sys_Sleep(int milliseconds)
+void Sys_Sleep(int microseconds)
{
- if (milliseconds < 1)
- milliseconds = 1;
- SDL_Delay(milliseconds);
+ if(sys_usenoclockbutbenchmark.integer)
+ {
+ benchmark_time += microseconds;
+ return;
+ }
+ SDL_Delay(microseconds / 1000);
}
char *Sys_GetClipboardData (void)
if ((hClipboardData = GetClipboardData (CF_TEXT)) != 0)
{
- if ((cliptext = GlobalLock (hClipboardData)) != 0)
+ if ((cliptext = (char *)GlobalLock (hClipboardData)) != 0)
{
- data = malloc (GlobalSize(hClipboardData)+1);
- strcpy (data, cliptext);
+ size_t allocsize;
+ allocsize = GlobalSize (hClipboardData) + 1;
+ data = (char *)Z_Malloc (allocsize);
+ strlcpy (data, cliptext, allocsize);
GlobalUnlock (hClipboardData);
}
}
void Sys_Init_Commands (void)
{
+ Cvar_RegisterVariable(&sys_usenoclockbutbenchmark);
+#ifndef WIN32
+# ifndef MACOSX
+ Cvar_RegisterVariable(&sys_useclockgettime);
+# endif
+ Cvar_RegisterVariable(&sys_usegettimeofday);
+#endif
}
int main (int argc, char *argv[])
{
- double frameoldtime, framenewtime;
-
signal(SIGFPE, SIG_IGN);
com_argc = argc;
fcntl(0, F_SETFL, fcntl (0, F_GETFL, 0) | FNDELAY);
#endif
- Host_Init();
+ // we don't know which systems we'll want to init, yet...
+ SDL_Init(0);
- frameoldtime = Sys_DoubleTime () - 0.1;
- while (1)
- {
- // find time spent rendering last frame
- framenewtime = Sys_DoubleTime ();
-
- Host_Frame (framenewtime - frameoldtime);
+ Host_Main();
- frameoldtime = framenewtime;
- }
return 0;
}