#include "quakedef.h"
-#include <time.h>
-#ifdef WIN32
-#include <direct.h>
-#else
-#include <sys/stat.h>
-#include <unistd.h>
-#include <fcntl.h>
+# include <time.h>
+#ifndef WIN32
+# include <unistd.h>
+# include <fcntl.h>
+# include <dlfcn.h>
#endif
-#include <errno.h>
extern cvar_t timestamps;
extern cvar_t timeformat;
'x', 'y', 'z', '{', '|', '}', '~', '<'
};
-#ifdef WIN32
-extern HANDLE hinput, houtput;
-#endif
-
-#define MAX_PRINT_MSG 16384
-void Sys_Printf (const char *fmt, ...)
+static char sys_timestring[128];
+char *Sys_TimeString(const char *timeformat)
{
- va_list argptr;
- char start[MAX_PRINT_MSG]; // String we started with
- char stamp[MAX_PRINT_MSG]; // Time stamp
- char final[MAX_PRINT_MSG]; // String we print
+ time_t mytime = time(NULL);
+ strftime(sys_timestring, sizeof(sys_timestring), timeformat, localtime(&mytime));
+ return sys_timestring;
+}
- time_t mytime = 0;
- struct tm *local = NULL;
- unsigned char *p;
-#ifdef WIN32
- DWORD dummy;
-#endif
+#define MAXPRINTMSG 16384
- va_start (argptr, fmt);
-#ifdef HAVE_VSNPRINTF
- vsnprintf (start, sizeof(start), fmt, argptr);
-#else
- vsprintf (start, fmt, argptr);
-#endif
- va_end (argptr);
+void Sys_Print(const char *msg)
+{
+ unsigned char *p;
+ // String we print
+ char final[MAXPRINTMSG];
if (sys_nostdout)
return;
if (timestamps.integer)
- {
- mytime = time (NULL);
- local = localtime (&mytime);
- strftime (stamp, sizeof (stamp), timeformat.string, local);
-
- snprintf (final, sizeof (final), "%s%s", stamp, start);
- }
+ snprintf(final, sizeof(final), "%s%s", Sys_TimeString(timeformat.string), msg);
else
- snprintf (final, sizeof (final), "%s", start);
+ strlcpy (final, msg, sizeof (final));
// LordHavoc: make sure the string is terminated
- final[MAX_PRINT_MSG - 1] = 0;
+ final[MAXPRINTMSG-1] = 0;
for (p = (unsigned char *) final;*p; p++)
*p = qfont_table[*p];
-#ifdef WIN32
- if (cls.state == ca_dedicated)
- WriteFile(houtput, final, strlen (final), &dummy, NULL);
-#else
- printf("%s", final);
-#endif
+ Sys_PrintToTerminal(final);
}
-// LordHavoc: 256 pak files (was 10)
-#define MAX_HANDLES 256
-QFile *sys_handles[MAX_HANDLES];
-
-int findhandle (void)
+void Sys_Printf(const char *fmt, ...)
{
- int i;
+ va_list argptr;
+ char msg[MAXPRINTMSG]; // String we started with
+
+ va_start(argptr,fmt);
+ vsnprintf(msg,sizeof(msg),fmt,argptr);
+ va_end(argptr);
- for (i = 1;i < MAX_HANDLES;i++)
- if (!sys_handles[i])
- return i;
- Sys_Error ("out of handles");
- return -1;
+ Sys_Print(msg);
}
-/*
-================
-Sys_FileLength
-================
-*/
-int Sys_FileLength (QFile *f)
+extern qboolean host_shuttingdown;
+void Sys_Quit (void)
{
- int pos, end;
-
- pos = Qtell (f);
- Qseek (f, 0, SEEK_END);
- end = Qtell (f);
- Qseek (f, pos, SEEK_SET);
-
- return end;
+ host_shuttingdown = true;
+ Host_Shutdown();
+ exit(0);
}
-int Sys_FileOpenRead (const char *path, int *handle)
+char engineversion[128];
+
+void Sys_Shared_EarlyInit(void)
{
- QFile *f;
- int i, retval;
+ const char* os;
- i = findhandle ();
+ Memory_Init ();
- f = Qopen(path, "rbz");
+ COM_InitArgv();
+ COM_InitGameType();
- if (!f)
- {
- *handle = -1;
- retval = -1;
- }
- else
- {
- sys_handles[i] = f;
- *handle = i;
- retval = Sys_FileLength(f);
- }
+#if defined(__linux__)
+ os = "Linux";
+#elif defined(WIN32)
+ os = "Windows";
+#elif defined(__FreeBSD__)
+ os = "FreeBSD";
+#elif defined(__NetBSD__)
+ os = "NetBSD";
+#elif defined(__OpenBSD__)
+ os = "OpenBSD";
+#else
+ os = "Unknown";
+#endif
+ snprintf (engineversion, sizeof (engineversion), "%s %s %s", gamename, os, buildstring);
- return retval;
+// COMMANDLINEOPTION: Console: -nostdout disables text output to the terminal the game was launched from
+ if (COM_CheckParm("-nostdout"))
+ sys_nostdout = 1;
+ else
+ Con_Printf("%s\n", engineversion);
}
-int Sys_FileOpenWrite (const char *path)
+void Sys_Shared_LateInit(void)
{
- QFile *f;
- int i;
-
- i = findhandle ();
-
- f = Qopen(path, "wb");
- if (!f)
- {
- Con_Printf("Sys_FileOpenWrite: Error opening %s: %s", path, strerror(errno));
- return 0;
- }
- sys_handles[i] = f;
-
- return i;
}
-void Sys_FileClose (int handle)
-{
- Qclose (sys_handles[handle]);
- sys_handles[handle] = NULL;
-}
+/*
+===============================================================================
-void Sys_FileSeek (int handle, int position)
-{
- Qseek (sys_handles[handle], position, SEEK_SET);
-}
+DLL MANAGEMENT
-int Sys_FileRead (int handle, void *dest, int count)
-{
- return Qread (sys_handles[handle], dest, count);
-}
+===============================================================================
+*/
-int Sys_FileWrite (int handle, void *data, int count)
+qboolean Sys_LoadLibrary (const char* dllname, dllhandle_t* handle, const dllfunction_t *fcts)
{
- return Qwrite (sys_handles[handle], data, count);
-}
+ const dllfunction_t *func;
+ dllhandle_t dllhandle;
-int Sys_FileTime (const char *path)
-{
-#if WIN32
- QFile *f;
+ if (handle == NULL)
+ return false;
- f = Qopen(path, "rb");
- if (f)
- {
- Qclose(f);
- return 1;
- }
+ // Initializations
+ for (func = fcts; func && func->name != NULL; func++)
+ *func->funcvariable = NULL;
- return -1;
+ // Load the DLL
+#ifdef WIN32
+ dllhandle = LoadLibrary (dllname);
#else
- struct stat buf;
-
- if (stat (path,&buf) == -1)
- return -1;
-
- return buf.st_mtime;
+ dllhandle = dlopen (dllname, RTLD_LAZY);
#endif
-}
+ if (! dllhandle)
+ {
+ Con_Printf ("Can't load \"%s\".\n", dllname);
+ return false;
+ }
-void Sys_mkdir (const char *path)
-{
-#if WIN32
- _mkdir (path);
-#else
- mkdir (path, 0777);
-#endif
+ // Get the function adresses
+ for (func = fcts; func && func->name != NULL; func++)
+ if (!(*func->funcvariable = (void *) Sys_GetProcAddress (dllhandle, func->name)))
+ {
+ Con_Printf ("Missing function \"%s\" - broken library!\n", func->name);
+ Sys_UnloadLibrary (&dllhandle);
+ return false;
+ }
+
+ *handle = dllhandle;
+ Con_DPrintf("\"%s\" loaded.\n", dllname);
+ return true;
}
-char engineversion[128];
-
-void Sys_Shared_EarlyInit(void)
+void Sys_UnloadLibrary (dllhandle_t* handle)
{
- Memory_Init ();
-
- COM_InitArgv();
- COM_InitGameType();
+ if (handle == NULL || *handle == NULL)
+ return;
-#if defined(__linux__)
- sprintf (engineversion, "%s Linux %s", gamename, buildstring);
-#elif defined(WIN32)
- sprintf (engineversion, "%s Windows %s", gamename, buildstring);
+#ifdef WIN32
+ FreeLibrary (*handle);
#else
- sprintf (engineversion, "%s Unknown %s", gamename, buildstring);
+ dlclose (*handle);
#endif
- if (COM_CheckParm("-nostdout"))
- sys_nostdout = 1;
- else
- printf("%s\n", engineversion);
+ *handle = NULL;
}
-void Sys_Shared_LateInit(void)
+void* Sys_GetProcAddress (dllhandle_t handle, const char* name)
{
+#ifdef WIN32
+ return (void *)GetProcAddress (handle, name);
+#else
+ return (void *)dlsym (handle, name);
+#endif
}