#include "quakedef.h"
#include <windows.h>
+#include <mmsystem.h>
#include <dsound.h>
#include "errno.h"
#include "resource.h"
{
if ((cliptext = GlobalLock (hClipboardData)) != 0)
{
- data = malloc (GlobalSize(hClipboardData)+1);
+ data = Z_Malloc (GlobalSize(hClipboardData)+1);
strcpy (data, cliptext);
GlobalUnlock (hClipboardData);
}
hinput = GetStdHandle (STD_INPUT_HANDLE);
houtput = GetStdHandle (STD_OUTPUT_HANDLE);
-#ifdef WIN64
+#ifdef _WIN64
#define atoi _atoi64
#endif
// give QHOST a chance to hook into the console