set g_vehicle_racer_blowup_edgedamage 15
set g_vehicle_racer_blowup_forceintensity 250
+set g_vehicle_racer_bouncefactor 0.25 // Factor of old velocity to keep after colission
+set g_vehicle_racer_bouncestop 0 // if != 0, New veloctiy after bounce = 0 if new velocity < this
+set g_vehicle_racer_bouncepain "35 2 250" // "minspeed_for_pain speedchange_to_pain_factor max_damage"
+
set g_vehicle_racer_mass 900