-set g_vehicle_raptor_respawntime 30
+set g_vehicle_raptor_respawntime 35
// 0: go where player aims, +forward etc relative to aim angles
// 1: ignore aim for up/down movement. +forward always moved forward, +jump always moves up
set g_vehicle_raptor_turnroll 0.1
-set g_vehicle_raptor_turnspeed 90
-set g_vehicle_raptor_pitchspeed 45
-set g_vehicle_raptor_pitchlimit 30
+set g_vehicle_raptor_turnspeed 80
+set g_vehicle_raptor_pitchspeed 40
+set g_vehicle_raptor_pitchlimit 35
-set g_vehicle_raptor_speed_forward 1500
-set g_vehicle_raptor_speed_strafe 1500
-set g_vehicle_raptor_speed_up 1250
-set g_vehicle_raptor_speed_down 1400
+set g_vehicle_raptor_speed_forward 900
+set g_vehicle_raptor_speed_strafe 700
+set g_vehicle_raptor_speed_up 500
+set g_vehicle_raptor_speed_down 800
+set g_vehicle_raptor_friction 0.7
-set g_vehicle_raptor_bomblets 10
-set g_vehicle_raptor_bomblet_alt 500
+set g_vehicle_raptor_bomblets 8
+set g_vehicle_raptor_bomblet_alt 750
set g_vehicle_raptor_bomblet_time 0.5
-set g_vehicle_raptor_bomblet_spread 0.65
-set g_vehicle_raptor_bomblet_damage 35
-set g_vehicle_raptor_bomblet_edgedamage 15
-set g_vehicle_raptor_bomblet_radius 300
+set g_vehicle_raptor_bomblet_spread 0.4
+set g_vehicle_raptor_bomblet_damage 50
+set g_vehicle_raptor_bomblet_edgedamage 20
+set g_vehicle_raptor_bomblet_radius 310
set g_vehicle_raptor_bomblet_force 150
+set g_vehicle_raptor_bomblet_explode_delay 0.4
set g_vehicle_raptor_bombs_refire 5
-set g_vehicle_raptor_guns_turnspeed 48
-set g_vehicle_raptor_guns_turnlimit 16
-set g_vehicle_raptor_guns_pitchlimit_up 8
-set g_vehicle_raptor_guns_pitchlimit_down 48
-
-set g_vehicle_raptor_cannon_locktarget 1
-set g_vehicle_raptor_cannon_locking_time 0.5
-set g_vehicle_raptor_cannon_locking_releasetime 0.5
-set g_vehicle_raptor_cannon_locked_time 1
-set g_vehicle_raptor_cannon_predicttarget 1
-
-set g_vehicle_raptor_cannon_cost 2
-set g_vehicle_raptor_cannon_damage 20
-set g_vehicle_raptor_cannon_radius 45
-set g_vehicle_raptor_cannon_refire 0.2
-set g_vehicle_raptor_cannon_speed 9000
-set g_vehicle_raptor_cannon_spread 0.0125
-
-set g_vehicle_raptor_energy 40
-set g_vehicle_raptor_energy_regen 40
-set g_vehicle_raptor_energy_regen_pause 1
-
-set g_vehicle_raptor_health 200
+set g_vehicle_raptor_cannon_turnspeed 90
+set g_vehicle_raptor_cannon_turnlimit 20
+set g_vehicle_raptor_cannon_pitchlimit_up 12
+set g_vehicle_raptor_cannon_pitchlimit_down 32
+
+set g_vehicle_raptor_cannon_locktarget 1
+set g_vehicle_raptor_cannon_locking_time 0.4
+set g_vehicle_raptor_cannon_locking_releasetime 1.6
+set g_vehicle_raptor_cannon_locked_time 5
+set g_vehicle_raptor_cannon_predicttarget 1
+
+set g_vehicle_raptor_cannon_cost 1
+set g_vehicle_raptor_cannon_damage 25
+set g_vehicle_raptor_cannon_radius 60
+set g_vehicle_raptor_cannon_refire 0.05
+set g_vehicle_raptor_cannon_speed 12000
+set g_vehicle_raptor_cannon_spread 0.01
+set g_vehicle_raptor_cannon_force 50
+
+set g_vehicle_raptor_energy 30
+set g_vehicle_raptor_energy_regen 15
+set g_vehicle_raptor_energy_regen_pause 0.8
+
+set g_vehicle_raptor_health 150
set g_vehicle_raptor_health_regen 0
set g_vehicle_raptor_health_regen_pause 0
-set g_vehicle_raptor_shield 150
+set g_vehicle_raptor_shield 120
set g_vehicle_raptor_shield_regen 25
-set g_vehicle_raptor_shield_regen_pause 2
+set g_vehicle_raptor_shield_regen_pause 1.5
+
+set g_vehicle_raptor_mass 2200