qboolean ati_separate_stencil;
qboolean ext_blend_minmax;
qboolean ext_blend_subtract;
- qboolean ext_compiled_vertex_array;
qboolean ext_draw_range_elements;
qboolean ext_framebuffer_object;
qboolean ext_stencil_two_side;
qboolean ext_texture_3d;
+ qboolean ext_texture_compression_s3tc;
qboolean ext_texture_edge_clamp;
qboolean ext_texture_filter_anisotropic;
}
void *cgcontext;
renderpath_t renderpath;
+ qboolean forcevbo; // some renderpaths can not operate without it
unsigned int texunits;
unsigned int teximageunits;