#include <IOKit/hidsystem/IOHIDLib.h>
#include <IOKit/hidsystem/IOHIDParameter.h>
#include <IOKit/hidsystem/event_status_driver.h>
-#include "vid_agl_mackeys.h" // this is SDL/src/video/maccommon/SDL_mackeys.h
#include "quakedef.h"
+#include "vid_agl_mackeys.h" // this is SDL/src/video/maccommon/SDL_mackeys.h
#ifndef kCGLCEMPEngine
#define kCGLCEMPEngine 313
static qboolean multithreadedgl;
static qboolean mouse_avail = true;
static qboolean vid_usingmouse = false;
-static float mouse_x, mouse_y;
+static qboolean vid_usinghidecursor = false;
+static qboolean vid_usingnoaccel = false;
static qboolean vid_isfullscreen = false;
static qboolean vid_usingvsync = false;
static qboolean sound_active = true;
-static int scr_width, scr_height;
-
static cvar_t apple_multithreadedgl = {CVAR_SAVE, "apple_multithreadedgl", "1", "makes use of a second thread for the OpenGL driver (if possible) rather than using the engine thread (note: this is done automatically on most other operating systems)"};
static cvar_t apple_mouse_noaccel = {CVAR_SAVE, "apple_mouse_noaccel", "1", "disables mouse acceleration while DarkPlaces is active"};
static double originalMouseSpeed = -1.0;
-io_connect_t IN_GetIOHandle()
+io_connect_t IN_GetIOHandle(void)
{
io_connect_t iohandle = MACH_PORT_NULL;
kern_return_t status;
return iohandle;
}
-void VID_GetWindowSize (int *x, int *y, int *width, int *height)
+void VID_SetMouse(qboolean fullscreengrab, qboolean relative, qboolean hidecursor)
{
- *x = *y = 0;
- *width = scr_width;
- *height = scr_height;
-}
+ if (!mouse_avail || !window)
+ relative = hidecursor = false;
-static void IN_Activate( qboolean grab )
-{
- if (grab)
+ if (relative)
{
- if (!vid_usingmouse && mouse_avail && window)
+ if(vid_usingmouse && (vid_usingnoaccel != !!apple_mouse_noaccel.integer))
+ VID_SetMouse(false, false, false); // ungrab first!
+ if (!vid_usingmouse)
{
Rect winBounds;
CGPoint winCenter;
SelectWindow(window);
- CGDisplayHideCursor(CGMainDisplayID());
// Put the mouse cursor at the center of the window
GetWindowBounds (window, kWindowContentRgn, &winBounds);
}
}
- mouse_x = mouse_y = 0;
vid_usingmouse = true;
+ vid_usingnoaccel = !!apple_mouse_noaccel.integer;
}
}
else
}
CGAssociateMouseAndMouseCursorPosition(true);
- CGDisplayShowCursor(CGMainDisplayID());
vid_usingmouse = false;
}
}
+
+ if (vid_usinghidecursor != hidecursor)
+ {
+ vid_usinghidecursor = hidecursor;
+ if (hidecursor)
+ CGDisplayHideCursor(CGMainDisplayID());
+ else
+ CGDisplayShowCursor(CGMainDisplayID());
+ }
}
#define GAMMA_TABLE_SIZE 256
-void VID_Finish (qboolean allowmousegrab)
+void VID_Finish (void)
{
- qboolean vid_usemouse;
qboolean vid_usevsync;
- // handle the mouse state when windowed if that's changed
- vid_usemouse = false;
- if (allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback))
- vid_usemouse = true;
- if (!vid_activewindow)
- vid_usemouse = false;
- if (vid_isfullscreen)
- vid_usemouse = true;
- IN_Activate(vid_usemouse);
-
// handle changes of the vsync option
vid_usevsync = (vid_vsync.integer && !cls.timedemo);
if (vid_usingvsync != vid_usevsync)
Con_Printf("ERROR: can't %s vsync\n", vid_usevsync ? "activate" : "deactivate");
}
- if (r_render.integer)
+ if (!vid_hidden)
{
- CHECKGLERROR
- if (r_speeds.integer || gl_finish.integer)
- {
- qglFinish();CHECKGLERROR
- }
+ if (r_speeds.integer == 2 || gl_finish.integer)
+ GL_Finish();
qaglSwapBuffers(context);
}
VID_UpdateGamma(false, GAMMA_TABLE_SIZE);
void signal_handler(int sig)
{
- printf("Received signal %d, exiting...\n", sig);
+ Sys_PrintfToTerminal("Received signal %d, exiting...\n", sig);
VID_RestoreSystemGamma();
Sys_Quit(1);
}
if (context == NULL && window == NULL)
return;
- IN_Activate(false);
+ VID_EnableJoystick(false);
+ VID_SetMouse(false, false, false);
VID_RestoreSystemGamma();
if (context != NULL)
VID_RestoreSystemGamma();
}
- if (sound_active != windowIsActive)
+ if (windowIsActive || !snd_mutewhenidle.integer)
{
- sound_active = windowIsActive;
- if (sound_active)
+ if (!sound_active)
+ {
S_UnblockSound ();
- else
+ sound_active = true;
+ }
+ }
+ else
+ {
+ if (sound_active)
+ {
S_BlockSound ();
+ sound_active = false;
+ }
}
}
Sys_Quit(0);
}
-static void VID_BuildAGLAttrib(GLint *attrib, qboolean stencil, qboolean fullscreen, qboolean stereobuffer)
+static void VID_BuildAGLAttrib(GLint *attrib, qboolean stencil, qboolean fullscreen, qboolean stereobuffer, int samples)
{
*attrib++ = AGL_RGBA;
- *attrib++ = AGL_RED_SIZE;*attrib++ = 1;
- *attrib++ = AGL_GREEN_SIZE;*attrib++ = 1;
- *attrib++ = AGL_BLUE_SIZE;*attrib++ = 1;
+ *attrib++ = AGL_RED_SIZE;*attrib++ = stencil ? 8 : 5;
+ *attrib++ = AGL_GREEN_SIZE;*attrib++ = stencil ? 8 : 5;
+ *attrib++ = AGL_BLUE_SIZE;*attrib++ = stencil ? 8 : 5;
*attrib++ = AGL_DOUBLEBUFFER;
- *attrib++ = AGL_DEPTH_SIZE;*attrib++ = 1;
+ *attrib++ = AGL_DEPTH_SIZE;*attrib++ = stencil ? 24 : 16;
// if stencil is enabled, ask for alpha too
if (stencil)
{
*attrib++ = AGL_STENCIL_SIZE;*attrib++ = 8;
- *attrib++ = AGL_ALPHA_SIZE;*attrib++ = 1;
+ *attrib++ = AGL_ALPHA_SIZE;*attrib++ = 8;
}
if (fullscreen)
*attrib++ = AGL_FULLSCREEN;
if (stereobuffer)
*attrib++ = AGL_STEREO;
+#ifdef AGL_SAMPLE_BUFFERS_ARB
+#ifdef AGL_SAMPLES_ARB
+ if (samples > 1)
+ {
+ *attrib++ = AGL_SAMPLE_BUFFERS_ARB;
+ *attrib++ = 1;
+ *attrib++ = AGL_SAMPLES_ARB;
+ *attrib++ = samples;
+ }
+#endif
+#endif
+
*attrib++ = AGL_NONE;
}
-int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate, int stereobuffer)
+qboolean VID_InitMode(viddef_mode_t *mode)
{
- const EventTypeSpec winEvents[] =
+ const EventTypeSpec winEvents[] =
{
{ kEventClassWindow, kEventWindowClosed },
{ kEventClassWindow, kEventWindowCollapsing },
// Create the window, a bit towards the center of the screen
windowBounds.left = 100;
windowBounds.top = 100;
- windowBounds.right = width + 100;
- windowBounds.bottom = height + 100;
+ windowBounds.right = mode->width + 100;
+ windowBounds.bottom = mode->height + 100;
carbonError = CreateNewWindow(kDocumentWindowClass, kWindowStandardFloatingAttributes | kWindowStandardHandlerAttribute, &windowBounds, &window);
if (carbonError != noErr || window == NULL)
{
GetEventTypeCount(winEvents), winEvents, window, NULL);
// Create the desired attribute list
- VID_BuildAGLAttrib(attributes, bpp == 32, fullscreen, stereobuffer);
+ VID_BuildAGLAttrib(attributes, mode->bitsperpixel == 32, mode->fullscreen, mode->stereobuffer, mode->samples);
- if (!fullscreen)
+ if (!mode->fullscreen)
{
// Output to Window
pixelFormat = qaglChoosePixelFormat(NULL, 0, attributes);
// TOCHECK: not sure whether or not it's necessary to change the resolution
// "by hand", or if aglSetFullscreen does the job anyway
- refDisplayMode = CGDisplayBestModeForParametersAndRefreshRate(mainDisplay, bpp, width, height, refreshrate, NULL);
+ refDisplayMode = CGDisplayBestModeForParametersAndRefreshRateWithProperty(mainDisplay, mode->bitsperpixel, mode->width, mode->height, mode->refreshrate, kCGDisplayModeIsSafeForHardware, NULL);
CGDisplaySwitchToMode(mainDisplay, refDisplayMode);
DMGetGDeviceByDisplayID((DisplayIDType)mainDisplay, &gdhDisplay, false);
qaglDestroyPixelFormat(pixelFormat);
// Attempt fullscreen if requested
- if (fullscreen)
+ if (mode->fullscreen)
{
- qaglSetFullScreen (context, width, height, refreshrate, 0);
+ qaglSetFullScreen (context, mode->width, mode->height, mode->refreshrate, 0);
error = qaglGetError();
if (error != AGL_NO_ERROR)
{
}
}
- scr_width = width;
- scr_height = height;
-
if ((qglGetString = (const GLubyte* (GLAPIENTRY *)(GLenum name))GL_GetProcAddress("glGetString")) == NULL)
Sys_Error("glGetString not found in %s", gl_driver);
- gl_renderer = (const char *)qglGetString(GL_RENDERER);
- gl_vendor = (const char *)qglGetString(GL_VENDOR);
- gl_version = (const char *)qglGetString(GL_VERSION);
- gl_extensions = (const char *)qglGetString(GL_EXTENSIONS);
+ gl_platformextensions = "";
gl_platform = "AGL";
- gl_videosyncavailable = true;
multithreadedgl = false;
- vid_isfullscreen = fullscreen;
+ vid_isfullscreen = mode->fullscreen;
vid_usingmouse = false;
+ vid_usinghidecursor = false;
vid_hidden = false;
vid_activewindow = true;
sound_active = true;
ascii = charcode;
}
else
- Con_Printf(">> UNKNOWN char/keycode: %d/%u <<\n", charcode, (unsigned) mackeycode);
+ Con_DPrintf(">> UNKNOWN char/keycode: %d/%u <<\n", charcode, (unsigned) mackeycode);
}
}
case kEventMouseDragged:
{
HIPoint deltaPos;
+ HIPoint windowPos;
GetEventParameter(theEvent, kEventParamMouseDelta, typeHIPoint, NULL, sizeof(deltaPos), NULL, &deltaPos);
+ GetEventParameter(theEvent, kEventParamWindowMouseLocation, typeHIPoint, NULL, sizeof(windowPos), NULL, &windowPos);
+
+ if (vid_usingmouse)
+ {
+ in_mouse_x += deltaPos.x;
+ in_mouse_y += deltaPos.y;
+ }
- mouse_x += deltaPos.x;
- mouse_y += deltaPos.y;
+ in_windowmouse_x = windowPos.x;
+ in_windowmouse_y = windowPos.y;
break;
}
}
}
+void VID_BuildJoyState(vid_joystate_t *joystate)
+{
+ VID_Shared_BuildJoyState_Begin(joystate);
+ VID_Shared_BuildJoyState_Finish(joystate);
+}
+
+void VID_EnableJoystick(qboolean enable)
+{
+ int index = joy_enable.integer > 0 ? joy_index.integer : -1;
+ qboolean success = false;
+ int sharedcount = 0;
+ sharedcount = VID_Shared_SetJoystick(index);
+ if (index >= 0 && index < sharedcount)
+ success = true;
+
+ // update cvar containing count of XInput joysticks
+ if (joy_detected.integer != sharedcount)
+ Cvar_SetValueQuick(&joy_detected, sharedcount);
+
+ Cvar_SetValueQuick(&joy_active, success ? 1 : 0);
+}
+
void IN_Move (void)
{
- if (mouse_avail)
+ vid_joystate_t joystate;
+ VID_EnableJoystick(true);
+ VID_BuildJoyState(&joystate);
+ VID_ApplyJoyState(&joystate);
+}
+
+static bool GetDictionaryBoolean(CFDictionaryRef d, const void *key)
+{
+ CFBooleanRef ref = (CFBooleanRef) CFDictionaryGetValue(d, key);
+ if(ref)
+ return CFBooleanGetValue(ref);
+ return false;
+}
+
+long GetDictionaryLong(CFDictionaryRef d, const void *key)
+{
+ long value = 0;
+ CFNumberRef ref = (CFNumberRef) CFDictionaryGetValue(d, key);
+ if(ref)
+ CFNumberGetValue(ref, kCFNumberLongType, &value);
+ return value;
+}
+
+size_t VID_ListModes(vid_mode_t *modes, size_t maxcount)
+{
+ CGDirectDisplayID mainDisplay = CGMainDisplayID();
+ CFArrayRef vidmodes = CGDisplayAvailableModes(mainDisplay);
+ CFDictionaryRef thismode;
+ unsigned int n = CFArrayGetCount(vidmodes);
+ unsigned int i;
+ size_t k;
+
+ k = 0;
+ for(i = 0; i < n; ++i)
{
- in_mouse_x = mouse_x;
- in_mouse_y = mouse_y;
+ thismode = (CFDictionaryRef) CFArrayGetValueAtIndex(vidmodes, i);
+ if(!GetDictionaryBoolean(thismode, kCGDisplayModeIsSafeForHardware))
+ continue;
+
+ if(k >= maxcount)
+ break;
+ modes[k].width = GetDictionaryLong(thismode, kCGDisplayWidth);
+ modes[k].height = GetDictionaryLong(thismode, kCGDisplayHeight);
+ modes[k].bpp = GetDictionaryLong(thismode, kCGDisplayBitsPerPixel);
+ modes[k].refreshrate = GetDictionaryLong(thismode, kCGDisplayRefreshRate);
+ modes[k].pixelheight_num = 1;
+ modes[k].pixelheight_denom = 1; // OS X doesn't expose this either
+ ++k;
}
- mouse_x = 0;
- mouse_y = 0;
+ return k;
}