#include <X11/Xutil.h>
#include <GL/glx.h>
+#include "quakedef.h"
+
#include <X11/keysym.h>
#include <X11/cursorfont.h>
#include <X11/xpm.h>
#endif
#include <X11/extensions/xf86vmode.h>
-#include "quakedef.h"
-
#include "nexuiz.xpm"
#include "darkplaces.xpm"