#ifdef SDL_R_RESTART
static qboolean sdl_needs_restart;
-static void sdl_start()
+static void sdl_start(void)
{
}
-static void sdl_shutdown()
+static void sdl_shutdown(void)
{
sdl_needs_restart = false;
}
-static void sdl_newmap()
+static void sdl_newmap(void)
{
}
#endif
#ifdef WIN32
#include "resource.h"
#include <SDL_syswm.h>
-static void VID_SetCaption()
+static void VID_SetCaption(void)
{
SDL_SysWMinfo info;
HICON icon;
#endif
SetClassLongPtr( info.window, GCLP_HICON, (LONG_PTR)icon );
}
-static void VID_SetIcon()
+static void VID_SetIcon(void)
{
}
#else
#include "darkplaces.xpm"
#include "nexuiz.xpm"
static SDL_Surface *icon = NULL;
-static void VID_SetIcon()
+static void VID_SetIcon(void)
{
/*
* Somewhat restricted XPM reader. Only supports XPMs saved by GIMP 2.4 at
}
-static void VID_SetCaption()
+static void VID_SetCaption(void)
{
SDL_WM_SetCaption( gamename, NULL );
}
#endif
-static void VID_OutputVersion()
+static void VID_OutputVersion(void)
{
const SDL_version *version;
version = SDL_Linked_Version();
VID_UpdateGamma(false, 256);
- if (r_render.integer && !vid_hidden)
+ if (!vid_hidden)
{
CHECKGLERROR
if (r_speeds.integer == 2 || gl_finish.integer)