int gl_support_anisotropy = false;
// GL_NV_texture_shader
int gl_textureshader = false;
+// GL_EXT_stencil_two_side
+int gl_support_stenciltwoside = false;
// LordHavoc: if window is hidden, don't update screen
int vid_hidden = true;
void (GLAPIENTRY *qglPolygonOffset)(GLfloat factor, GLfloat units);
+void (GLAPIENTRY *qglActiveStencilFaceEXT)(GLenum);
+
int GL_CheckExtension(const char *name, const dllfunction_t *funcs, const char *disableparm, int silent)
{
int failed = false;
if (disableparm && (COM_CheckParm(disableparm) || COM_CheckParm("-safe")))
{
- Con_DPrintf("disabled by commandline\n");
+ Con_DPrint("disabled by commandline\n");
return false;
}
// delay the return so it prints all missing functions
if (failed)
return false;
- Con_DPrintf("enabled\n");
+ Con_DPrint("enabled\n");
return true;
}
else
{
- Con_DPrintf("not detected\n");
+ Con_DPrint("not detected\n");
return false;
}
}
{NULL, NULL}
};
+static dllfunction_t stenciltwosidefuncs[] =
+{
+ {"glActiveStencilFaceEXT", (void **) &qglActiveStencilFaceEXT},
+ {NULL, NULL}
+};
+
void VID_CheckExtensions(void)
{
gl_support_clamptoedge = false;
gl_support_var = false;
gl_support_var2 = false;
+ gl_support_stenciltwoside = false;
if (!GL_CheckExtension("OpenGL 1.1.0", opengl110funcs, NULL, false))
Sys_Error("OpenGL 1.1.0 functions not found\n");
- Con_DPrintf ("GL_VENDOR: %s\n", gl_vendor);
- Con_DPrintf ("GL_RENDERER: %s\n", gl_renderer);
- Con_DPrintf ("GL_VERSION: %s\n", gl_version);
- Con_DPrintf ("GL_EXTENSIONS: %s\n", gl_extensions);
- Con_DPrintf ("%s_EXTENSIONS: %s\n", gl_platform, gl_platformextensions);
+ Con_DPrintf("GL_VENDOR: %s\n", gl_vendor);
+ Con_DPrintf("GL_RENDERER: %s\n", gl_renderer);
+ Con_DPrintf("GL_VERSION: %s\n", gl_version);
+ Con_DPrintf("GL_EXTENSIONS: %s\n", gl_extensions);
+ Con_DPrintf("%s_EXTENSIONS: %s\n", gl_platform, gl_platformextensions);
- Con_DPrintf("Checking OpenGL extensions...\n");
+ Con_DPrint("Checking OpenGL extensions...\n");
if (!GL_CheckExtension("glDrawRangeElements", drawrangeelementsfuncs, "-nodrawrangeelements", true))
GL_CheckExtension("GL_EXT_draw_range_elements", drawrangeelementsextfuncs, "-nodrawrangeelements", false);
gl_textureshader = GL_CheckExtension("GL_NV_texture_shader", NULL, "-notextureshader", false);
+ gl_support_stenciltwoside = GL_CheckExtension("GL_EXT_stencil_two_side", stenciltwosidefuncs, "-nostenciltwoside", false);
+
// we don't care if it's an extension or not, they are identical functions, so keep it simple in the rendering code
if (qglDrawRangeElements == NULL)
qglDrawRangeElements = qglDrawRangeElementsEXT;
VID_Close();
if (!VID_Mode(vid_fullscreen.integer, vid_width.integer, vid_height.integer, vid_bitsperpixel.integer))
{
- Con_Printf("Video mode change failed\n");
+ Con_Print("Video mode change failed\n");
if (!VID_Mode(current_vid_fullscreen, current_vid_width, current_vid_height, current_vid_bitsperpixel))
Sys_Error("Unable to restore to last working video mode\n");
}
Cvar_SetQuick(&vid_bitsperpixel, com_argv[i+1]);
}
- Con_DPrintf("Starting video system\n");
+ Con_DPrint("Starting video system\n");
success = VID_Mode(vid_fullscreen.integer, vid_width.integer, vid_height.integer, vid_bitsperpixel.integer);
if (!success)
{
- Con_Printf("Desired video mode fail, trying fallbacks...\n");
+ Con_Print("Desired video mode fail, trying fallbacks...\n");
if (!success && vid_bitsperpixel.integer > 16)
success = VID_Mode(vid_fullscreen.integer, vid_width.integer, vid_height.integer, 16);
if (!success && (vid_width.integer > 640 || vid_height.integer > 480))