IN_DeactivateMouse ();
}
-void VID_RestoreSystemGamma();
+void VID_RestoreSystemGamma(void);
void VID_Shutdown (void)
{
IN_ClearStates ();
}
-void VID_RestoreGameGamma();
+void VID_RestoreGameGamma(void);
void AppActivate(BOOL fActive, BOOL minimize)
/****************************************************************************
return i; // return success or failure
}
-void VID_RestoreGameGamma()
+void VID_RestoreGameGamma(void)
{
VID_UpdateGamma(true);
}
-void VID_GetSystemGamma()
+void VID_GetSystemGamma(void)
{
HDC hdc;
hdc = GetDC (NULL);
ReleaseDC (NULL, hdc);
}
-void VID_RestoreSystemGamma()
+void VID_RestoreSystemGamma(void)
{
HDC hdc;
hdc = GetDC (NULL);
VID_Init
===================
*/
-void VID_Init ()
+void VID_Init (void)
{
int i;
// int existingmode;
}
}
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*2,
- "Video modes must be set from the");
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*3,
- "command line with -width <width>");
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*4,
- "and -bpp <bits-per-pixel>");
- M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6,
- "Select windowed mode with -window");
+ M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*2, "Video modes must be set from the");
+ M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*3, "command line with -width <width>");
+ M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*4, "and -bpp <bits-per-pixel>");
+ M_Print (3*8, 36 + MODE_AREA_HEIGHT * 8 + 8*6, "Select windowed mode with -window");
}