]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - view.c
Changed naming of glsl/default.glsl and hlsl/default.hlsl to glsl/combined_crc*.glsl...
[xonotic/darkplaces.git] / view.c
diff --git a/view.c b/view.c
index f036b7c6edb1b68afabffea847eb82e7d0f7a7a5..082365d4ef008e861f82e7d0fa24a62261debf39 100644 (file)
--- a/view.c
+++ b/view.c
@@ -110,7 +110,7 @@ cvar_t v_deathtiltangle = {0, "v_deathtiltangle", "80", "what roll angle to use
 // Prophecy camera pitchangle by Alexander "motorsep" Zubov
 cvar_t chase_pitchangle = {CVAR_SAVE, "chase_pitchangle", "55", "chase cam pitch angle"};
 
-cvar_t v_yshearing = {0, "v_yshearing", "0", "be all out of gum (1 = vertical slope input, 2 = vertical pitch input)"};
+cvar_t v_yshearing = {0, "v_yshearing", "0", "be all out of gum (set this to the maximum angle to allow Y shearing for - try values like 75)"};
 
 float  v_dmg_time, v_dmg_roll, v_dmg_pitch;
 
@@ -524,8 +524,8 @@ void V_CalcRefdefUsing (const matrix4x4_t *entrendermatrix, const vec3_t clviewa
                        r_refdef.view.matrix = *entrendermatrix;
                        Matrix4x4_AdjustOrigin(&r_refdef.view.matrix, 0, 0, clstatsviewheight);
                }
-               if (v_yshearing.integer)
-                       Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix);
+               if (v_yshearing.value > 0)
+                       Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
                Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
                Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
                Matrix4x4_Copy(&viewmodelmatrix_withbob, &viewmodelmatrix_nobob);
@@ -859,16 +859,16 @@ void V_CalcRefdefUsing (const matrix4x4_t *entrendermatrix, const vec3_t clviewa
                        viewangles[2] += v_idlescale.value * sin(cl.time*v_iroll_cycle.value) * v_iroll_level.value;
                }
                Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, vieworg[0], vieworg[1], vieworg[2], viewangles[0], viewangles[1], viewangles[2], 1);
-               if (v_yshearing.integer)
-                       Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix);
+               if (v_yshearing.value > 0)
+                       Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
 
                // calculate a viewmodel matrix for use in view-attached entities
                Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
                Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
 
                Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix_withbob, gunorg[0], gunorg[1], gunorg[2], gunangles[0], gunangles[1], gunangles[2], cl_viewmodel_scale.value);
-               if (v_yshearing.integer)
-                       Matrix4x4_QuakeToDuke3D(&viewmodelmatrix_withbob, &viewmodelmatrix_withbob);
+               if (v_yshearing.value > 0)
+                       Matrix4x4_QuakeToDuke3D(&viewmodelmatrix_withbob, &viewmodelmatrix_withbob, v_yshearing.value);
 
                VectorCopy(vieworg, cl.csqc_vieworiginfromengine);
                VectorCopy(viewangles, cl.csqc_viewanglesfromengine);