]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - world.c
simplified dlight fading code
[xonotic/darkplaces.git] / world.c
diff --git a/world.c b/world.c
index b121576248dd107c86a8fe6cefc77e385dde2852..8e3d3a4fe4b06a42d548955e32cb361acfbf7e7d 100644 (file)
--- a/world.c
+++ b/world.c
@@ -260,6 +260,7 @@ void SV_TouchAreaGrid(edict_t *ent)
                                 || ent->v->absmin[2] > touch->v->absmax[2]
                                 || ent->v->absmax[2] < touch->v->absmin[2])
                                        continue;
+                               // LordHavoc: id bug that won't be fixed: triggers do not ignore their owner like solid objects do
                                if (touch == ent)
                                        continue;
                                if (!touch->v->touch || touch->v->solid != SOLID_TRIGGER)
@@ -282,7 +283,10 @@ void SV_TouchAreaGrid(edict_t *ent)
 void SV_LinkEdict_AreaGrid(edict_t *ent)
 {
        areagrid_t *grid;
-       int igrid[3], igridmins[3], igridmaxs[3], gridnum;
+       int igrid[3], igridmins[3], igridmaxs[3], gridnum, entitynumber = NUM_FOR_EDICT(ent);
+
+       if (entitynumber <= 0 || entitynumber >= sv.max_edicts || EDICT_NUM(entitynumber) != ent)
+               Host_Error("SV_LinkEdict_AreaGrid: invalid edict %p (sv.edicts is %p, edict compared to sv.edicts is %i)\n", ent, sv.edicts, entitynumber);
 
        igridmins[0] = (int) ((ent->v->absmin[0] + sv_areagrid_bias[0]) * sv_areagrid_scale[0]);
        igridmins[1] = (int) ((ent->v->absmin[1] + sv_areagrid_bias[1]) * sv_areagrid_scale[1]);
@@ -294,9 +298,9 @@ void SV_LinkEdict_AreaGrid(edict_t *ent)
        {
                // wow, something outside the grid, store it as such
                if (ent->v->solid == SOLID_TRIGGER)
-                       InsertLinkBefore (&ent->e->areagrid[0], &sv_areagrid_outside.trigger_edicts, NUM_FOR_EDICT(ent));
+                       InsertLinkBefore (&ent->e->areagrid[0], &sv_areagrid_outside.trigger_edicts, entitynumber);
                else
-                       InsertLinkBefore (&ent->e->areagrid[0], &sv_areagrid_outside.solid_edicts, NUM_FOR_EDICT(ent));
+                       InsertLinkBefore (&ent->e->areagrid[0], &sv_areagrid_outside.solid_edicts, entitynumber);
                return;
        }
 
@@ -307,9 +311,9 @@ void SV_LinkEdict_AreaGrid(edict_t *ent)
                for (igrid[0] = igridmins[0];igrid[0] < igridmaxs[0];igrid[0]++, grid++, gridnum++)
                {
                        if (ent->v->solid == SOLID_TRIGGER)
-                               InsertLinkBefore (&ent->e->areagrid[gridnum], &grid->trigger_edicts, NUM_FOR_EDICT(ent));
+                               InsertLinkBefore (&ent->e->areagrid[gridnum], &grid->trigger_edicts, entitynumber);
                        else
-                               InsertLinkBefore (&ent->e->areagrid[gridnum], &grid->solid_edicts, NUM_FOR_EDICT(ent));
+                               InsertLinkBefore (&ent->e->areagrid[gridnum], &grid->solid_edicts, entitynumber);
                }
        }
 }
@@ -342,6 +346,7 @@ void SV_LinkEdict (edict_t *ent, qboolean touch_triggers)
                model = sv.models[(int) ent->v->modelindex];
                if (model != NULL)
                {
+                       Mod_CheckLoaded(model);
                        if (model->type != mod_brush)
                                Host_Error("SOLID_BSP with non-BSP model\n");
 
@@ -448,21 +453,24 @@ Handles selection or creation of a clipping hull, and offseting (and
 eventually rotation) of the end points
 ==================
 */
-trace_t SV_ClipMoveToEntity (edict_t *ent, vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end)
+trace_t SV_ClipMoveToEntity(edict_t *ent, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end)
 {
        int i;
        trace_t trace;
-       model_t *model;
-
-       i = ent->v->modelindex;
-       if ((unsigned int) i >= MAX_MODELS)
-               Host_Error("SV_ClipMoveToEntity: invalid modelindex\n");
-       model = sv.models[i];
-       if (i != 0 && model == NULL)
-               Host_Error("SV_ClipMoveToEntity: invalid modelindex\n");
+       model_t *model = NULL;
+       matrix4x4_t matrix, imatrix;
+       float tempnormal[3], starttransformed[3], endtransformed[3];
+       float starttransformedmins[3], starttransformedmaxs[3], endtransformedmins[3], endtransformedmaxs[3];
 
        if ((int) ent->v->solid == SOLID_BSP)
        {
+               i = ent->v->modelindex;
+               if ((unsigned int) i >= MAX_MODELS)
+                       Host_Error("SV_ClipMoveToEntity: invalid modelindex\n");
+               model = sv.models[i];
+               if (i != 0 && model == NULL)
+                       Host_Error("SV_ClipMoveToEntity: invalid modelindex\n");
+
                Mod_CheckLoaded(model);
                if (model->type != mod_brush)
                {
@@ -474,10 +482,29 @@ trace_t SV_ClipMoveToEntity (edict_t *ent, vec3_t start, vec3_t mins, vec3_t max
                        Host_Error ("SV_ClipMoveToEntity: SOLID_BSP without MOVETYPE_PUSH");
        }
 
-       if (sv_polygoncollisions.integer && (mins[0] != maxs[0] || mins[1] != maxs[1] || mins[2] != maxs[2]))
-               Collision_PolygonClipTrace(&trace, ent, model, ent->v->origin, ent->v->angles, ent->v->mins, ent->v->maxs, start, mins, maxs, end);
+       Matrix4x4_CreateFromQuakeEntity(&matrix, ent->v->origin[0], ent->v->origin[1], ent->v->origin[2], ent->v->angles[0], ent->v->angles[1], ent->v->angles[2], 1);
+       Matrix4x4_Invert_Simple(&imatrix, &matrix);
+       Matrix4x4_Transform(&imatrix, start, starttransformed);
+       Matrix4x4_Transform(&imatrix, end, endtransformed);
+       VectorAdd(starttransformed, maxs, starttransformedmaxs);
+       VectorAdd(endtransformed, maxs, endtransformedmaxs);
+       VectorAdd(starttransformed, mins, starttransformedmins);
+       VectorAdd(endtransformed, mins, endtransformedmins);
+
+       // FIXME: the PolygonClipTrace should go away (should all be done in model code)
+       if (sv_polygoncollisions.integer == 1)
+               Collision_PolygonClipTrace(&trace, ent, model, vec3_origin, vec3_origin, ent->v->mins, ent->v->maxs, starttransformed, mins, maxs, endtransformed);
+       else if (model && model->brush.TraceBox)
+               model->brush.TraceBox(model, &trace, starttransformedmins, starttransformedmaxs, endtransformedmins, endtransformedmaxs);
        else
-               Collision_ClipTrace(&trace, ent, model, ent->v->origin, ent->v->angles, ent->v->mins, ent->v->maxs, start, mins, maxs, end);
+               Collision_ClipTrace_Box(&trace, ent->v->mins, ent->v->maxs, starttransformed, mins, maxs, endtransformed);
+
+       if (trace.fraction < 1 || trace.startsolid)
+               trace.ent = ent;
+       VectorLerp(start, trace.fraction, end, trace.endpos);
+       VectorCopy(trace.plane.normal, tempnormal);
+       Matrix4x4_Transform3x3(&matrix, tempnormal, trace.plane.normal);
+       // FIXME: should recalc trace.plane.dist
 
        return trace;
 }
@@ -516,7 +543,7 @@ void SV_ClipToNode(moveclip_t *clip, link_t *list)
 
                if (clip->passedict)
                {
-                       if (clip->passedict->v->size[0] && !touch->v->size[0])
+                       if (!clip->passedict->v->size[0] && !touch->v->size[0])
                                continue;       // points never interact
                        if (PROG_TO_EDICT(touch->v->owner) == clip->passedict)
                                continue;       // don't clip against own missiles
@@ -562,99 +589,35 @@ void SV_ClipToNode(moveclip_t *clip, link_t *list)
                        clip->trace.fraction = trace.fraction;
                        VectorCopy(trace.endpos, clip->trace.endpos);
                        clip->trace.plane = trace.plane;
+                       //clip->trace.endcontents = trace.endcontents;
+                       clip->trace.ent = touch;
+               }
+               // FIXME: the handling of endcontents is really broken but works well enough for point checks
+               if (trace.endcontents < clip->trace.endcontents || trace.endcontents == CONTENTS_SOLID)
+               {
+                       // lower numbered (lava is lower than water, for example)
+                       // contents override higher numbered contents, except for
+                       // CONTENTS_SOLID which overrides everything
                        clip->trace.endcontents = trace.endcontents;
-                       clip->trace.ent = trace.ent;
                }
                if (clip->trace.allsolid)
                        return;
        }
 }
 
-/*
-====================
-SV_ClipToAreaGrid
-
-Mins and maxs enclose the entire area swept by the move
-====================
-*/
-void SV_ClipToAreaGrid(moveclip_t *clip)
-{
-       areagrid_t *grid;
-       int igrid[3], igridmins[3], igridmaxs[3];
-
-       if (clip->trace.allsolid)
-               return;
-
-       sv_areagrid_stats_calls++;
-       sv_areagrid_marknumber++;
-       igridmins[0] = (int) ((clip->boxmins[0] + sv_areagrid_bias[0]) * sv_areagrid_scale[0]);
-       igridmins[1] = (int) ((clip->boxmins[1] + sv_areagrid_bias[1]) * sv_areagrid_scale[1]);
-       //igridmins[2] = (int) ((clip->boxmins[2] + sv_areagrid_bias[2]) * sv_areagrid_scale[2]);
-       igridmaxs[0] = (int) ((clip->boxmaxs[0] + sv_areagrid_bias[0]) * sv_areagrid_scale[0]) + 1;
-       igridmaxs[1] = (int) ((clip->boxmaxs[1] + sv_areagrid_bias[1]) * sv_areagrid_scale[1]) + 1;
-       //igridmaxs[2] = (int) ((clip->boxmaxs[2] + sv_areagrid_bias[2]) * sv_areagrid_scale[2]) + 1;
-       igridmins[0] = max(0, igridmins[0]);
-       igridmins[1] = max(0, igridmins[1]);
-       //igridmins[2] = max(0, igridmins[2]);
-       igridmaxs[0] = min(AREA_GRID, igridmaxs[0]);
-       igridmaxs[1] = min(AREA_GRID, igridmaxs[1]);
-       //igridmaxs[2] = min(AREA_GRID, igridmaxs[2]);
-
-       if (sv_areagrid_outside.solid_edicts.next != &sv_areagrid_outside.solid_edicts)
-               SV_ClipToNode(clip, &sv_areagrid_outside.solid_edicts);
-
-       for (igrid[1] = igridmins[1];igrid[1] < igridmaxs[1];igrid[1]++)
-               for (grid = sv_areagrid + igrid[1] * AREA_GRID + igridmins[0], igrid[0] = igridmins[0];igrid[0] < igridmaxs[0];igrid[0]++, grid++)
-                       if (grid->solid_edicts.next != &grid->solid_edicts)
-                               SV_ClipToNode(clip, &grid->solid_edicts);
-}
-
-
-/*
-==================
-SV_MoveBounds
-==================
-*/
-void SV_MoveBounds (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, vec3_t boxmins, vec3_t boxmaxs)
-{
-       if (!sv_debugmove.integer)
-       {
-               int i;
-
-               for (i=0 ; i<3 ; i++)
-               {
-                       if (end[i] > start[i])
-                       {
-                               boxmins[i] = start[i] + mins[i] - 1;
-                               boxmaxs[i] = end[i] + maxs[i] + 1;
-                       }
-                       else
-                       {
-                               boxmins[i] = end[i] + mins[i] - 1;
-                               boxmaxs[i] = start[i] + maxs[i] + 1;
-                       }
-               }
-       }
-       else
-       {
-               // debug to test against everything
-               boxmins[0] = boxmins[1] = boxmins[2] = -999999999;
-               boxmaxs[0] = boxmaxs[1] = boxmaxs[2] =  999999999;
-       }
-}
-
 /*
 ==================
 SV_Move
 ==================
 */
-trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict)
+trace_t SV_Move(const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int type, edict_t *passedict)
 {
-       moveclip_t      clip;
-       vec3_t          bigmins, bigmaxs;
-       int                     i;
+       moveclip_t clip;
+       vec3_t bigmins, bigmaxs;
+       areagrid_t *grid;
+       int i, igrid[3], igridmins[3], igridmaxs[3];
 
-       memset ( &clip, 0, sizeof ( moveclip_t ) );
+       memset(&clip, 0, sizeof(moveclip_t));
 
        VectorCopy(start, clip.start);
        VectorCopy(end, clip.end);
@@ -665,7 +628,12 @@ trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, e
 
        Collision_RoundUpToHullSize(sv.worldmodel, clip.mins, clip.maxs, clip.hullmins, clip.hullmaxs);
 
-       if (type == MOVE_MISSILE)
+       // clip to world
+       clip.trace = SV_ClipMoveToEntity(sv.edicts, clip.start, clip.hullmins, clip.hullmaxs, clip.end);
+       //if (clip.trace.allsolid)
+       //      return clip.trace;
+
+       if (clip.type == MOVE_MISSILE)
        {
                // LordHavoc: modified this, was = -15, now = clip.mins[i] - 15
                for (i=0 ; i<3 ; i++)
@@ -687,15 +655,67 @@ trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, e
        bigmins[2] = min(clip.mins2[2], clip.hullmins[2]);
        bigmaxs[2] = max(clip.maxs2[2], clip.hullmaxs[2]);
 
-       // clip to world
-       clip.trace = SV_ClipMoveToEntity (sv.edicts, start, mins, maxs, end);
-
-       // clip to entities
        // create the bounding box of the entire move
-       SV_MoveBounds ( start, bigmins, bigmaxs, end, clip.boxmins, clip.boxmaxs );
+       if (!sv_debugmove.integer)
+       {
+               int i;
 
-       SV_ClipToAreaGrid(&clip);
+               for (i=0 ; i<3 ; i++)
+               {
+                       if (clip.trace.endpos[i] > clip.start[i])
+                       {
+                               clip.boxmins[i] = clip.start[i] + bigmins[i] - 1;
+                               clip.boxmaxs[i] = clip.trace.endpos[i] + bigmaxs[i] + 1;
+                       }
+                       else
+                       {
+                               clip.boxmins[i] = clip.trace.endpos[i] + bigmins[i] - 1;
+                               clip.boxmaxs[i] = clip.start[i] + bigmaxs[i] + 1;
+                       }
+               }
+       }
+       else
+       {
+               // debug to test against everything
+               clip.boxmins[0] = clip.boxmins[1] = clip.boxmins[2] = -999999999;
+               clip.boxmaxs[0] = clip.boxmaxs[1] = clip.boxmaxs[2] =  999999999;
+       }
+
+       // clip to enttiies
+       sv_areagrid_stats_calls++;
+       sv_areagrid_marknumber++;
+       igridmins[0] = (int) ((clip.boxmins[0] + sv_areagrid_bias[0]) * sv_areagrid_scale[0]);
+       igridmins[1] = (int) ((clip.boxmins[1] + sv_areagrid_bias[1]) * sv_areagrid_scale[1]);
+       //igridmins[2] = (int) ((clip->boxmins[2] + sv_areagrid_bias[2]) * sv_areagrid_scale[2]);
+       igridmaxs[0] = (int) ((clip.boxmaxs[0] + sv_areagrid_bias[0]) * sv_areagrid_scale[0]) + 1;
+       igridmaxs[1] = (int) ((clip.boxmaxs[1] + sv_areagrid_bias[1]) * sv_areagrid_scale[1]) + 1;
+       //igridmaxs[2] = (int) ((clip->boxmaxs[2] + sv_areagrid_bias[2]) * sv_areagrid_scale[2]) + 1;
+       igridmins[0] = max(0, igridmins[0]);
+       igridmins[1] = max(0, igridmins[1]);
+       //igridmins[2] = max(0, igridmins[2]);
+       igridmaxs[0] = min(AREA_GRID, igridmaxs[0]);
+       igridmaxs[1] = min(AREA_GRID, igridmaxs[1]);
+       //igridmaxs[2] = min(AREA_GRID, igridmaxs[2]);
+
+       if (sv_areagrid_outside.solid_edicts.next != &sv_areagrid_outside.solid_edicts)
+               SV_ClipToNode(&clip, &sv_areagrid_outside.solid_edicts);
+
+       for (igrid[1] = igridmins[1];igrid[1] < igridmaxs[1];igrid[1]++)
+               for (grid = sv_areagrid + igrid[1] * AREA_GRID + igridmins[0], igrid[0] = igridmins[0];igrid[0] < igridmaxs[0];igrid[0]++, grid++)
+                       if (grid->solid_edicts.next != &grid->solid_edicts)
+                               SV_ClipToNode(&clip, &grid->solid_edicts);
 
        return clip.trace;
 }
 
+int SV_PointContents(const vec3_t point)
+{
+#if 1
+       return SV_Move(point, vec3_origin, vec3_origin, point, MOVE_NOMONSTERS, NULL).endcontents;
+#else
+       if (sv.worldmodel && sv.worldmodel->brush.PointContents)
+               return sv.worldmodel->brush.PointContents(sv.worldmodel, point);
+       return CONTENTS_SOLID;
+#endif
+}
+