*/
-cvar_t sv_areagrid_mingridsize = {CVAR_NOTIFY, "sv_areagrid_mingridsize", "64", "minimum areagrid cell size, smaller values work better for lots of small objects, higher values for large objects"};
-
void World_Init(void)
{
- Cvar_RegisterVariable(&sv_areagrid_mingridsize);
Collision_Init();
}
//============================================================================
-// World_ClearLink is used for new headnodes
+/// World_ClearLink is used for new headnodes
void World_ClearLink (link_t *l)
{
l->entitynumber = 0;
/*
===============
-World_Clear
+World_SetSize
===============
*/
-void World_Clear(world_t *world)
+void World_SetSize(world_t *world, const char *filename, const vec3_t mins, const vec3_t maxs)
{
int i;
+
+ strlcpy(world->filename, filename, sizeof(world->filename));
+ VectorCopy(mins, world->mins);
+ VectorCopy(maxs, world->maxs);
+
// the areagrid_marknumber is not allowed to be 0
if (world->areagrid_marknumber < 1)
world->areagrid_marknumber = 1;
World_ClearLink(&world->areagrid_outside);
for (i = 0;i < AREA_GRIDNODES;i++)
World_ClearLink(&world->areagrid[i]);
- Con_DPrintf("areagrid settings: divisions %ix%ix1 : box %f %f %f : %f %f %f size %f %f %f grid %f %f %f (mingrid %f)\n", AREA_GRID, AREA_GRID, world->areagrid_mins[0], world->areagrid_mins[1], world->areagrid_mins[2], world->areagrid_maxs[0], world->areagrid_maxs[1], world->areagrid_maxs[2], world->areagrid_size[0], world->areagrid_size[1], world->areagrid_size[2], 1.0f / world->areagrid_scale[0], 1.0f / world->areagrid_scale[1], 1.0f / world->areagrid_scale[2], sv_areagrid_mingridsize.value);
+ if (developer.integer >= 10)
+ Con_Printf("areagrid settings: divisions %ix%ix1 : box %f %f %f : %f %f %f size %f %f %f grid %f %f %f (mingrid %f)\n", AREA_GRID, AREA_GRID, world->areagrid_mins[0], world->areagrid_mins[1], world->areagrid_mins[2], world->areagrid_maxs[0], world->areagrid_maxs[1], world->areagrid_maxs[2], world->areagrid_size[0], world->areagrid_size[1], world->areagrid_size[2], 1.0f / world->areagrid_scale[0], 1.0f / world->areagrid_scale[1], 1.0f / world->areagrid_scale[2], sv_areagrid_mingridsize.value);
}
+/*
+===============
+World_UnlinkAll
+
+===============
+*/
+void World_UnlinkAll(world_t *world)
+{
+ int i;
+ link_t *grid;
+ // unlink all entities one by one
+ grid = &world->areagrid_outside;
+ while (grid->next != grid)
+ World_UnlinkEdict(PRVM_EDICT_NUM(grid->next->entitynumber));
+ for (i = 0, grid = world->areagrid;i < AREA_GRIDNODES;i++, grid++)
+ while (grid->next != grid)
+ World_UnlinkEdict(PRVM_EDICT_NUM(grid->next->entitynumber));
+}
/*
===============
}
}
-int World_EntitiesInBox(world_t *world, vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
+int World_EntitiesInBox(world_t *world, const vec3_t mins, const vec3_t maxs, int maxlist, prvm_edict_t **list)
{
int numlist;
link_t *grid;
if (entitynumber <= 0 || entitynumber >= prog->max_edicts || PRVM_EDICT_NUM(entitynumber) != ent)
{
- Con_Printf ("SV_LinkEdict_AreaGrid: invalid edict %p (edicts is %p, edict compared to prog->edicts is %i)\n", ent, prog->edicts, entitynumber);
+ Con_Printf ("SV_LinkEdict_AreaGrid: invalid edict %p (edicts is %p, edict compared to prog->edicts is %i)\n", (void *)ent, (void *)prog->edicts, entitynumber);
return;
}
- igridmins[0] = (int) floor((ent->priv.server->areamins[0] + sv.world.areagrid_bias[0]) * sv.world.areagrid_scale[0]);
- igridmins[1] = (int) floor((ent->priv.server->areamins[1] + sv.world.areagrid_bias[1]) * sv.world.areagrid_scale[1]);
- //igridmins[2] = (int) floor((ent->priv.server->areamins[2] + sv.world.areagrid_bias[2]) * sv.world.areagrid_scale[2]);
- igridmaxs[0] = (int) floor((ent->priv.server->areamaxs[0] + sv.world.areagrid_bias[0]) * sv.world.areagrid_scale[0]) + 1;
- igridmaxs[1] = (int) floor((ent->priv.server->areamaxs[1] + sv.world.areagrid_bias[1]) * sv.world.areagrid_scale[1]) + 1;
- //igridmaxs[2] = (int) floor((ent->priv.server->areamaxs[2] + sv.world.areagrid_bias[2]) * sv.world.areagrid_scale[2]) + 1;
+ igridmins[0] = (int) floor((ent->priv.server->areamins[0] + world->areagrid_bias[0]) * world->areagrid_scale[0]);
+ igridmins[1] = (int) floor((ent->priv.server->areamins[1] + world->areagrid_bias[1]) * world->areagrid_scale[1]);
+ //igridmins[2] = (int) floor((ent->priv.server->areamins[2] + world->areagrid_bias[2]) * world->areagrid_scale[2]);
+ igridmaxs[0] = (int) floor((ent->priv.server->areamaxs[0] + world->areagrid_bias[0]) * world->areagrid_scale[0]) + 1;
+ igridmaxs[1] = (int) floor((ent->priv.server->areamaxs[1] + world->areagrid_bias[1]) * world->areagrid_scale[1]) + 1;
+ //igridmaxs[2] = (int) floor((ent->priv.server->areamaxs[2] + world->areagrid_bias[2]) * world->areagrid_scale[2]) + 1;
if (igridmins[0] < 0 || igridmaxs[0] > AREA_GRID || igridmins[1] < 0 || igridmaxs[1] > AREA_GRID || ((igridmaxs[0] - igridmins[0]) * (igridmaxs[1] - igridmins[1])) > ENTITYGRIDAREAS)
{
// wow, something outside the grid, store it as such
- World_InsertLinkBefore (&ent->priv.server->areagrid[0], &sv.world.areagrid_outside, entitynumber);
+ World_InsertLinkBefore (&ent->priv.server->areagrid[0], &world->areagrid_outside, entitynumber);
return;
}
gridnum = 0;
for (igrid[1] = igridmins[1];igrid[1] < igridmaxs[1];igrid[1]++)
{
- grid = sv.world.areagrid + igrid[1] * AREA_GRID + igridmins[0];
+ grid = world->areagrid + igrid[1] * AREA_GRID + igridmins[0];
for (igrid[0] = igridmins[0];igrid[0] < igridmaxs[0];igrid[0]++, grid++, gridnum++)
World_InsertLinkBefore (&ent->priv.server->areagrid[gridnum], grid, entitynumber);
}