# classic skin WITHOUT NAME - writes PNGs into "output//###.png"
skin_classic = Skin( "",
- bg = "asfalt",
+ bg = "broken_noise",
overlay = "overlay_classic",
)
gametype_text = "%s:",
gametype_width = 96,
gametype_fontsize = 10,
- gametype_center = False,
+ gametype_align = -1,
elo_pos = (82,30),
elo_text = "Elo %.0f",
elo_color = (0.7, 0.7, 0.7),
- elo_center = False,
+ elo_align = 1,
rank_pos = None,
nostats_pos = (82,30),
nostats_fontsize = 10,
nostats_center = False,
kdr_pos = (392,15),
kdr_fontsize = 10,
- kdr_colortop = (0.1, 0.8, 0.1),
- kdr_colormid = (0.6, 0.6, 0.1),
- kdr_colorbot = (0.8, 0.1, 0.1),
+ kdr_colortop = (0.6, 0.8, 0.6),
+ kdr_colormid = (0.6, 0.6, 0.6),
+ kdr_colorbot = (0.8, 0.6, 0.6),
kills_pos = None,
deaths_pos = None,
winp_pos = (508,15),
winp_fontsize = 10,
- winp_colortop = (0.1, 0.6, 0.6),
- winp_colormid = (0.2, 0.6, 0.2),
- winp_colorbot = (0.6, 0.6, 0.1),
+ winp_colortop = (0.6, 0.8, 0.8),
+ winp_colormid = (0.6, 0.6, 0.6),
+ winp_colorbot = (0.8, 0.8, 0.6),
wins_pos = None,
loss_pos = None,
ptime_pos = (451,30),