import logging
import re
import time
+from collections import OrderedDict
+from pyramid import httpexceptions
from pyramid.response import Response
from sqlalchemy import desc, func, over
+from sqlalchemy.orm.exc import *
from webhelpers.paginate import Page, PageURL
from xonstat.models import *
from xonstat.util import page_url
+from xonstat.views.helpers import RecentGame, recent_games_q
-log = logging.getLogger(__name__)
-
-
-def _game_index_data(request):
- if request.params.has_key('page'):
- current_page = request.params['page']
- else:
- current_page = 1
-
- games_q = DBSession.query(Game, Server, Map).\
- filter(Game.server_id == Server.server_id).\
- filter(Game.map_id == Map.map_id).\
- order_by(Game.game_id.desc())
-
- games = Page(games_q, current_page, items_per_page=10, url=page_url)
- pgstats = {}
- for (game, server, map) in games:
- pgstats[game.game_id] = DBSession.query(PlayerGameStat).\
- filter(PlayerGameStat.game_id == game.game_id).\
- order_by(PlayerGameStat.rank).\
- order_by(PlayerGameStat.score).all()
-
- return {'games':games,
- 'pgstats':pgstats}
-
-
-def game_index(request):
- """
- Provides a list of current games, with the associated game stats.
- These games are ordered by game_id, with the most current ones first.
- Paginated.
- """
- return _game_index_data(request)
+log = logging.getLogger(__name__)
-def game_index_json(request):
- """
- Provides a list of current games, with the associated game stats.
- These games are ordered by game_id, with the most current ones first.
- Paginated. JSON.
- """
- return [{'status':'not implemented'}]
+def _game_info_data(request):
+ game_id = int(request.matchdict['id'])
+ # show an extra column if "show_elo" is a GET parameter
+ show_elo = bool(request.params.get("show_elo", False))
-def _game_info_data(request):
- game_id = request.matchdict['id']
try:
- notfound = False
-
- (game, server, map) = DBSession.query(Game, Server, Map).\
+ (game, server, map, gametype) = DBSession.query(Game, Server, Map, GameType).\
filter(Game.game_id == game_id).\
filter(Game.server_id == Server.server_id).\
- filter(Game.map_id == Map.map_id).one()
+ filter(Game.map_id == Map.map_id).\
+ filter(Game.game_type_cd == GameType.game_type_cd).one()
pgstats = DBSession.query(PlayerGameStat).\
filter(PlayerGameStat.game_id == game_id).\
- order_by(PlayerGameStat.rank).\
+ order_by(PlayerGameStat.scoreboardpos).\
order_by(PlayerGameStat.score).\
all()
+ # Really old games don't have latency sent, so we have to check. If at
+ # least one player has a latency value, we'll show the ping column.
+ show_latency = False
+ for pgstat in pgstats:
+ if pgstat.avg_latency is not None:
+ show_latency = True
+ break
+
+ q = DBSession.query(TeamGameStat).\
+ filter(TeamGameStat.game_id == game_id)
+ if game.game_type_cd == 'ctf':
+ q = q.order_by(TeamGameStat.caps.desc())
+ elif game.game_type_cd == 'ca':
+ q = q.order_by(TeamGameStat.rounds.desc())
+ # dom -> ticks, rc -> laps, nb -> goals, as -> objectives
+
+ q = q.order_by(TeamGameStat.score.desc())
+
+ tgstats = q.all()
+
+ stats_by_team = OrderedDict()
+ for pgstat in pgstats:
+ if pgstat.team not in stats_by_team.keys():
+ stats_by_team[pgstat.team] = []
+ stats_by_team[pgstat.team].append(pgstat)
+
captimes = []
if game.game_type_cd == 'ctf':
for pgstat in pgstats:
- if pgstat.fastest_cap is not None:
+ if pgstat.fastest is not None:
captimes.append(pgstat)
-
- captimes = sorted(captimes, key=lambda x:x.fastest_cap)
+ captimes = sorted(captimes, key=lambda x:x.fastest)
pwstats = {}
- for (pwstat, pgstat, weapon) in DBSession.query(PlayerWeaponStat, PlayerGameStat, Weapon).\
+ for (pwstat, weapon) in DBSession.query(PlayerWeaponStat, Weapon).\
filter(PlayerWeaponStat.game_id == game_id).\
filter(PlayerWeaponStat.weapon_cd == Weapon.weapon_cd).\
- filter(PlayerWeaponStat.player_game_stat_id == \
- PlayerGameStat.player_game_stat_id).\
- order_by(PlayerGameStat.rank).\
- order_by(PlayerGameStat.score).\
- order_by(Weapon.descr).\
+ order_by(PlayerWeaponStat.actual.desc()).\
all():
- if pgstat.player_game_stat_id not in pwstats:
- pwstats[pgstat.player_game_stat_id] = []
-
- # NOTE adding pgstat to position 6 in order to display nick.
- # You have to use a slice [0:5] to pass to the accuracy
- # template
- pwstats[pgstat.player_game_stat_id].append((weapon.descr,
- weapon.weapon_cd, pwstat.actual, pwstat.max,
- pwstat.hit, pwstat.fired, pgstat))
-
- except Exception as inst:
- game = None
- server = None
- map = None
- pgstats = None
- pwstats = None
- captimes = None
+ if pwstat.player_game_stat_id not in pwstats:
+ pwstats[pwstat.player_game_stat_id] = []
+
+ pwstats[pwstat.player_game_stat_id].append((weapon.descr,
+ weapon.weapon_cd, pwstat.actual, pwstat.max,
+ pwstat.hit, pwstat.fired, pwstat.frags))
+
+ except NoResultFound as e:
+ raise httpexceptions.HTTPNotFound("Could not find that game!")
+
+ except Exception as e:
raise inst
return {'game':game,
'server':server,
'map':map,
+ 'gametype':gametype,
'pgstats':pgstats,
+ 'tgstats':tgstats,
'pwstats':pwstats,
'captimes':captimes,
+ 'show_elo':show_elo,
+ 'show_latency':show_latency,
+ 'stats_by_team':stats_by_team,
}
def _rank_index_data(request):
- if request.params.has_key('page'):
- current_page = request.params['page']
- else:
- current_page = 1
+ current_page = request.params.get("page", 1)
+
+ # game type whitelist
+ game_types_allowed = ["ca", "ctf", "dm", "duel", "ft", "ka", "tdm"]
game_type_cd = request.matchdict['game_type_cd']
+ if game_type_cd not in game_types_allowed:
+ raise httpexceptions.HTTPNotFound()
ranks_q = DBSession.query(PlayerRank).\
filter(PlayerRank.game_type_cd==game_type_cd).\
order_by(PlayerRank.rank)
+ game_type = DBSession.query(GameType).\
+ filter(GameType.game_type_cd == game_type_cd).one()
+
ranks = Page(ranks_q, current_page, url=page_url)
if len(ranks) == 0:
return {
'ranks':ranks,
'game_type_cd':game_type_cd,
+ 'game_type': game_type,
}
Provide a list of gametype ranks, paginated. JSON.
"""
return [{'status':'not implemented'}]
+
+
+def game_finder_data(request):
+ if request.params.has_key('page'):
+ current_page = request.params['page']
+ else:
+ current_page = 1
+
+ query = {}
+
+ server_id, map_id, player_id = None, None, None
+ game_type_cd, start_game_id, end_game_id = None, None, None
+ game_type_descr = None
+
+ # these become WHERE clauses when present
+ if request.params.has_key('server_id'):
+ server_id = request.params['server_id']
+ query['server_id'] = server_id
+
+ if request.params.has_key('map_id'):
+ map_id = request.params['map_id']
+ query['map_id'] = map_id
+
+ if request.params.has_key('player_id'):
+ player_id = request.params['player_id']
+ query['player_id'] = player_id
+
+ if request.params.has_key('start_game_id'):
+ start_game_id = request.params['start_game_id']
+ query['start_game_id'] = start_game_id
+
+ if request.params.has_key('end_game_id'):
+ end_game_id = request.params['end_game_id']
+ query['end_game_id'] = end_game_id
+
+ if request.params.has_key('type'):
+ game_type_cd = request.params['type']
+ query['type'] = game_type_cd
+ try:
+ game_type_descr = DBSession.query(GameType.descr).\
+ filter(GameType.game_type_cd == game_type_cd).\
+ one()[0]
+ except Exception as e:
+ game_type_cd = None
+
+ rgs_q = recent_games_q(server_id=server_id, map_id=map_id,
+ player_id=player_id, game_type_cd=game_type_cd,
+ start_game_id=start_game_id, end_game_id=end_game_id)
+
+ try:
+ recent_games = [RecentGame(row) for row in rgs_q.limit(20).all()]
+
+ if len(recent_games) > 0:
+ query['start_game_id'] = recent_games[-1].game_id + 1
+
+ # build the list of links for the stripe across the top
+ game_type_links = []
+
+ # clear out the game_id window
+ gt_query = query.copy()
+ if 'start_game_id' in gt_query:
+ del gt_query['start_game_id']
+ if 'end_game_id' in gt_query:
+ del gt_query['end_game_id']
+
+ for gt in ('overall','duel','ctf','dm','tdm','ca','kh','ft',
+ 'lms','as','dom','nb','cts','rc'):
+ gt_query['type'] = gt
+ url = request.route_url("game_index", _query=gt_query)
+ game_type_links.append((gt, url))
+
+ except:
+ raise httpexceptions.HTTPBadRequest("Malformed Query")
+
+ return {
+ 'recent_games':recent_games,
+ 'query':query,
+ 'game_type_cd':game_type_cd,
+ 'game_type_links':game_type_links,
+ }
+
+
+def game_finder(request):
+ """
+ Provide a list of recent games with an advanced filter.
+ """
+ return game_finder_data(request)
+
+
+def game_finder_json(request):
+ """
+ Provide a list of recent games in JSON format.
+ """
+ data = game_finder_data(request)
+ return [rg.to_dict() for rg in data["recent_games"]]