//#define MEMCLUMPING
#define POOLNAMESIZE 128
+// if set this pool will be printed in memlist reports
+#define POOLFLAG_TEMP 1
#if MEMCLUMPING
// give malloc padding so we can't waste most of a page at the end
#define MEMCLUMPSIZE (65536 - 1536)
struct memclump_s *clump;
#endif
// size of the memory after the header (excluding header and sentinel2)
- int size;
+ size_t size;
// file name and line where Mem_Alloc was called
const char *filename;
int fileline;
typedef struct memclump_s
{
// contents of the clump
- qbyte block[MEMCLUMPSIZE];
+ unsigned char block[MEMCLUMPSIZE];
// should always be MEMCLUMP_SENTINEL
unsigned int sentinel1;
// if a bit is on, it means that the MEMUNIT bytes it represents are
// should always be MEMCLUMP_SENTINEL
unsigned int sentinel2;
// if this drops to 0, the clump is freed
- int blocksinuse;
+ size_t blocksinuse;
// largest block of memory available (this is reset to an optimistic
// number when anything is freed, and updated when alloc fails the clump)
- int largestavailable;
+ size_t largestavailable;
// next clump in the chain
struct memclump_s *chain;
}
// chain of clumps (if any)
struct memclump_s *clumpchain;
#endif
+ // POOLFLAG_*
+ int flags;
// total memory allocated in this pool (inside memheaders)
- int totalsize;
+ size_t totalsize;
// total memory allocated in this pool (actual malloc total)
- int realsize;
+ size_t realsize;
// updated each time the pool is displayed by memlist, shows change from previous time (unless pool was freed)
- int lastchecksize;
- // name of the pool
- char name[POOLNAMESIZE];
+ size_t lastchecksize;
// linked into global mempool list
struct mempool_s *next;
+ // parent object (used for nested memory pools)
+ struct mempool_s *parent;
// file name and line where Mem_AllocPool was called
const char *filename;
int fileline;
+ // name of the pool
+ char name[POOLNAMESIZE];
// should always be MEMHEADER_SENTINEL1
unsigned int sentinel2;
}
#define Mem_Free(mem) _Mem_Free(mem, __FILE__, __LINE__)
#define Mem_CheckSentinels(data) _Mem_CheckSentinels(data, __FILE__, __LINE__)
#define Mem_CheckSentinelsGlobal() _Mem_CheckSentinelsGlobal(__FILE__, __LINE__)
-#define Mem_AllocPool(name) _Mem_AllocPool(name, __FILE__, __LINE__)
+#define Mem_AllocPool(name, flags, parent) _Mem_AllocPool(name, flags, parent, __FILE__, __LINE__)
#define Mem_FreePool(pool) _Mem_FreePool(pool, __FILE__, __LINE__)
#define Mem_EmptyPool(pool) _Mem_EmptyPool(pool, __FILE__, __LINE__)
-void *_Mem_Alloc(mempool_t *pool, int size, const char *filename, int fileline);
+void *_Mem_Alloc(mempool_t *pool, size_t size, const char *filename, int fileline);
void _Mem_Free(void *data, const char *filename, int fileline);
-mempool_t *_Mem_AllocPool(const char *name, const char *filename, int fileline);
+mempool_t *_Mem_AllocPool(const char *name, int flags, mempool_t *parent, const char *filename, int fileline);
void _Mem_FreePool(mempool_t **pool, const char *filename, int fileline);
void _Mem_EmptyPool(mempool_t *pool, const char *filename, int fileline);
void _Mem_CheckSentinels(void *data, const char *filename, int fileline);
void _Mem_CheckSentinelsGlobal(const char *filename, int fileline);
+// if pool is NULL this searches ALL pools for the allocation
+qboolean Mem_IsAllocated(mempool_t *pool, void *data);
// used for temporary allocations
-mempool_t *tempmempool;
+extern mempool_t *tempmempool;
void Memory_Init (void);
+void Memory_Shutdown (void);
void Memory_Init_Commands (void);
extern mempool_t *zonemempool;