X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;ds=inline;f=qcsrc%2Fserver%2Fautocvars.qh;h=13aa4bb2100977d71d7852373778c046d52b5222;hb=7ec398db61b56e3c74bf0dbef1f6740a81cc7ced;hp=36b41896c304f1eaa0ff5006bdf460e2d3d06304;hpb=a36e826e580587d3ec8ae4e106cdf10620ad2af1;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 36b41896c..13aa4bb21 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -289,7 +289,7 @@ float autocvar_g_balance_grenadelauncher_primary_edgedamage; float autocvar_g_balance_grenadelauncher_primary_force; float autocvar_g_balance_grenadelauncher_primary_health; float autocvar_g_balance_grenadelauncher_primary_lifetime; -float autocvar_g_balance_grenadelauncher_primary_lifetime2; +float autocvar_g_balance_grenadelauncher_primary_lifetime_stick; float autocvar_g_balance_grenadelauncher_primary_radius; float autocvar_g_balance_grenadelauncher_primary_refire; float autocvar_g_balance_grenadelauncher_primary_remote_minbouncecnt; @@ -304,7 +304,8 @@ float autocvar_g_balance_grenadelauncher_secondary_edgedamage; float autocvar_g_balance_grenadelauncher_secondary_force; float autocvar_g_balance_grenadelauncher_secondary_health; float autocvar_g_balance_grenadelauncher_secondary_lifetime; -float autocvar_g_balance_grenadelauncher_secondary_lifetime2; +float autocvar_g_balance_grenadelauncher_secondary_lifetime_bounce; +float autocvar_g_balance_grenadelauncher_secondary_lifetime_stick; float autocvar_g_balance_grenadelauncher_secondary_radius; float autocvar_g_balance_grenadelauncher_secondary_refire; float autocvar_g_balance_grenadelauncher_secondary_speed; @@ -393,7 +394,6 @@ float autocvar_g_balance_hook_secondary_refire; float autocvar_g_balance_hook_secondary_speed; float autocvar_g_balance_keyhunt_damageforcescale; float autocvar_g_balance_keyhunt_delay_collect; -float autocvar_g_balance_keyhunt_delay_drop; float autocvar_g_balance_keyhunt_delay_return; float autocvar_g_balance_keyhunt_delay_round; float autocvar_g_balance_keyhunt_delay_tracking; @@ -740,6 +740,7 @@ float autocvar_g_ctf_flag_blue_skin; float autocvar_g_ctf_flag_capture_effects; float autocvar_g_ctf_flag_glowtrails; float autocvar_g_ctf_flag_pickup_effects; +float autocvar_g_ctf_flag_pickup_verbosename; string autocvar_g_ctf_flag_red_model; float autocvar_g_ctf_flag_red_skin; float autocvar_g_ctf_flag_returntime; @@ -1010,69 +1011,12 @@ float autocvar_g_turrets_unit_walker_std_rocket_speed; float autocvar_g_turrets_unit_walker_std_rocket_turnrate; float autocvar_g_turrets_unit_walker_std_rockets_range; float autocvar_g_turrets_unit_walker_std_rockets_range_min; +float autocvar_g_turrets_unit_walker_turn; +float autocvar_g_turrets_unit_walker_turn_walk; +float autocvar_g_turrets_unit_walker_turn_run; +float autocvar_g_turrets_unit_walker_turn_strafe; +float autocvar_g_turrets_unit_walker_turn_swim; float autocvar_g_use_ammunition; -float autocvar_g_vehicle_racer_afterburn_cost; -float autocvar_g_vehicle_racer_anglestabilizer; -float autocvar_g_vehicle_racer_downforce; -float autocvar_g_vehicle_racer_energy; -float autocvar_g_vehicle_racer_energy_usepause; -float autocvar_g_vehicle_racer_health; -float autocvar_g_vehicle_racer_laser_cost; -float autocvar_g_vehicle_racer_laser_damage; -float autocvar_g_vehicle_racer_laser_radius; -float autocvar_g_vehicle_racer_laser_refire; -float autocvar_g_vehicle_racer_laser_speed; -float autocvar_g_vehicle_racer_pitchspeed; -float autocvar_g_vehicle_racer_power_air; -float autocvar_g_vehicle_racer_power_min; -float autocvar_g_vehicle_racer_power_solid; -float autocvar_g_vehicle_racer_reload; -float autocvar_g_vehicle_racer_respawntime; -float autocvar_g_vehicle_racer_rocket_accel; -float autocvar_g_vehicle_racer_rocket_damage; -float autocvar_g_vehicle_racer_rocket_radius; -float autocvar_g_vehicle_racer_rocket_refire; -float autocvar_g_vehicle_racer_rocket_speed; -float autocvar_g_vehicle_racer_rocket_turnrate; -float autocvar_g_vehicle_racer_shield; -float autocvar_g_vehicle_racer_speed_afterburn; -float autocvar_g_vehicle_racer_speed_forward; -float autocvar_g_vehicle_racer_speed_strafe; -float autocvar_g_vehicle_racer_springlength; -float autocvar_g_vehicle_racer_turnroll; -float autocvar_g_vehicle_racer_turnspeed; -float autocvar_g_vehicle_raptor_reload; -float autocvar_g_vehicle_spiderbot_crush_dmg; -float autocvar_g_vehicle_spiderbot_crush_force; -float autocvar_g_vehicle_spiderbot_head_pitchlimit_down; -float autocvar_g_vehicle_spiderbot_head_pitchlimit_up; -float autocvar_g_vehicle_spiderbot_head_pitchspeed; -float autocvar_g_vehicle_spiderbot_head_turnlimit; -float autocvar_g_vehicle_spiderbot_head_turnspeed; -float autocvar_g_vehicle_spiderbot_health; -float autocvar_g_vehicle_spiderbot_minigun_cooldown; -float autocvar_g_vehicle_spiderbot_minigun_damage; -float autocvar_g_vehicle_spiderbot_minigun_heat; -float autocvar_g_vehicle_spiderbot_minigun_refire; -float autocvar_g_vehicle_spiderbot_minigun_spread; -float autocvar_g_vehicle_spiderbot_movement_inertia; -float autocvar_g_vehicle_spiderbot_respawntime; -float autocvar_g_vehicle_spiderbot_rocket_damage; -float autocvar_g_vehicle_spiderbot_rocket_edgedamage; -float autocvar_g_vehicle_spiderbot_rocket_force; -float autocvar_g_vehicle_spiderbot_rocket_health; -float autocvar_g_vehicle_spiderbot_rocket_lifetime; -float autocvar_g_vehicle_spiderbot_rocket_noise; -float autocvar_g_vehicle_spiderbot_rocket_radius; -float autocvar_g_vehicle_spiderbot_rocket_refire; -float autocvar_g_vehicle_spiderbot_rocket_reload; -float autocvar_g_vehicle_spiderbot_rocket_speed; -float autocvar_g_vehicle_spiderbot_rocket_turnrate; -float autocvar_g_vehicle_spiderbot_shield; -float autocvar_g_vehicle_spiderbot_speed_stop; -float autocvar_g_vehicle_spiderbot_speed_strafe; -float autocvar_g_vehicle_spiderbot_speed_walk; -float autocvar_g_vehicle_spiderbot_turnspeed; float autocvar_g_waypointeditor; float autocvar_g_waypoints_for_items; float autocvar_g_waypointsprite_deadlifetime; @@ -1244,3 +1188,4 @@ float autocvar_waypoint_benchmark; float autocvar_welcome_message_time; float autocvar_sv_gameplayfix_gravityunaffectedbyticrate; float autocvar_g_trueaim_minrange; +float autocvar_g_debug_defaultsounds;