X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=balance25.cfg;h=90751d279d6d0d18744618855fd2aa187adfe49e;hb=880f201055ec0c807693805a425a3af88e856ef3;hp=899b7fc9bcf45e660a6a43dcb25da0685653e22d;hpb=00cc23dd6e38b76a2e42da8f6cbbb92dc91b7308;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balance25.cfg b/balance25.cfg index 899b7fc9b..90751d279 100644 --- a/balance25.cfg +++ b/balance25.cfg @@ -3,6 +3,7 @@ set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide th set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_uzi -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_grenadelauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" +set g_start_weapon_minelayer -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_electro -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_crylink -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_nex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" @@ -268,8 +269,7 @@ set g_balance_uzi_speed 18000 set g_balance_uzi_bulletconstant 115 // 13.1qu // }}} // {{{ mortar -set g_balance_grenadelauncher_primary2secondary 0 -set g_balance_grenadelauncher_primary_sticky 0 +set g_balance_grenadelauncher_primary_type 0 set g_balance_grenadelauncher_primary_damage 70 set g_balance_grenadelauncher_primary_edgedamage 38 set g_balance_grenadelauncher_primary_force 400 @@ -284,7 +284,12 @@ set g_balance_grenadelauncher_primary_refire 0.8 set g_balance_grenadelauncher_primary_animtime 0.3 set g_balance_grenadelauncher_primary_ammo 2 set g_balance_grenadelauncher_primary_health 25 -set g_balance_grenadelauncher_secondary_sticky 0 +set g_balance_grenadelauncher_primary_damageforcescale 4 +set g_balance_grenadelauncher_primary_bouncefactor 0.5 +set g_balance_grenadelauncher_primary_bouncestop 0.075 +set g_balance_grenadelauncher_primary_remote_minbouncecnt 0 + +set g_balance_grenadelauncher_secondary_type 1 set g_balance_grenadelauncher_secondary_damage 70 set g_balance_grenadelauncher_secondary_edgedamage 38 set g_balance_grenadelauncher_secondary_force 400 @@ -302,6 +307,29 @@ set g_balance_grenadelauncher_secondary_health 10 set g_balance_grenadelauncher_secondary_damageforcescale 4 set g_balance_grenadelauncher_secondary_bouncefactor 0.5 set g_balance_grenadelauncher_secondary_bouncestop 0.075 +set g_balance_grenadelauncher_secondary_remote_detonateprimary 0 +// }}} +// {{{ minelayer // TODO +set g_balance_minelayer_damage 35 +set g_balance_minelayer_edgedamage 30 +set g_balance_minelayer_force 250 +set g_balance_minelayer_radius 175 +set g_balance_minelayer_proximityradius 150 +set g_balance_minelayer_speed 750 +set g_balance_minelayer_lifetime 60 +set g_balance_minelayer_refire 1.5 +set g_balance_minelayer_animtime 0.4 +set g_balance_minelayer_ammo 5 +set g_balance_minelayer_health 15 +set g_balance_minelayer_limit 4 // 0 disables the limit +set g_balance_minelayer_protection 1 // don't explode if the mine would hurt the owner or a team mate +set g_balance_minelayer_damageforcescale 0 +set g_balance_minelayer_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time +set g_balance_minelayer_time 0.5 +set g_balance_minelayer_remote_damage 45 +set g_balance_minelayer_remote_edgedamage 40 +set g_balance_minelayer_remote_radius 200 +set g_balance_minelayer_remote_force 300 // }}} // {{{ electro set g_balance_electro_lightning 0 @@ -396,6 +424,9 @@ set g_balance_nex_primary_damagefalloff_halflife 0 set g_balance_nex_primary_damagefalloff_forcehalflife 0 set g_balance_nex_secondary 0 +set g_balance_nex_secondary_charge 0 +set g_balance_nex_secondary_charge_rate 200 +set g_balance_nex_secondary_charge_ammo 10 set g_balance_nex_secondary_damage 100 set g_balance_nex_secondary_force 600 set g_balance_nex_secondary_refire 1.5 @@ -406,9 +437,10 @@ set g_balance_nex_secondary_damagefalloff_maxdist 0 set g_balance_nex_secondary_damagefalloff_halflife 0 set g_balance_nex_secondary_damagefalloff_forcehalflife 0 -set g_balance_nex_velocitydependent 0 +set g_balance_nex_velocitydependent_halflife 0 set g_balance_nex_velocitydependent_minspeed 400 -set g_balance_nex_velocitydependent_minspeed 1000 +set g_balance_nex_velocitydependent_maxspeed 1000 +set g_balance_nex_velocitydependent_falloff_rate 0.001 // }}} // {{{ minstanex set g_balance_minstanex_refire 1 @@ -533,7 +565,7 @@ set g_balance_campingrifle_magazinecapacity 8 set g_balance_campingrifle_reloadtime 2 // matches reload anim set g_balance_campingrifle_auto_reload_after_changing_weapons 0 set g_balance_campingrifle_bursttime 0 -set g_balance_campingrifle_tracer 0 +set g_balance_campingrifle_primary_tracer 0 set g_balance_campingrifle_primary_damage 60 set g_balance_campingrifle_primary_headshotaddeddamage 100 set g_balance_campingrifle_primary_spread 0 @@ -547,6 +579,7 @@ set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu set g_balance_campingrifle_primary_burstcost 0 set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot set g_balance_campingrifle_secondary 1 +set g_balance_campingrifle_secondary_tracer 0 set g_balance_campingrifle_secondary_damage 35 set g_balance_campingrifle_secondary_headshotaddeddamage 15 // 50 damage only on head set g_balance_campingrifle_secondary_spread 0.008