X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=qcsrc%2Fcommon%2Feffects%2Fqc%2Fcasings.qh;h=5e2c0a5ecf2788e9ed8e4bc83e8c522b6b3d981b;hb=94c0c401508cf14cae66d39ed496abd215dcb7b8;hp=137aa365ca1412b16c83b6eda2b0ca681d13709d;hpb=83e2013a3aa40f8e5cfeac82e83c9abdd7a038b8;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/effects/qc/casings.qh b/qcsrc/common/effects/qc/casings.qh index 137aa365c..5e2c0a5ec 100644 --- a/qcsrc/common/effects/qc/casings.qh +++ b/qcsrc/common/effects/qc/casings.qh @@ -1,5 +1,20 @@ #pragma once +#ifdef CSQC +float autocvar_cl_casings_bronze_time; +int autocvar_cl_casings_maxcount = 100; +float autocvar_cl_casings_shell_time; +bool autocvar_cl_casings_sloppy = 1; +float autocvar_cl_casings_ticrate; +#endif + +#ifdef GAMEQC +REPLICATE_INIT(bool, cvar_cl_casings); +REPLICATE_INIT(int, cvar_r_drawviewmodel); +#endif + #ifdef SVQC -void SpawnCasing(vector vel, float randomvel, vector ang, vector avel, float randomavel, int casingtype, entity casingowner, .entity weaponentity); +int autocvar_g_casings; + +void SpawnCasing(vector vel, vector ang, int casingtype, entity casingowner, .entity weaponentity); #endif