X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=qcsrc%2Fcommon%2Fitems%2Fitem%2Fammo.qh;h=20963928526a12ddfe94313004fffe946ca89b8c;hb=b17972ee83a3122b78846181c63206a9e26191b2;hp=e1d493fe975a7c50dfcd11af3d9fba717a67c1da;hpb=06ac66a5edaa645e19ed9a6482409e8656a65b1d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/items/item/ammo.qh b/qcsrc/common/items/item/ammo.qh index e1d493fe9..209639285 100644 --- a/qcsrc/common/items/item/ammo.qh +++ b/qcsrc/common/items/item/ammo.qh @@ -1,11 +1,16 @@ #pragma once #include "pickup.qh" +#ifdef SVQC +PROPERTY(float, g_pickup_ammo_anyway); +#endif + CLASS(Ammo, Pickup) #ifdef SVQC - ATTRIB(Ammo, m_pickupevalfunc, float(entity player, entity item), commodity_pickupevalfunc); + ATTRIB(Ammo, m_pickupevalfunc, float(entity player, entity item), ammo_pickupevalfunc); ATTRIB(Ammo, m_respawntime, float(), GET(g_pickup_respawntime_ammo)); ATTRIB(Ammo, m_respawntimejitter, float(), GET(g_pickup_respawntimejitter_ammo)); + ATTRIB(Ammo, m_pickupanyway, float(), GET(g_pickup_ammo_anyway)); #endif ENDCLASS(Ammo) @@ -17,15 +22,25 @@ ENDCLASS(Ammo) MODEL(Bullets_ITEM, Item_Model("a_bullets.mdl")); #endif +#ifdef SVQC +PROPERTY(int, g_pickup_nails); +void ammo_bullets_init(entity item) +{ + if(!item.ammo_nails) + item.ammo_nails = g_pickup_nails; +} +#endif REGISTER_ITEM(Bullets, Ammo) { #ifdef GAMEQC this.m_model = MDL_Bullets_ITEM; #endif + this.netname = "bullets"; this.m_name = "bullets"; this.m_icon = "ammo_bullets"; #ifdef SVQC - this.m_botvalue = 2000; + this.m_botvalue = 1500; this.m_itemid = IT_NAILS; + this.m_iteminit = ammo_bullets_init; #endif } @@ -33,15 +48,25 @@ REGISTER_ITEM(Bullets, Ammo) { MODEL(Cells_ITEM, Item_Model("a_cells.md3")); #endif +#ifdef SVQC +PROPERTY(int, g_pickup_cells); +void ammo_cells_init(entity item) +{ + if(!item.ammo_cells) + item.ammo_cells = g_pickup_cells; +} +#endif REGISTER_ITEM(Cells, Ammo) { #ifdef GAMEQC this.m_model = MDL_Cells_ITEM; #endif + this.netname = "cells"; this.m_name = "cells"; this.m_icon = "ammo_cells"; #ifdef SVQC - this.m_botvalue = 2000; + this.m_botvalue = 1500; this.m_itemid = IT_CELLS; + this.m_iteminit = ammo_cells_init; #endif } @@ -49,15 +74,25 @@ REGISTER_ITEM(Cells, Ammo) { MODEL(Plasma_ITEM, Item_Model("a_cells.md3")); #endif +#ifdef SVQC +PROPERTY(int, g_pickup_plasma); +void ammo_plasma_init(entity item) +{ + if(!item.ammo_plasma) + item.ammo_plasma = g_pickup_plasma; +} +#endif REGISTER_ITEM(Plasma, Ammo) { #ifdef GAMEQC this.m_model = MDL_Plasma_ITEM; #endif + this.netname = "plasma"; this.m_name = "plasma"; this.m_icon = "ammo_plasma"; #ifdef SVQC - this.m_botvalue = 2000; + this.m_botvalue = 1500; this.m_itemid = IT_PLASMA; + this.m_iteminit = ammo_plasma_init; #endif } @@ -65,15 +100,25 @@ REGISTER_ITEM(Plasma, Ammo) { MODEL(Rockets_ITEM, Item_Model("a_rockets.md3")); #endif +#ifdef SVQC +PROPERTY(int, g_pickup_rockets); +void ammo_rockets_init(entity item) +{ + if(!item.ammo_rockets) + item.ammo_rockets = g_pickup_rockets; +} +#endif REGISTER_ITEM(Rockets, Ammo) { #ifdef GAMEQC this.m_model = MDL_Rockets_ITEM; #endif + this.netname = "rockets"; this.m_name = "rockets"; this.m_icon = "ammo_rockets"; #ifdef SVQC - this.m_botvalue = 3000; + this.m_botvalue = 1500; this.m_itemid = IT_ROCKETS; + this.m_iteminit = ammo_rockets_init; #endif } @@ -81,14 +126,24 @@ REGISTER_ITEM(Rockets, Ammo) { MODEL(Shells_ITEM, Item_Model("a_shells.md3")); #endif +#ifdef SVQC +PROPERTY(int, g_pickup_shells); +void ammo_shells_init(entity item) +{ + if(!item.ammo_shells) + item.ammo_shells = g_pickup_shells; +} +#endif REGISTER_ITEM(Shells, Ammo) { #ifdef GAMEQC this.m_model = MDL_Shells_ITEM; #endif + this.netname = "shells"; this.m_name = "shells"; this.m_icon = "ammo_shells"; #ifdef SVQC - this.m_botvalue = 500; + this.m_botvalue = 1000; this.m_itemid = IT_SHELLS; + this.m_iteminit = ammo_shells_init; #endif }