X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=qcsrc%2Fcommon%2Fsounds%2Fsound.qh;h=7225cef825ccb4ef2df20c0f4911542a88f37f2e;hb=985f81ea5425d2e3d2382a6b13397976ca15783a;hp=dfc80e390a6696ab111f881e693158766021cba6;hpb=0cdb1b7f5c95d832b0d9269fed155bcb01870cf3;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/sounds/sound.qh b/qcsrc/common/sounds/sound.qh index dfc80e390..7225cef82 100644 --- a/qcsrc/common/sounds/sound.qh +++ b/qcsrc/common/sounds/sound.qh @@ -1,22 +1,97 @@ #ifndef SOUND_H #define SOUND_H +// negative = SVQC autochannels +// positive = one per entity + +const int CH_INFO = 0; +const int CH_WEAPON_A = -1; +const int CH_WEAPON_B = -1; +const int CH_WEAPON_SINGLE = 1; +const int CH_VOICE = -2; +// const int CH_VOICE_SINGLE = 2; +const int CH_TRIGGER = -3; +const int CH_TRIGGER_SINGLE = 3; +const int CH_SHOTS = -4; +const int CH_SHOTS_SINGLE = 4; +// const int CH_TUBA = -5; +const int CH_TUBA_SINGLE = 5; +const int CH_PAIN = -6; +const int CH_PAIN_SINGLE = 6; +const int CH_PLAYER = -7; +const int CH_PLAYER_SINGLE = 7; +// const int CH_BGM_SINGLE = -8; +const int CH_BGM_SINGLE = 8; +const int CH_AMBIENT = -9; +// const int CH_AMBIENT_SINGLE = 9; + +const float ATTEN_NONE = 0; +const float ATTEN_MIN = 0.015625; +const float ATTEN_NORM = 0.5; +const float ATTEN_LARGE = 1; +const float ATTEN_IDLE = 2; +const float ATTEN_STATIC = 3; +const float ATTEN_MAX = 3.984375; + +const float VOL_BASE = 0.7; +const float VOL_BASEVOICE = 1.0; + // Play all sounds via sound7, for access to the extra channels. // Otherwise, channels 8 to 15 would be blocked for a weird QW feature. #ifdef SVQC #define _sound(e, c, s, v, a) \ - do \ + MACRO_BEGIN \ { \ entity __e = e; \ - if (!sound_allowed(MSG_BROADCAST, __e)) break; \ - sound7(__e, c, s, v, a, 0, 0); \ - } \ - while (0) + if (sound_allowed(MSG_BROADCAST, __e)) \ + sound7(__e, c, s, v, a, 0, 0); \ + } MACRO_END #else #define _sound(e, c, s, v, a) sound7(e, c, s, v, a, 0, 0) #endif #define sound(e, c, s, v, a) _sound(e, c, Sound_fixpath(s), v, a) +/** + * because sound7 didn't have origin + * + * @param e sound owner + * @param o sound origin + * @param chan sound channel + * @param samp sound filename + * @param vol sound volume + * @param atten sound attenuation + * @param speed + * @param sf + */ +#define sound8(e, o, chan, samp, vol, atten, speed, sf) \ + MACRO_BEGIN \ + { \ + entity __e; \ + int __chan = chan; \ + string __samp = samp; \ + bool auto = false; \ + if (__chan > 0) __e = e; \ + else \ + { \ + auto = true; \ + __chan = fabs(__chan); \ + entity tmp = __e = new(csqc_autochannel); \ + tmp.think = SUB_Remove_self; \ + tmp.nextthink = time + soundlength(__samp); \ + } \ + vector old_origin = __e.origin; \ + vector old_mins = __e.mins; \ + vector old_maxs = __e.maxs; \ + setorigin(__e, o); \ + setsize(__e, '0 0 0', '0 0 0'); \ + sound7(__e, __chan, __samp, vol, atten, speed, sf); \ + if (!auto) \ + { \ + setorigin(__e, old_origin); \ + setsize(__e, old_mins, old_maxs); \ + } \ + } MACRO_END + CLASS(Sound, Object) ATTRIB(Sound, m_id, int, 0) ATTRIB(Sound, sound_str, string(), func_null) @@ -28,30 +103,28 @@ CLASS(Sound, Object) #define Sound_fixpath(this) _Sound_fixpath((this).sound_str()) string _Sound_fixpath(string base) { - if (base == "") return string_null; - #define extensions(x) \ - x(wav) \ - x(ogg) \ - x(flac) \ - /**/ - string full, relative; - #define tryext(ext) { if (fexists(full = strcat("sound/", relative = strcat(base, "." #ext)))) break; } - do - { - extensions(tryext); -#undef tryext -#undef extensions - LOG_WARNINGF("Missing sound: \"%s\"\n", full); - return string_null; - } - while (0); - return relative; + if (base == "") return string_null; +#ifdef SVQC + return strcat(base, ".wav"); // let the client engine decide +#else + #define extensions(x) \ + x(wav) \ + x(ogg) \ + x(flac) \ + /**/ + #define tryext(ext) { string s = strcat(base, "." #ext); if (fexists(strcat("sound/", s))) return s; } + extensions(tryext); + LOG_WARNINGF("Missing sound: \"%s\"\n", strcat("sound/", base)); + #undef tryext + #undef extensions + return string_null; +#endif } METHOD(Sound, sound_precache, void(entity this)) { string s = Sound_fixpath(this); if (!s) return; - LOG_TRACEF("precache_sound(\"%s\")\n", s); + LOG_DEBUGF("precache_sound(\"%s\")\n", s); precache_sound(s); } ENDCLASS(Sound)