X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=qcsrc%2Fcommon%2Ftriggers%2Ffunc%2Fconveyor.qc;h=73ceb639408ea20361504d6489d80fc569223a12;hb=a73f79e356dd25b6ea678379e7884ee45cc1977b;hp=6ed01b0c59c91f7e47ee88f45b97b2d47e91de7a;hpb=1e85850478a0174700ab365d6a642a2a420d78f8;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/triggers/func/conveyor.qc b/qcsrc/common/triggers/func/conveyor.qc index 6ed01b0c5..73ceb6394 100644 --- a/qcsrc/common/triggers/func/conveyor.qc +++ b/qcsrc/common/triggers/func/conveyor.qc @@ -1,197 +1,201 @@ -void conveyor_think() +REGISTER_NET_LINKED(ENT_CLIENT_CONVEYOR) + +void conveyor_think(entity this) { #ifdef CSQC // TODO: check if this is what is causing the glitchiness when switching between them - float dt = time - self.move_time; - self.move_time = time; + float dt = time - this.move_time; + this.move_time = time; if(dt <= 0) { return; } #endif - entity e; - // set myself as current conveyor where possible - for(e = world; (e = findentity(e, conveyor, self)); ) - e.conveyor = world; + // set mythis as current conveyor where possible + FOREACH_ENTITY_ENT(conveyor, this, + { + it.conveyor = NULL; + }); - if(self.state) + if(this.state) { - for(e = findradius((self.absmin + self.absmax) * 0.5, vlen(self.absmax - self.absmin) * 0.5 + 1); e; e = e.chain) - if(!e.conveyor.state) - if(isPushable(e)) - { - vector emin = e.absmin; - vector emax = e.absmax; - if(self.solid == SOLID_BSP) - { - emin -= '1 1 1'; - emax += '1 1 1'; - } - if(boxesoverlap(emin, emax, self.absmin, self.absmax)) // quick - if(WarpZoneLib_BoxTouchesBrush(emin, emax, self, e)) // accurate - e.conveyor = self; - } - - for(e = world; (e = findentity(e, conveyor, self)); ) + FOREACH_ENTITY_RADIUS((this.absmin + this.absmax) * 0.5, vlen(this.absmax - this.absmin) * 0.5 + 1, !it.conveyor.state && isPushable(it), + { + vector emin = it.absmin; + vector emax = it.absmax; + if(this.solid == SOLID_BSP) + { + emin -= '1 1 1'; + emax += '1 1 1'; + } + if(boxesoverlap(emin, emax, this.absmin, this.absmax)) // quick + if(WarpZoneLib_BoxTouchesBrush(emin, emax, this, it)) // accurate + it.conveyor = this; + }); + + FOREACH_ENTITY_ENT(conveyor, this, { - if(IS_CLIENT(e)) // doing it via velocity has quite some advantages + if(IS_CLIENT(it)) // doing it via velocity has quite some advantages continue; // done in SV_PlayerPhysics continue; - setorigin(e, e.origin + self.movedir * PHYS_INPUT_FRAMETIME); - move_out_of_solid(e); + setorigin(it, it.origin + this.movedir * PHYS_INPUT_FRAMETIME); + move_out_of_solid(it); #ifdef SVQC - UpdateCSQCProjectile(e); + UpdateCSQCProjectile(it); #endif /* // stupid conveyor code - tracebox(e.origin, e.mins, e.maxs, e.origin + self.movedir * sys_frametime, MOVE_NORMAL, e); + tracebox(it.origin, it.mins, it.maxs, it.origin + this.movedir * sys_frametime, MOVE_NORMAL, it); if(trace_fraction > 0) - setorigin(e, trace_endpos); + setorigin(it, trace_endpos); */ - } + }); } #ifdef SVQC - self.nextthink = time; + this.nextthink = time; #endif } #ifdef SVQC -void conveyor_use() +void conveyor_use(entity this, entity actor, entity trigger) { - self.state = !self.state; + this.state = !this.state; - self.SendFlags |= 2; + this.SendFlags |= 2; } -void conveyor_reset() +void conveyor_reset(entity this) { - self.state = (self.spawnflags & 1); + this.state = (this.spawnflags & 1); - self.SendFlags |= 2; + this.SendFlags |= 2; } -bool conveyor_send(entity to, int sf) +bool conveyor_send(entity this, entity to, int sf) { - WriteByte(MSG_ENTITY, ENT_CLIENT_CONVEYOR); + WriteHeader(MSG_ENTITY, ENT_CLIENT_CONVEYOR); WriteByte(MSG_ENTITY, sf); if(sf & 1) { - WriteByte(MSG_ENTITY, self.warpzone_isboxy); - WriteCoord(MSG_ENTITY, self.origin_x); - WriteCoord(MSG_ENTITY, self.origin_y); - WriteCoord(MSG_ENTITY, self.origin_z); - - WriteCoord(MSG_ENTITY, self.mins_x); - WriteCoord(MSG_ENTITY, self.mins_y); - WriteCoord(MSG_ENTITY, self.mins_z); - WriteCoord(MSG_ENTITY, self.maxs_x); - WriteCoord(MSG_ENTITY, self.maxs_y); - WriteCoord(MSG_ENTITY, self.maxs_z); - - WriteCoord(MSG_ENTITY, self.movedir_x); - WriteCoord(MSG_ENTITY, self.movedir_y); - WriteCoord(MSG_ENTITY, self.movedir_z); - - WriteByte(MSG_ENTITY, self.speed); - WriteByte(MSG_ENTITY, self.state); - - WriteString(MSG_ENTITY, self.targetname); - WriteString(MSG_ENTITY, self.target); + WriteByte(MSG_ENTITY, this.warpzone_isboxy); + WriteCoord(MSG_ENTITY, this.origin_x); + WriteCoord(MSG_ENTITY, this.origin_y); + WriteCoord(MSG_ENTITY, this.origin_z); + + WriteCoord(MSG_ENTITY, this.mins_x); + WriteCoord(MSG_ENTITY, this.mins_y); + WriteCoord(MSG_ENTITY, this.mins_z); + WriteCoord(MSG_ENTITY, this.maxs_x); + WriteCoord(MSG_ENTITY, this.maxs_y); + WriteCoord(MSG_ENTITY, this.maxs_z); + + WriteCoord(MSG_ENTITY, this.movedir_x); + WriteCoord(MSG_ENTITY, this.movedir_y); + WriteCoord(MSG_ENTITY, this.movedir_z); + + WriteByte(MSG_ENTITY, this.speed); + WriteByte(MSG_ENTITY, this.state); + + WriteString(MSG_ENTITY, this.targetname); + WriteString(MSG_ENTITY, this.target); } if(sf & 2) - WriteByte(MSG_ENTITY, self.state); + WriteByte(MSG_ENTITY, this.state); return true; } -void conveyor_init() +void conveyor_init(entity this) { - if (!self.speed) - self.speed = 200; - self.movedir = self.movedir * self.speed; - self.think = conveyor_think; - self.nextthink = time; + if (!this.speed) this.speed = 200; + this.movedir *= this.speed; + setthink(this, conveyor_think); + this.nextthink = time; IFTARGETED { - self.use = conveyor_use; - self.reset = conveyor_reset; - conveyor_reset(); + this.use = conveyor_use; + this.reset = conveyor_reset; + this.reset(this); } else - self.state = 1; + this.state = 1; - FixSize(self); + FixSize(this); - Net_LinkEntity(self, 0, false, conveyor_send); + Net_LinkEntity(this, 0, false, conveyor_send); - self.SendFlags |= 1; + this.SendFlags |= 1; } -void spawnfunc_trigger_conveyor() +spawnfunc(trigger_conveyor) { - SetMovedir(); + SetMovedir(this); EXACTTRIGGER_INIT; - conveyor_init(); + conveyor_init(this); } -void spawnfunc_func_conveyor() +spawnfunc(func_conveyor) { - SetMovedir(); - InitMovingBrushTrigger(); - self.movetype = MOVETYPE_NONE; - conveyor_init(); + SetMovedir(this); + InitMovingBrushTrigger(this); + set_movetype(this, MOVETYPE_NONE); + conveyor_init(this); } #elif defined(CSQC) -void conveyor_init() +void conveyor_draw(entity this) { conveyor_think(this); } + +void conveyor_init(entity this) { - self.draw = conveyor_think; - self.drawmask = MASK_NORMAL; - - self.movetype = MOVETYPE_NONE; - self.model = ""; - self.solid = SOLID_TRIGGER; - self.move_origin = self.origin; - self.move_time = time; + this.draw = conveyor_draw; + IL_PUSH(g_drawables, this); + this.drawmask = MASK_NORMAL; + + set_movetype(this, MOVETYPE_NONE); + this.model = ""; + this.solid = SOLID_TRIGGER; + this.move_time = time; } -void ent_conveyor() +NET_HANDLE(ENT_CLIENT_CONVEYOR, bool isnew) { - float sf = ReadByte(); + int sf = ReadByte(); if(sf & 1) { - self.warpzone_isboxy = ReadByte(); - self.origin_x = ReadCoord(); - self.origin_y = ReadCoord(); - self.origin_z = ReadCoord(); - setorigin(self, self.origin); - - self.mins_x = ReadCoord(); - self.mins_y = ReadCoord(); - self.mins_z = ReadCoord(); - self.maxs_x = ReadCoord(); - self.maxs_y = ReadCoord(); - self.maxs_z = ReadCoord(); - setsize(self, self.mins, self.maxs); - - self.movedir_x = ReadCoord(); - self.movedir_y = ReadCoord(); - self.movedir_z = ReadCoord(); - - self.speed = ReadByte(); - self.state = ReadByte(); - - self.targetname = strzone(ReadString()); - self.target = strzone(ReadString()); - - conveyor_init(); + this.warpzone_isboxy = ReadByte(); + this.origin_x = ReadCoord(); + this.origin_y = ReadCoord(); + this.origin_z = ReadCoord(); + setorigin(this, this.origin); + + this.mins_x = ReadCoord(); + this.mins_y = ReadCoord(); + this.mins_z = ReadCoord(); + this.maxs_x = ReadCoord(); + this.maxs_y = ReadCoord(); + this.maxs_z = ReadCoord(); + setsize(this, this.mins, this.maxs); + + this.movedir_x = ReadCoord(); + this.movedir_y = ReadCoord(); + this.movedir_z = ReadCoord(); + + this.speed = ReadByte(); + this.state = ReadByte(); + + this.targetname = strzone(ReadString()); + this.target = strzone(ReadString()); + + conveyor_init(this); } if(sf & 2) - self.state = ReadByte(); + this.state = ReadByte(); + + return true; } #endif