X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=qcsrc%2Fserver%2Fg_world.qc;h=1500936d330a2dbba465035cf29eec80f23ab8c9;hb=314701b181cea465dbe9ce16d59c776c33876ea6;hp=b1246091bcb1a1ca3d1f21477b32817f71e4a1bb;hpb=707ef9331a9405bbf266ab5aa3a87a175cad8d8f;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/g_world.qc b/qcsrc/server/g_world.qc index b1246091b..1500936d3 100644 --- a/qcsrc/server/g_world.qc +++ b/qcsrc/server/g_world.qc @@ -227,9 +227,11 @@ void cvar_changes_init() BADCVAR("sys_specialcharactertranslation"); BADCVAR("timeformat"); BADCVAR("timestamps"); + BADCVAR("g_require_stats"); BADPREFIX("developer_"); BADPREFIX("g_ban_"); BADPREFIX("g_banned_list"); + BADPREFIX("g_require_stats_"); BADPREFIX("g_chat_flood_"); BADPREFIX("g_ghost_items"); BADPREFIX("g_playerstats_"); @@ -251,17 +253,21 @@ void cvar_changes_init() // mapinfo BADCVAR("fraglimit"); + BADCVAR("g_arena"); BADCVAR("g_assault"); BADCVAR("g_ca"); BADCVAR("g_ca_teams"); + BADCVAR("g_conquest"); BADCVAR("g_ctf"); BADCVAR("g_cts"); + BADCVAR("g_dotc"); BADCVAR("g_dm"); BADCVAR("g_domination"); BADCVAR("g_domination_default_teams"); BADCVAR("g_freezetag"); BADCVAR("g_freezetag_teams"); BADCVAR("g_invasion_teams"); + BADCVAR("g_jailbreak"); BADCVAR("g_keepaway"); BADCVAR("g_keyhunt"); BADCVAR("g_keyhunt_teams"); @@ -272,12 +278,15 @@ void cvar_changes_init() BADCVAR("g_race_laps_limit"); BADCVAR("g_race_qualifying_timelimit"); BADCVAR("g_race_qualifying_timelimit_override"); + BADCVAR("g_snafu"); BADCVAR("g_tdm"); BADCVAR("g_tdm_teams"); + BADCVAR("g_vip"); BADCVAR("leadlimit"); BADCVAR("nextmap"); BADCVAR("teamplay"); BADCVAR("timelimit"); + BADCVAR("g_mapinfo_ignore_warnings"); // long BADCVAR("hostname"); @@ -307,6 +316,8 @@ void cvar_changes_init() BADCVAR("gameversion"); BADCVAR("g_allow_oldvortexbeam"); BADCVAR("g_balance_kill_delay"); + BADCVAR("g_buffs_pickup_anyway"); + BADCVAR("g_buffs_randomize"); BADCVAR("g_campcheck_distance"); BADCVAR("g_ca_point_leadlimit"); BADCVAR("g_ca_point_limit"); @@ -319,11 +330,14 @@ void cvar_changes_init() BADCVAR("g_freezetag_point_limit"); BADCVAR("g_hats"); BADCVAR("g_invasion_point_limit"); + BADCVAR("g_jump_grunt"); BADCVAR("g_keyhunt_point_leadlimit"); + BADCVAR("g_maplist_selectrandom"); BADCVAR("g_nexball_goalleadlimit"); BADCVAR("g_new_toys_use_pickupsound"); BADCVAR("g_physics_predictall"); BADCVAR("g_piggyback"); + BADCVAR("g_playerclip_collisions"); BADCVAR("g_tdm_point_leadlimit"); BADCVAR("g_tdm_point_limit"); BADCVAR("leadlimit_and_fraglimit"); @@ -400,6 +414,7 @@ void cvar_changes_init() BADCVAR("g_nexball_goallimit"); BADCVAR("g_norecoil"); BADCVAR("g_physics_clientselect"); + BADCVAR("g_pinata"); BADCVAR("g_powerups"); BADCVAR("g_spawnshieldtime"); BADCVAR("g_start_delay"); @@ -1137,7 +1152,7 @@ float(float exponent) MaplistMethod_Shuffle = // more clever shuffling string newlist; // now reinsert this at another position - insertpos = pow(random(), 1 / exponent); // ]0, 1] + insertpos = (random() ** (1 / exponent)); // ]0, 1] insertpos = insertpos * (Map_Count - 1); // ]0, Map_Count - 1] insertpos = ceil(insertpos) + 1; // {2, 3, 4, ..., Map_Count} LOG_TRACE("SHUFFLE: insert pos = ", ftos(insertpos)); @@ -1447,11 +1462,11 @@ void DumpStats(float final) s = strcat(s, "spectator:"); if(to_console) - LOG_INFO(s, it.netname, "\n"); + LOG_INFO(s, playername(it, false), "\n"); if(to_eventlog) - GameLogEcho(strcat(s, ftos(it.playerid), ":", it.netname)); + GameLogEcho(strcat(s, ftos(it.playerid), ":", playername(it, false))); if(to_file) - fputs(file, strcat(s, it.netname, "\n")); + fputs(file, strcat(s, playername(it, false), "\n")); )); if(teamplay) @@ -1528,9 +1543,8 @@ only called if a time or frag limit has expired */ void NextLevel() { - gameover = true; - - intermission_running = 1; + game_stopped = true; + intermission_running = 1; // game over // enforce a wait time before allowing changelevel if(player_count > 0) @@ -1565,7 +1579,7 @@ void NextLevel() FOREACH_CLIENT(IS_PLAYER(it), LAMBDA( FixIntermissionClient(it); if(it.winning) - bprint(it.netname, " ^7wins.\n"); + bprint(playername(it, false), " ^7wins.\n"); )); target_music_kill(); @@ -1587,7 +1601,7 @@ Exit deathmatch games upon conditions */ void CheckRules_Player(entity this) { - if (gameover) // someone else quit the game already + if (game_stopped) // someone else quit the game already return; if(!IS_DEAD(this)) @@ -2030,7 +2044,9 @@ void Physics_Frame() if(IS_CLIENT(it) || it.classname == "" || it.move_movetype == MOVETYPE_PUSH || it.move_movetype == MOVETYPE_FAKEPUSH || it.move_movetype == MOVETYPE_PHYSICS) continue; - set_movetype(it, it.move_movetype); + //set_movetype(it, it.move_movetype); + // inline the set_movetype function, since this is called a lot + it.movetype = (it.move_qcphysics) ? MOVETYPE_NONE : it.move_movetype; if(it.move_movetype == MOVETYPE_NONE) continue; @@ -2160,7 +2176,7 @@ void RestoreGame() void Shutdown() { - gameover = 2; + game_stopped = 2; if(world_initialized > 0) {