X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;ds=sidebyside;f=server.h;h=e2db41c61da354f9dc9284f48128226ea9432ccf;hb=886dd05c5ec12e07954ebe6ceff05fac41cdfe13;hp=a64f43c6cbe1111bca15a53950162535cc8f88f3;hpb=f9d8bc7ea04ff91fcbd90fe50a299b37724b349b;p=xonotic%2Fdarkplaces.git diff --git a/server.h b/server.h index a64f43c6..e2db41c6 100644 --- a/server.h +++ b/server.h @@ -32,6 +32,8 @@ typedef struct server_static_s int serverflags; // cleared when at SV_SpawnServer qboolean changelevel_issued; + // server infostring + char serverinfo[MAX_SERVERINFO_STRING]; } server_static_t; //============================================================================= @@ -50,9 +52,6 @@ typedef struct server_s // one of the PROTOCOL_ values protocolversion_t protocol; - // used for running multiple steps in one frame, etc - double timer; - double time; double frametime; @@ -83,15 +82,15 @@ typedef struct server_s server_state_t state; sizebuf_t datagram; - qbyte datagram_buf[NET_MAXMESSAGE]; + unsigned char datagram_buf[NET_MAXMESSAGE]; // copied to all clients at end of frame sizebuf_t reliable_datagram; - qbyte reliable_datagram_buf[NET_MAXMESSAGE]; + unsigned char reliable_datagram_buf[NET_MAXMESSAGE]; sizebuf_t signon; // LordHavoc: increased signon message buffer from 8192 - qbyte signon_buf[NET_MAXMESSAGE]; + unsigned char signon_buf[NET_MAXMESSAGE]; } server_t; // if defined this does ping smoothing, otherwise it does not @@ -107,10 +106,6 @@ typedef struct client_s qboolean clientconnectcalled; // false = don't send datagrams qboolean spawned; - // has been told to go to another level - qboolean dropasap; - // only valid before spawned - qboolean sendsignon; // requested rate in bytes per second int rate; @@ -118,8 +113,8 @@ typedef struct client_s // realtime this client connected double connecttime; - // reliable messages must be sent periodically - double last_message; + // keepalive messages must be sent periodically during signon + double keepalivetime; // communications handle netconn_t *netconnection; @@ -130,9 +125,6 @@ typedef struct client_s // intended motion calced from cmd vec3_t wishdir; - // can be added to at any time, copied and clear once per frame - sizebuf_t message; - qbyte msgbuf[NET_MAXMESSAGE]; // PRVM_EDICT_NUM(clientnum+1) prvm_edict_t *edict; @@ -144,6 +136,11 @@ typedef struct client_s // LordHavoc: can be used for prediction or whatever... float ping; + // this is used by sv_clmovement_minping code + double clmovement_disabletimeout; + // this is used by sv_clmvoement_waitforinput code + int clmovement_skipphysicsframes; + // spawn parms are carried from level to level float spawn_parms[NUM_SPAWN_PARMS]; @@ -163,6 +160,10 @@ typedef struct client_s // latest received clc_ackframe (used to detect packet loss) int latestframenum; + // cache weaponmodel name lookups + char weaponmodel[MAX_QPATH]; + int weaponmodelindex; + entityframe_database_t *entitydatabase; entityframe4_database_t *entitydatabase4; entityframe5_database_t *entitydatabase5; @@ -246,16 +247,18 @@ extern cvar_t coop; extern cvar_t fraglimit; extern cvar_t timelimit; extern cvar_t pausable; -extern cvar_t sv_deltacompress; extern cvar_t sv_maxvelocity; extern cvar_t sv_gravity; extern cvar_t sv_nostep; extern cvar_t sv_friction; +extern cvar_t sv_waterfriction; extern cvar_t sv_edgefriction; extern cvar_t sv_stopspeed; extern cvar_t sv_maxspeed; extern cvar_t sv_maxairspeed; extern cvar_t sv_accelerate; +extern cvar_t sv_airaccelerate; +extern cvar_t sv_wateraccelerate; extern cvar_t sv_idealpitchscale; extern cvar_t sv_aim; extern cvar_t sv_stepheight; @@ -271,6 +274,11 @@ extern cvar_t sv_gameplayfix_swiminbmodels; extern cvar_t sv_gameplayfix_setmodelrealbox; extern cvar_t sv_gameplayfix_blowupfallenzombies; extern cvar_t sv_gameplayfix_findradiusdistancetobox; +extern cvar_t sv_gameplayfix_qwplayerphysics; +extern cvar_t sv_gameplayfix_upwardvelocityclearsongroundflag; + +extern cvar_t sys_ticrate; +extern cvar_t sv_fixedframeratesingleplayer; extern mempool_t *sv_mempool; @@ -316,6 +324,7 @@ void SV_BroadcastPrint(const char *msg); void SV_BroadcastPrintf(const char *fmt, ...); void SV_Physics (void); +void SV_Physics_ClientEntity (prvm_edict_t *ent); qboolean SV_PlayerCheckGround (prvm_edict_t *ent); qboolean SV_CheckBottom (prvm_edict_t *ent);