X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=Wiki.textile;h=ed27fcdd1b3b4350a009985256d81e3766b8e051;hb=1090fba05fca52f6d5cac67edb7427dd7c138ddf;hp=3710faa15ec4ec7a56ccd9f920006fc3bb2993f9;hpb=e30b29a093599c491050dac549b4aa990d448243;p=xonotic%2Fxonotic.wiki.git diff --git a/Wiki.textile b/Wiki.textile index 3710faa..ed27fcd 100644 --- a/Wiki.textile +++ b/Wiki.textile @@ -1,34 +1,115 @@ h1. Xonotic Wiki +{{>toc}} + This is a wiki / development system where we can gather information for the future of this project. h2. Project -* [[Pr|Public-Relations]] -* Our public [[Announcement]] drafts -* Check out our [[plan|Game Plan So Far]] -* and notes from brainstorming [[names|ideas for names]] -* Here is the [[Irclog|IRC Log]] (warning: it's very long) - -h2. Misc - -* [[Xonotic compatibility pack]] a small pk3 that will rebrand a default Nexuiz install +* [[Faq|Frequently Asked Questions]] +* [[Pr|Public Relations]] +* Check out our [[plan|Project Plan]] so far +* [[Organizational Structure]] +* [[Roles|Roles and Skills]] of contributing community members * [[IRC]] channels -* [[Roadmap to v1]] +* [[Community development]] planning +* [[Legal|Licensing / Legal]] +* [[Announcements]] +* "Roadmap to v1":http://dev.xonotic.org/versions/show/3 +* [[Repository Access]] _(see also [[Git]] and [[Compiling in Windows]])_ * [[Website]] Plannning +* [[Xonotic compatibility pack]] a small pk3 that will rebrand a default Nexuiz install +* Notes from brainstorming [[names|ideas for names]] + +h2. Gameplay + +* Game Mechanics +** [[Weapons]] +** [[Players]] +** [[Items]] + +* Gamemodes +** [[Deathmatch]] +** [[Last Man Standing]] +** [[Arena]] +** [[Keepaway]] +** [[Race]] +** [[Race CTS]] +** [[Team Deathmatch]] +** [[Capture the Flag]] +** [[Clan Arena]] +** [[Freeze Tag]] +** [[Domination]] +** [[Key Hunt]] +** [[Assault]] +** [[Onslaught]] +** [[Nexball]] + +* Mutators +** [[Relics]] h2. Art & Media -* [[Concept Art]] -* How to get an animated mesh from [[Blender to DPM]] -* We could potentially use "IQM":http://lee.fov120.com/iqm/ (needs testing!) +* [[Art Roadmap]] +* [[Artistic Style]] +* [[Logo|Xonotic Logo]] +* [[Maps Makeover]] +* [[Weapons Makeover]] +** [[NamesWeapons|New weapon names discussion]] +* [[2d art]] +* [[Music]] +** [[Music contributions]] +* [[Sound FX]] +** [[Sound FX contributions]] +* Story Themes +** [[Close to home]] +** [[Tech Conglomerate]] + +h2. Additional Engine References + +* [[Darkplaces Parameters]] + +h2. Editing + +In this section you will find helpful information about editing Xonotic in general, let that be coding, texturing, modeling, mapping, etc + +* Programming +** [[Introduction to QuakeC]] +** "DarkPlaces Wiki":http://dpwiki.slipgateconstruct.com/ +** "QuakeC Specifications v1.0":http://www.gamers.org/dEngine/quake/spec/quake-spec34/qc-menu.htm +** "QuakeC tutorials":http://www.inside3d.com/tutorials.php at inside3d.com +** [[NewQC]] - Possible changes regarding QC (compiler, syntax, ...) + +* [[Modeling]] +** [[Textures|Textures know-how]] +** [[Normal Maps|Normal Maps know-how]] +** [[Polycounts|Polygon count]] on Weapons and Models +** [[framegroups|.framegroups]] file (allow self playing animations) know-how +** [[Voices and sounds|.sounds]] file (player model sounds) know-how +** [[dpmodel|How to compile dpm models]] +** "Q3A Shader Manual":http://toolz.nexuizninjaz.com/shader/ +** How to get an animated mesh from [[Blender to DPM]] +** "Inter-Quake Model (IQM) Format":http://lee.fov120.com/iqm/ +** [[Player Model Spec]] +** [[Blender to IQM]] + +* Texturing +** Tutorials "1":http://www.cgtextures.com/content.php?action=tutorials +** "Recovering detailed normals from photo textures":http://www.cgtextures.com/content.php?action=tutorial&name=normalmap +** "Hard Surface Texture Painting":http://forums.cgsociety.org/showthread.php?t=373024 +** Some "tips":http://forums.xonotic.org/showthread.php?tid=63&pid=445#pid445 by _FruitieX_ + +* Configuration +** [[democapture|Capturing video clips and using the demo camera]] +** [[Git]] + +* [[Mapping]] +** [[Mapper resources]] +** "Map naming convention":http://alientrap.org/forum/viewtopic.php?f=2&t=2363&sid=4f8a9e06ada52255e98bdfa744ec6beb#p27330 + h2. References -* [[Introduction to QuakeC]] -* [[democapture|Capturing video clips and using the demo camera]] -* [[Textures|Textures know-how]] -* [[Weapons|Weapons know-how]] -* [[Polycounts|Polygon count]] on Weapons and Models -* [[framegroups|.framegroups]] file (allow self playing animations) know-how -* [[dpmodel|How to compile dpm models]] +* [[Git]] +* "Redmine Wiki formatting":http://www.redmine.org/wiki/1/RedmineTextFormatting +* [[Forbidden disposable e-mail providers]]