X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=bal-wep-nexuiz25.cfg;h=7bc8de485d6c5943c0b4c965cd4406909a246f79;hb=4e265c4d6bcfefa8ac67c54a7ec06f7dcdc16b86;hp=b2427eccd0b2a49da811f920e8cbc5f94d5dfd66;hpb=935f38b6d41fb6e2579a4ee1e7c6fb0d063e5869;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/bal-wep-nexuiz25.cfg b/bal-wep-nexuiz25.cfg index b2427eccd..7bc8de485 100644 --- a/bal-wep-nexuiz25.cfg +++ b/bal-wep-nexuiz25.cfg @@ -43,7 +43,9 @@ set g_balance_shotgun_primary_spread 0.07 set g_balance_shotgun_reload_ammo 0 set g_balance_shotgun_reload_time 2 set g_balance_shotgun_secondary 2 -set g_balance_shotgun_secondary_animtime 1 +set g_balance_shotgun_secondary_alt_animtime 0.2 +set g_balance_shotgun_secondary_alt_refire 1.2 +set g_balance_shotgun_secondary_animtime 1.15 set g_balance_shotgun_secondary_damage 80 set g_balance_shotgun_secondary_force 200 set g_balance_shotgun_secondary_melee_delay 0.25 @@ -56,8 +58,6 @@ set g_balance_shotgun_secondary_melee_swing_up 30 set g_balance_shotgun_secondary_melee_time 0.15 set g_balance_shotgun_secondary_melee_traces 10 set g_balance_shotgun_secondary_refire 1.25 -set g_balance_shotgun_secondary_alt_animtime 0.2 -set g_balance_shotgun_secondary_alt_refire 1.2 set g_balance_shotgun_switchdelay_drop 0.15 set g_balance_shotgun_switchdelay_raise 0.15 set g_balance_shotgun_weaponreplace "" @@ -65,13 +65,13 @@ set g_balance_shotgun_weaponstart 1 set g_balance_shotgun_weaponstartoverride -1 set g_balance_shotgun_weaponthrowable 1 // }}} -// {{{ #3: Machine Gun +// {{{ #3: MachineGun set g_balance_machinegun_burst 0 set g_balance_machinegun_burst_ammo 3 set g_balance_machinegun_burst_animtime 0.75 set g_balance_machinegun_burst_refire 0.05 set g_balance_machinegun_burst_refire2 0.75 -set g_balance_machinegun_burst_speed 0 +set g_balance_machinegun_burst_spread 0.04 set g_balance_machinegun_first 1 set g_balance_machinegun_first_ammo 1 set g_balance_machinegun_first_damage 30 @@ -191,9 +191,13 @@ set g_balance_electro_primary_damage 65 set g_balance_electro_primary_edgedamage 0 set g_balance_electro_primary_force 200 set g_balance_electro_primary_lifetime 30 +set g_balance_electro_primary_midaircombo_enemy 1 set g_balance_electro_primary_midaircombo_explode 0 set g_balance_electro_primary_midaircombo_interval 0 +set g_balance_electro_primary_midaircombo_own 1 set g_balance_electro_primary_midaircombo_radius 0 +set g_balance_electro_primary_midaircombo_speed 2000 +set g_balance_electro_primary_midaircombo_teammate 1 set g_balance_electro_primary_radius 150 set g_balance_electro_primary_refire 0.6 set g_balance_electro_primary_speed 2000 @@ -219,6 +223,7 @@ set g_balance_electro_secondary_speed 900 set g_balance_electro_secondary_speed_up 200 set g_balance_electro_secondary_speed_z 0 set g_balance_electro_secondary_spread 0.04 +set g_balance_electro_secondary_stick 0 set g_balance_electro_secondary_touchexplode 0 set g_balance_electro_switchdelay_drop 0.15 set g_balance_electro_switchdelay_raise 0.15 @@ -289,6 +294,7 @@ set g_balance_crylink_weaponthrowable 1 // }}} // {{{ #8: Vortex set g_balance_vortex_charge 0 +set g_balance_vortex_charge_always 0 set g_balance_vortex_charge_animlimit 0.5 set g_balance_vortex_charge_limit 1 set g_balance_vortex_charge_maxspeed 800 @@ -302,6 +308,7 @@ set g_balance_vortex_charge_start 0.5 set g_balance_vortex_charge_velocity_rate 0 set g_balance_vortex_primary_ammo 5 set g_balance_vortex_primary_animtime 0.3 +set g_balance_vortex_primary_armorpierce 0 set g_balance_vortex_primary_damage 100 set g_balance_vortex_primary_damagefalloff_forcehalflife 0 set g_balance_vortex_primary_damagefalloff_halflife 0 @@ -314,6 +321,7 @@ set g_balance_vortex_reload_time 2 set g_balance_vortex_secondary 0 set g_balance_vortex_secondary_ammo 2 set g_balance_vortex_secondary_animtime 0 +set g_balance_vortex_secondary_armorpierce 0 set g_balance_vortex_secondary_chargepool 0 set g_balance_vortex_secondary_chargepool_pause_regen 1 set g_balance_vortex_secondary_chargepool_regen 0.15 @@ -342,7 +350,7 @@ set g_balance_hagar_primary_lifetime 30 set g_balance_hagar_primary_radius 65 set g_balance_hagar_primary_refire 0.15 set g_balance_hagar_primary_speed 3000 -set g_balance_hagar_primary_spread 0.010 +set g_balance_hagar_primary_spread 0.01 set g_balance_hagar_reload_ammo 0 set g_balance_hagar_reload_time 2 set g_balance_hagar_secondary 1 @@ -397,8 +405,10 @@ set g_balance_devastator_reload_time 2 set g_balance_devastator_remote_damage 105 set g_balance_devastator_remote_edgedamage 40 set g_balance_devastator_remote_force 600 +set g_balance_devastator_remote_jump 0 set g_balance_devastator_remote_jump_damage 70 -set g_balance_devastator_remote_jump_radius 0 +set g_balance_devastator_remote_jump_force 0 +set g_balance_devastator_remote_jump_radius 100 set g_balance_devastator_remote_jump_velocity_z_add 400 set g_balance_devastator_remote_jump_velocity_z_max 1500 set g_balance_devastator_remote_jump_velocity_z_min 400 @@ -433,6 +443,8 @@ set g_balance_porto_weaponthrowable 1 // {{{ #12: Vaporizer set g_balance_vaporizer_primary_ammo 10 set g_balance_vaporizer_primary_animtime 0.3 +set g_balance_vaporizer_primary_damage -1 +set g_balance_vaporizer_primary_force 800 set g_balance_vaporizer_primary_refire 1 set g_balance_vaporizer_reload_ammo 0 set g_balance_vaporizer_reload_time 0 @@ -442,6 +454,7 @@ set g_balance_vaporizer_secondary_damage 25 set g_balance_vaporizer_secondary_delay 0 set g_balance_vaporizer_secondary_edgedamage 12.5 set g_balance_vaporizer_secondary_force 400 +set g_balance_vaporizer_secondary_force_zscale 1 set g_balance_vaporizer_secondary_lifetime 5 set g_balance_vaporizer_secondary_radius 70 set g_balance_vaporizer_secondary_refire 0.7 @@ -544,6 +557,7 @@ set g_balance_rifle_primary_bullethail 0 set g_balance_rifle_primary_burstcost 0 set g_balance_rifle_primary_damage 80 set g_balance_rifle_primary_force 100 +set g_balance_rifle_primary_headshot_multiplier 1.25 set g_balance_rifle_primary_refire 1.2 set g_balance_rifle_primary_shots 1 set g_balance_rifle_primary_solidpenetration 62.2 @@ -558,6 +572,7 @@ set g_balance_rifle_secondary_bullethail 0 set g_balance_rifle_secondary_burstcost 0 set g_balance_rifle_secondary_damage 20 set g_balance_rifle_secondary_force 50 +set g_balance_rifle_secondary_headshot_multiplier 0.1875 set g_balance_rifle_secondary_refire 0.9 set g_balance_rifle_secondary_reload 0 set g_balance_rifle_secondary_shots 4 @@ -672,7 +687,7 @@ set g_balance_seeker_weaponstart 0 set g_balance_seeker_weaponstartoverride -1 set g_balance_seeker_weaponthrowable 1 // }}} -// {{{ #19: Shockwave (MUTATOR WEAPON) +// {{{ #19: Shockwave set g_balance_shockwave_blast_animtime 0.3 set g_balance_shockwave_blast_damage 20 set g_balance_shockwave_blast_distance 1000 @@ -719,7 +734,7 @@ set g_balance_shockwave_melee_traces 10 set g_balance_shockwave_switchdelay_drop 0.15 set g_balance_shockwave_switchdelay_raise 0.15 set g_balance_shockwave_weaponreplace "" -set g_balance_shockwave_weaponstart 1 +set g_balance_shockwave_weaponstart 0 set g_balance_shockwave_weaponstartoverride -1 set g_balance_shockwave_weaponthrowable 0 // }}} @@ -739,21 +754,34 @@ set g_balance_arc_beam_healing_amax 100 set g_balance_arc_beam_healing_aps 50 set g_balance_arc_beam_healing_hmax 150 set g_balance_arc_beam_healing_hps 50 -set g_balance_arc_cooldown 2.5 -set g_balance_arc_overheat_max 5 -set g_balance_arc_overheat_min 3 set g_balance_arc_beam_heat 1 -set g_balance_arc_burst_heat 3 set g_balance_arc_beam_maxangle 10 set g_balance_arc_beam_nonplayerdamage 80 set g_balance_arc_beam_range 1000 set g_balance_arc_beam_refire 0.5 set g_balance_arc_beam_returnspeed 8 set g_balance_arc_beam_tightness 0.5 +set g_balance_arc_bolt 0 +set g_balance_arc_bolt_ammo 1 +set g_balance_arc_bolt_damage 25 +set g_balance_arc_bolt_damageforcescale 0 +set g_balance_arc_bolt_edgedamage 12.5 +set g_balance_arc_bolt_force 100 +set g_balance_arc_bolt_health 15 +set g_balance_arc_bolt_lifetime 5 +set g_balance_arc_bolt_radius 65 +set g_balance_arc_bolt_refire 0.16667 +set g_balance_arc_bolt_speed 2200 +set g_balance_arc_bolt_spread 0.03 set g_balance_arc_burst_ammo 15 set g_balance_arc_burst_damage 150 set g_balance_arc_burst_healing_aps 100 set g_balance_arc_burst_healing_hps 100 +set g_balance_arc_burst_heat 3 +set g_balance_arc_cooldown 2.5 +set g_balance_arc_cooldown_release 1 +set g_balance_arc_overheat_max 5 +set g_balance_arc_overheat_min 3 set g_balance_arc_switchdelay_drop 0.3 set g_balance_arc_switchdelay_raise 0.3 set g_balance_arc_weaponreplace "" @@ -761,3 +789,188 @@ set g_balance_arc_weaponstart 0 set g_balance_arc_weaponstartoverride -1 set g_balance_arc_weaponthrowable 1 // }}} +// {{{ #21: Overkill Heavy Machine Gun (MUTATOR WEAPON) +set g_balance_okhmg_primary_ammo 1 +set g_balance_okhmg_primary_damage 30 +set g_balance_okhmg_primary_force 10 +set g_balance_okhmg_primary_refire 0.05 +set g_balance_okhmg_primary_solidpenetration 127 +set g_balance_okhmg_primary_spread_add 0.005 +set g_balance_okhmg_primary_spread_max 0.06 +set g_balance_okhmg_primary_spread_min 0.01 +set g_balance_okhmg_reload_ammo 120 +set g_balance_okhmg_reload_time 1 +set g_balance_okhmg_secondary_ammo 0 +set g_balance_okhmg_secondary_animtime 0.2 +set g_balance_okhmg_secondary_damage 25 +set g_balance_okhmg_secondary_delay 0 +set g_balance_okhmg_secondary_edgedamage 12.5 +set g_balance_okhmg_secondary_force 360 +set g_balance_okhmg_secondary_force_zscale 1 +set g_balance_okhmg_secondary_lifetime 5 +set g_balance_okhmg_secondary_radius 70 +set g_balance_okhmg_secondary_refire 0.7 +set g_balance_okhmg_secondary_refire_type 1 +set g_balance_okhmg_secondary_shotangle 0 +set g_balance_okhmg_secondary_speed 6000 +set g_balance_okhmg_secondary_spread 0 +set g_balance_okhmg_switchdelay_drop 0.2 +set g_balance_okhmg_switchdelay_raise 0.2 +set g_balance_okhmg_weaponreplace "" +set g_balance_okhmg_weaponstart 0 +set g_balance_okhmg_weaponstartoverride 0 +set g_balance_okhmg_weaponthrowable 0 +// }}} +// {{{ #22: Overkill MachineGun (MUTATOR WEAPON) +set g_balance_okmachinegun_primary_ammo 1 +set g_balance_okmachinegun_primary_damage 25 +set g_balance_okmachinegun_primary_force 5 +set g_balance_okmachinegun_primary_refire 0.1 +set g_balance_okmachinegun_primary_solidpenetration 100 +set g_balance_okmachinegun_primary_spread_add 0.012 +set g_balance_okmachinegun_primary_spread_max 0.05 +set g_balance_okmachinegun_primary_spread_min 0 +set g_balance_okmachinegun_reload_ammo 30 +set g_balance_okmachinegun_reload_time 1.5 +set g_balance_okmachinegun_secondary_animtime 0.2 +set g_balance_okmachinegun_secondary_damage 25 +set g_balance_okmachinegun_secondary_delay 0 +set g_balance_okmachinegun_secondary_edgedamage 12.5 +set g_balance_okmachinegun_secondary_force 360 +set g_balance_okmachinegun_secondary_force_zscale 1 +set g_balance_okmachinegun_secondary_lifetime 5 +set g_balance_okmachinegun_secondary_radius 70 +set g_balance_okmachinegun_secondary_refire 0.7 +set g_balance_okmachinegun_secondary_refire_type 1 +set g_balance_okmachinegun_secondary_shotangle 0 +set g_balance_okmachinegun_secondary_speed 6000 +set g_balance_okmachinegun_secondary_spread 0 +set g_balance_okmachinegun_switchdelay_drop 0.2 +set g_balance_okmachinegun_switchdelay_raise 0.2 +set g_balance_okmachinegun_weaponreplace "" +set g_balance_okmachinegun_weaponstart 0 +set g_balance_okmachinegun_weaponstartoverride -1 +set g_balance_okmachinegun_weaponthrowable 1 +// }}} +// {{{ #23: Overkill Nex (MUTATOR WEAPON) +set g_balance_oknex_charge 0 +set g_balance_oknex_charge_animlimit 0.5 +set g_balance_oknex_charge_limit 1 +set g_balance_oknex_charge_maxspeed 800 +set g_balance_oknex_charge_mindmg 40 +set g_balance_oknex_charge_minspeed 400 +set g_balance_oknex_charge_rate 0.6 +set g_balance_oknex_charge_rot_pause 0 +set g_balance_oknex_charge_rot_rate 0 +set g_balance_oknex_charge_shot_multiplier 0 +set g_balance_oknex_charge_start 0.5 +set g_balance_oknex_charge_velocity_rate 0 +set g_balance_oknex_primary_ammo 10 +set g_balance_oknex_primary_animtime 0.65 +set g_balance_oknex_primary_damage 100 +set g_balance_oknex_primary_damagefalloff_forcehalflife 0 +set g_balance_oknex_primary_damagefalloff_halflife 0 +set g_balance_oknex_primary_damagefalloff_maxdist 0 +set g_balance_oknex_primary_damagefalloff_mindist 0 +set g_balance_oknex_primary_force 500 +set g_balance_oknex_primary_refire 1 +set g_balance_oknex_reload_ammo 50 +set g_balance_oknex_reload_time 2 +set g_balance_oknex_secondary 2 +set g_balance_oknex_secondary_ammo 0 +set g_balance_oknex_secondary_animtime 0.2 +set g_balance_oknex_secondary_chargepool 0 +set g_balance_oknex_secondary_chargepool_pause_regen 1 +set g_balance_oknex_secondary_chargepool_regen 0.15 +set g_balance_oknex_secondary_damage 25 +set g_balance_oknex_secondary_damagefalloff_forcehalflife 0 +set g_balance_oknex_secondary_damagefalloff_halflife 0 +set g_balance_oknex_secondary_damagefalloff_maxdist 0 +set g_balance_oknex_secondary_damagefalloff_mindist 0 +set g_balance_oknex_secondary_delay 0 +set g_balance_oknex_secondary_edgedamage 12.5 +set g_balance_oknex_secondary_force 360 +set g_balance_oknex_secondary_force_zscale 1 +set g_balance_oknex_secondary_lifetime 5 +set g_balance_oknex_secondary_radius 70 +set g_balance_oknex_secondary_refire 0.7 +set g_balance_oknex_secondary_refire_type 1 +set g_balance_oknex_secondary_shotangle 0 +set g_balance_oknex_secondary_speed 6000 +set g_balance_oknex_secondary_spread 0 +set g_balance_oknex_switchdelay_drop 0.2 +set g_balance_oknex_switchdelay_raise 0.2 +set g_balance_oknex_weaponreplace "" +set g_balance_oknex_weaponstart 0 +set g_balance_oknex_weaponstartoverride -1 +set g_balance_oknex_weaponthrowable 1 +// }}} +// {{{ #24: Overkill Rocket Propelled Chainsaw (MUTATOR WEAPON) +set g_balance_okrpc_primary_ammo 10 +set g_balance_okrpc_primary_animtime 1 +set g_balance_okrpc_primary_damage 150 +set g_balance_okrpc_primary_damage2 500 +set g_balance_okrpc_primary_damageforcescale 2 +set g_balance_okrpc_primary_edgedamage 50 +set g_balance_okrpc_primary_force 400 +set g_balance_okrpc_primary_health 25 +set g_balance_okrpc_primary_lifetime 30 +set g_balance_okrpc_primary_radius 300 +set g_balance_okrpc_primary_refire 1 +set g_balance_okrpc_primary_speed 2500 +set g_balance_okrpc_primary_speedaccel 5000 +set g_balance_okrpc_reload_ammo 10 +set g_balance_okrpc_reload_time 1 +set g_balance_okrpc_secondary_ammo 0 +set g_balance_okrpc_secondary_animtime 0.2 +set g_balance_okrpc_secondary_damage 25 +set g_balance_okrpc_secondary_delay 0 +set g_balance_okrpc_secondary_edgedamage 12.5 +set g_balance_okrpc_secondary_force 360 +set g_balance_okrpc_secondary_force_zscale 1 +set g_balance_okrpc_secondary_lifetime 5 +set g_balance_okrpc_secondary_radius 70 +set g_balance_okrpc_secondary_refire 0.7 +set g_balance_okrpc_secondary_refire_type 1 +set g_balance_okrpc_secondary_shotangle 0 +set g_balance_okrpc_secondary_speed 6000 +set g_balance_okrpc_secondary_spread 0 +set g_balance_okrpc_switchdelay_drop 0.2 +set g_balance_okrpc_switchdelay_raise 0.2 +set g_balance_okrpc_weaponreplace "" +set g_balance_okrpc_weaponstart 0 +set g_balance_okrpc_weaponstartoverride 0 +set g_balance_okrpc_weaponthrowable 0 +// }}} +// {{{ #25: Overkill Shotgun (MUTATOR WEAPON) +set g_balance_okshotgun_primary_ammo 3 +set g_balance_okshotgun_primary_animtime 0.65 +set g_balance_okshotgun_primary_bot_range 512 +set g_balance_okshotgun_primary_bullets 10 +set g_balance_okshotgun_primary_damage 17 +set g_balance_okshotgun_primary_force 80 +set g_balance_okshotgun_primary_refire 0.75 +set g_balance_okshotgun_primary_solidpenetration 3.8 +set g_balance_okshotgun_primary_spread 0.07 +set g_balance_okshotgun_reload_ammo 24 +set g_balance_okshotgun_reload_time 2 +set g_balance_okshotgun_secondary_animtime 0.2 +set g_balance_okshotgun_secondary_damage 25 +set g_balance_okshotgun_secondary_delay 0 +set g_balance_okshotgun_secondary_edgedamage 12.5 +set g_balance_okshotgun_secondary_force 360 +set g_balance_okshotgun_secondary_force_zscale 1 +set g_balance_okshotgun_secondary_lifetime 5 +set g_balance_okshotgun_secondary_radius 70 +set g_balance_okshotgun_secondary_refire 0.7 +set g_balance_okshotgun_secondary_refire_type 1 +set g_balance_okshotgun_secondary_shotangle 0 +set g_balance_okshotgun_secondary_speed 6000 +set g_balance_okshotgun_secondary_spread 0 +set g_balance_okshotgun_switchdelay_drop 0.2 +set g_balance_okshotgun_switchdelay_raise 0.2 +set g_balance_okshotgun_weaponreplace "" +set g_balance_okshotgun_weaponstart 0 +set g_balance_okshotgun_weaponstartoverride -1 +set g_balance_okshotgun_weaponthrowable 1 +// }}}