X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=bal-wep-overkill.cfg;h=67cc81523f1f1d7db4021952f921fdabae9f77ec;hb=acddeee8ad8acd0099fdd25d5049e302d6246f24;hp=9cfffed10b02114e478653d4ea7ea117ad744c0e;hpb=cb629436589869f0ac041eb6afb583e778f8e115;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/bal-wep-overkill.cfg b/bal-wep-overkill.cfg index 9cfffed10..67cc81523 100644 --- a/bal-wep-overkill.cfg +++ b/bal-wep-overkill.cfg @@ -778,16 +778,16 @@ set g_balance_arc_weaponstartoverride -1 set g_balance_arc_weaponthrowable 1 // }}} // {{{ #21: Heavy Machine Gun -set g_balance_hmg_ammo 1 -set g_balance_hmg_damage 30 -set g_balance_hmg_force 10 -set g_balance_hmg_refire 0.05 +set g_balance_hmg_primary_ammo 1 +set g_balance_hmg_primary_damage 30 +set g_balance_hmg_primary_force 10 +set g_balance_hmg_primary_refire 0.05 +set g_balance_hmg_primary_solidpenetration 32 +set g_balance_hmg_primary_spread_add 0.005 +set g_balance_hmg_primary_spread_max 0.06 +set g_balance_hmg_primary_spread_min 0.01 set g_balance_hmg_reload_ammo 120 set g_balance_hmg_reload_time 1 -set g_balance_hmg_solidpenetration 32 -set g_balance_hmg_spread_add 0.005 -set g_balance_hmg_spread_max 0.06 -set g_balance_hmg_spread_min 0.01 set g_balance_hmg_switchdelay_drop 0.2 set g_balance_hmg_switchdelay_raise 0.2 set g_balance_hmg_weaponreplace "" @@ -796,21 +796,21 @@ set g_balance_hmg_weaponstartoverride 0 set g_balance_hmg_weaponthrowable 0 // }}} // {{{ #22: Rocket Propelled Chainsaw -set g_balance_rpc_ammo 10 -set g_balance_rpc_animtime 1 -set g_balance_rpc_damage 150 -set g_balance_rpc_damage2 500 -set g_balance_rpc_damageforcescale 2 -set g_balance_rpc_edgedamage 50 -set g_balance_rpc_force 400 -set g_balance_rpc_health 25 -set g_balance_rpc_lifetime 30 -set g_balance_rpc_radius 300 -set g_balance_rpc_refire 1 +set g_balance_rpc_primary_ammo 10 +set g_balance_rpc_primary_animtime 1 +set g_balance_rpc_primary_damage 150 +set g_balance_rpc_primary_damage2 500 +set g_balance_rpc_primary_damageforcescale 2 +set g_balance_rpc_primary_edgedamage 50 +set g_balance_rpc_primary_force 400 +set g_balance_rpc_primary_health 25 +set g_balance_rpc_primary_lifetime 30 +set g_balance_rpc_primary_radius 300 +set g_balance_rpc_primary_refire 1 +set g_balance_rpc_primary_speed 2500 +set g_balance_rpc_primary_speedaccel 5000 set g_balance_rpc_reload_ammo 10 set g_balance_rpc_reload_time 1 -set g_balance_rpc_speed 2500 -set g_balance_rpc_speedaccel 5000 set g_balance_rpc_switchdelay_drop 0.2 set g_balance_rpc_switchdelay_raise 0.2 set g_balance_rpc_weaponreplace "" @@ -818,3 +818,132 @@ set g_balance_rpc_weaponstart 0 set g_balance_rpc_weaponstartoverride 0 set g_balance_rpc_weaponthrowable 0 // }}} +// {{{ Overkill Shotgun +set g_balance_okshotgun_primary_ammo 3 +set g_balance_okshotgun_primary_animtime 0.65 +set g_balance_okshotgun_primary_bot_range 512 +set g_balance_okshotgun_primary_bullets 10 +set g_balance_okshotgun_primary_damage 17 +set g_balance_okshotgun_primary_force 80 +set g_balance_okshotgun_primary_refire 0.75 +set g_balance_okshotgun_primary_solidpenetration 3.8 +set g_balance_okshotgun_primary_spread 0.07 +set g_balance_okshotgun_reload_ammo 24 +set g_balance_okshotgun_reload_time 2 +set g_balance_okshotgun_secondary_ammo 0 +set g_balance_okshotgun_secondary_animtime 0.2 +set g_balance_okshotgun_secondary_damage 25 +set g_balance_okshotgun_secondary_delay 0 +set g_balance_okshotgun_secondary_edgedamage 12.5 +set g_balance_okshotgun_secondary_force 300 +set g_balance_okshotgun_secondary_lifetime 5 +set g_balance_okshotgun_secondary_radius 70 +set g_balance_okshotgun_secondary_refire 0.7 +set g_balance_okshotgun_secondary_refire_type 1 +set g_balance_okshotgun_secondary_shotangle 0 +set g_balance_okshotgun_secondary_speed 6000 +set g_balance_okshotgun_secondary_spread 0 +set g_balance_okshotgun_switchdelay_drop 0.2 +set g_balance_okshotgun_switchdelay_raise 0.2 +set g_balance_okshotgun_weaponreplace "" +set g_balance_okshotgun_weaponstart 0 +set g_balance_okshotgun_weaponstartoverride -1 +set g_balance_okshotgun_weaponthrowable 1 +// }}} +// {{{ Overkill Machine Gun +set g_balance_okmachinegun_burst 3 +set g_balance_okmachinegun_burst_ammo 3 +set g_balance_okmachinegun_burst_animtime 0.3 +set g_balance_okmachinegun_burst_refire 0.06 +set g_balance_okmachinegun_burst_refire2 0.45 +set g_balance_okmachinegun_burst_speed 0 +set g_balance_okmachinegun_first 1 +set g_balance_okmachinegun_first_ammo 1 +set g_balance_okmachinegun_first_damage 14 +set g_balance_okmachinegun_first_force 5 +set g_balance_okmachinegun_first_refire 0.125 +set g_balance_okmachinegun_first_spread 0.03 +set g_balance_okmachinegun_mode 1 +set g_balance_okmachinegun_reload_ammo 30 +set g_balance_okmachinegun_reload_time 1.5 +set g_balance_okmachinegun_secondary_ammo 0 +set g_balance_okmachinegun_secondary_animtime 0.2 +set g_balance_okmachinegun_secondary_damage 25 +set g_balance_okmachinegun_secondary_delay 0 +set g_balance_okmachinegun_secondary_edgedamage 12.5 +set g_balance_okmachinegun_secondary_force 300 +set g_balance_okmachinegun_secondary_lifetime 5 +set g_balance_okmachinegun_secondary_radius 70 +set g_balance_okmachinegun_secondary_refire 0.7 +set g_balance_okmachinegun_secondary_refire_type 1 +set g_balance_okmachinegun_secondary_shotangle 0 +set g_balance_okmachinegun_secondary_speed 6000 +set g_balance_okmachinegun_secondary_spread 0 +set g_balance_okmachinegun_solidpenetration 13.1 +set g_balance_okmachinegun_spread_add 0.012 +set g_balance_okmachinegun_spread_max 0.05 +set g_balance_okmachinegun_spread_min 0 +set g_balance_okmachinegun_sustained_ammo 1 +set g_balance_okmachinegun_sustained_damage 25 +set g_balance_okmachinegun_sustained_force 5 +set g_balance_okmachinegun_sustained_refire 0.1 +set g_balance_okmachinegun_sustained_spread 0.01 +set g_balance_okmachinegun_switchdelay_drop 0.2 +set g_balance_okmachinegun_switchdelay_raise 0.2 +set g_balance_okmachinegun_weaponreplace "" +set g_balance_okmachinegun_weaponstart 0 +set g_balance_okmachinegun_weaponstartoverride -1 +set g_balance_okmachinegun_weaponthrowable 1 +// }}} +// {{{ Overkill Vortex +set g_balance_okvortex_charge 0 +set g_balance_okvortex_charge_animlimit 0.5 +set g_balance_okvortex_charge_limit 1 +set g_balance_okvortex_charge_maxspeed 800 +set g_balance_okvortex_charge_mindmg 40 +set g_balance_okvortex_charge_minspeed 400 +set g_balance_okvortex_charge_rate 0.6 +set g_balance_okvortex_charge_rot_pause 0 +set g_balance_okvortex_charge_rot_rate 0 +set g_balance_okvortex_charge_shot_multiplier 0 +set g_balance_okvortex_charge_start 0.5 +set g_balance_okvortex_charge_velocity_rate 0 +set g_balance_okvortex_primary_ammo 10 +set g_balance_okvortex_primary_animtime 0.65 +set g_balance_okvortex_primary_damage 100 +set g_balance_okvortex_primary_damagefalloff_forcehalflife 0 +set g_balance_okvortex_primary_damagefalloff_halflife 0 +set g_balance_okvortex_primary_damagefalloff_maxdist 0 +set g_balance_okvortex_primary_damagefalloff_mindist 0 +set g_balance_okvortex_primary_force 500 +set g_balance_okvortex_primary_refire 1 +set g_balance_okvortex_reload_ammo 50 +set g_balance_okvortex_reload_time 2 +set g_balance_okvortex_secondary 2 +set g_balance_okvortex_secondary_ammo 0 +set g_balance_okvortex_secondary_animtime 0.2 +set g_balance_okvortex_secondary_chargepool 0 +set g_balance_okvortex_secondary_chargepool_pause_regen 1 +set g_balance_okvortex_secondary_chargepool_regen 0.15 +set g_balance_okvortex_secondary_damage 25 +set g_balance_okvortex_secondary_damagefalloff_forcehalflife 0 +set g_balance_okvortex_secondary_damagefalloff_halflife 0 +set g_balance_okvortex_secondary_damagefalloff_maxdist 0 +set g_balance_okvortex_secondary_damagefalloff_mindist 0 +set g_balance_okvortex_secondary_force 300 +set g_balance_okvortex_secondary_refire 0.7 +set g_balance_okvortex_secondary_refire_type 1 +set g_balance_okvortex_secondary_delay 0 +set g_balance_okvortex_secondary_edgedamage 12.5 +set g_balance_okvortex_secondary_lifetime 5 +set g_balance_okvortex_secondary_radius 70 +set g_balance_okvortex_secondary_shotangle 0 +set g_balance_okvortex_secondary_speed 6000 +set g_balance_okvortex_secondary_spread 0 +set g_balance_okvortex_switchdelay_drop 0.2 +set g_balance_okvortex_switchdelay_raise 0.2 +set g_balance_okvortex_weaponreplace "" +set g_balance_okvortex_weaponstart 0 +set g_balance_okvortex_weaponstartoverride -1 +set g_balance_okvortex_weaponthrowable 1 +// }}}