X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=bal-wep-xonotic.cfg;h=0a538347ea3eed05862370b83148741635871504;hb=bf8dc43ce3c330b60ac3a2cffcdc0fc34cd34f53;hp=c58b5989f3c3bfc9186ba6e8122b24acf443bfb5;hpb=e210d808c320b04a4f1a520bdb574439a97d66a8;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/bal-wep-xonotic.cfg b/bal-wep-xonotic.cfg index c58b5989f..0a538347e 100644 --- a/bal-wep-xonotic.cfg +++ b/bal-wep-xonotic.cfg @@ -43,7 +43,7 @@ set g_balance_shotgun_primary_spread 0.12 set g_balance_shotgun_reload_ammo 0 set g_balance_shotgun_reload_time 2 set g_balance_shotgun_secondary 1 -set g_balance_shotgun_secondary_animtime 1 +set g_balance_shotgun_secondary_animtime 1.15 set g_balance_shotgun_secondary_damage 70 set g_balance_shotgun_secondary_force 200 set g_balance_shotgun_secondary_melee_delay 0.25 @@ -193,7 +193,7 @@ set g_balance_electro_primary_force 200 set g_balance_electro_primary_lifetime 5 set g_balance_electro_primary_midaircombo_explode 1 set g_balance_electro_primary_midaircombo_interval 0.1 -set g_balance_electro_primary_midaircombo_radius 150 +set g_balance_electro_primary_midaircombo_radius 0 set g_balance_electro_primary_radius 100 set g_balance_electro_primary_refire 0.6 set g_balance_electro_primary_speed 2500 @@ -218,7 +218,8 @@ set g_balance_electro_secondary_refire2 1.6 set g_balance_electro_secondary_speed 1000 set g_balance_electro_secondary_speed_up 200 set g_balance_electro_secondary_speed_z 0 -set g_balance_electro_secondary_spread 0.04 +set g_balance_electro_secondary_spread 0 +set g_balance_electro_secondary_stick 0 set g_balance_electro_secondary_touchexplode 1 set g_balance_electro_switchdelay_drop 0.2 set g_balance_electro_switchdelay_raise 0.2 @@ -232,8 +233,8 @@ set g_balance_crylink_primary_ammo 3 set g_balance_crylink_primary_animtime 0.3 set g_balance_crylink_primary_bouncedamagefactor 0.5 set g_balance_crylink_primary_bounces 1 -set g_balance_crylink_primary_damage 11 -set g_balance_crylink_primary_edgedamage 5.5 +set g_balance_crylink_primary_damage 10 +set g_balance_crylink_primary_edgedamage 5 set g_balance_crylink_primary_force -50 set g_balance_crylink_primary_joindelay 0.1 set g_balance_crylink_primary_joinexplode 1 @@ -261,7 +262,7 @@ set g_balance_crylink_secondary_bouncedamagefactor 0.5 set g_balance_crylink_secondary_bounces 0 set g_balance_crylink_secondary_damage 8 set g_balance_crylink_secondary_edgedamage 4 -set g_balance_crylink_secondary_force -180 +set g_balance_crylink_secondary_force -200 set g_balance_crylink_secondary_joindelay 0 set g_balance_crylink_secondary_joinexplode 0 set g_balance_crylink_secondary_joinexplode_damage 0 @@ -324,8 +325,8 @@ set g_balance_vortex_secondary_damagefalloff_maxdist 0 set g_balance_vortex_secondary_damagefalloff_mindist 0 set g_balance_vortex_secondary_force 0 set g_balance_vortex_secondary_refire 0 -set g_balance_vortex_switchdelay_drop 0.25 -set g_balance_vortex_switchdelay_raise 0.25 +set g_balance_vortex_switchdelay_drop 0.2 +set g_balance_vortex_switchdelay_raise 0.2 set g_balance_vortex_weaponreplace "" set g_balance_vortex_weaponstart 0 set g_balance_vortex_weaponstartoverride -1 @@ -367,7 +368,7 @@ set g_balance_hagar_secondary_load_spread_bias 0.5 set g_balance_hagar_secondary_radius 80 set g_balance_hagar_secondary_refire 0.5 set g_balance_hagar_secondary_speed 2000 -set g_balance_hagar_secondary_spread 0.05 +set g_balance_hagar_secondary_spread 0 set g_balance_hagar_switchdelay_drop 0.2 set g_balance_hagar_switchdelay_raise 0.2 set g_balance_hagar_weaponreplace "" @@ -398,8 +399,9 @@ set g_balance_devastator_remote_damage 70 set g_balance_devastator_remote_edgedamage 35 set g_balance_devastator_remote_force 300 set g_balance_devastator_remote_jump_damage 70 +set g_balance_devastator_remote_jump_force 450 set g_balance_devastator_remote_jump_radius 0 -set g_balance_devastator_remote_jump_velocity_z_add 400 +set g_balance_devastator_remote_jump_velocity_z_add 0 set g_balance_devastator_remote_jump_velocity_z_max 1500 set g_balance_devastator_remote_jump_velocity_z_min 400 set g_balance_devastator_remote_radius 110 @@ -454,7 +456,7 @@ set g_balance_vaporizer_switchdelay_raise 0.2 set g_balance_vaporizer_weaponreplace "" set g_balance_vaporizer_weaponstart 0 set g_balance_vaporizer_weaponstartoverride -1 -set g_balance_vaporizer_weaponthrowable 0 +set g_balance_vaporizer_weaponthrowable 1 // }}} // {{{ #13: Grappling Hook set g_balance_hook_primary_ammo 5 @@ -675,23 +677,23 @@ set g_balance_seeker_weaponthrowable 1 // }}} // {{{ #19: Shockwave (MUTATOR WEAPON) set g_balance_shockwave_blast_animtime 0.3 -set g_balance_shockwave_blast_damage 20 +set g_balance_shockwave_blast_damage 40 set g_balance_shockwave_blast_distance 1000 set g_balance_shockwave_blast_edgedamage 0 -set g_balance_shockwave_blast_force 200 +set g_balance_shockwave_blast_force 15 set g_balance_shockwave_blast_force_forwardbias 50 -set g_balance_shockwave_blast_force_zscale 2 +set g_balance_shockwave_blast_force_zscale 1 set g_balance_shockwave_blast_jump_damage 20 set g_balance_shockwave_blast_jump_edgedamage 0 -set g_balance_shockwave_blast_jump_force 300 -set g_balance_shockwave_blast_jump_force_velocitybias 0 -set g_balance_shockwave_blast_jump_force_zscale 1.25 +set g_balance_shockwave_blast_jump_force 100 +set g_balance_shockwave_blast_jump_force_velocitybias 1 +set g_balance_shockwave_blast_jump_force_zscale 1 set g_balance_shockwave_blast_jump_multiplier_accuracy 0.5 set g_balance_shockwave_blast_jump_multiplier_distance 0.5 set g_balance_shockwave_blast_jump_multiplier_min 0 set g_balance_shockwave_blast_jump_radius 150 -set g_balance_shockwave_blast_multiplier_accuracy 0.5 -set g_balance_shockwave_blast_multiplier_distance 0.5 +set g_balance_shockwave_blast_multiplier_accuracy 0.45 +set g_balance_shockwave_blast_multiplier_distance 0.2 set g_balance_shockwave_blast_multiplier_min 0 set g_balance_shockwave_blast_refire 0.75 set g_balance_shockwave_blast_splash_damage 15 @@ -726,16 +728,16 @@ set g_balance_shockwave_weaponthrowable 0 // }}} // {{{ #20: Arc set g_balance_arc_beam_ammo 6 -set g_balance_arc_beam_animtime 0.2 +set g_balance_arc_beam_animtime 0.1 set g_balance_arc_beam_botaimlifetime 0 set g_balance_arc_beam_botaimspeed 0 -set g_balance_arc_beam_damage 115 +set g_balance_arc_beam_damage 100 set g_balance_arc_beam_degreespersegment 1 set g_balance_arc_beam_distancepersegment 0 set g_balance_arc_beam_falloff_halflifedist 0 set g_balance_arc_beam_falloff_maxdist 0 set g_balance_arc_beam_falloff_mindist 0 -set g_balance_arc_beam_force 900 +set g_balance_arc_beam_force 600 set g_balance_arc_beam_healing_amax 0 set g_balance_arc_beam_healing_aps 50 set g_balance_arc_beam_healing_hmax 150 @@ -744,8 +746,8 @@ set g_balance_arc_cooldown 2.5 set g_balance_arc_cooldown_release 0 set g_balance_arc_overheat_max 5 set g_balance_arc_overheat_min 3 -set g_balance_arc_beam_heat 0.75 -set g_balance_arc_burst_heat 4 +set g_balance_arc_beam_heat 0 +set g_balance_arc_burst_heat 5 set g_balance_arc_beam_maxangle 10 set g_balance_arc_beam_nonplayerdamage 80 set g_balance_arc_beam_range 1000 @@ -762,7 +764,7 @@ set g_balance_arc_bolt_health 15 set g_balance_arc_bolt_lifetime 5 set g_balance_arc_bolt_radius 65 set g_balance_arc_bolt_refire 0.16667 -set g_balance_arc_bolt_speed 2200 +set g_balance_arc_bolt_speed 2300 set g_balance_arc_bolt_spread 0 set g_balance_arc_burst_ammo 15 set g_balance_arc_burst_damage 250 @@ -816,3 +818,132 @@ set g_balance_rpc_weaponstart 0 set g_balance_rpc_weaponstartoverride 0 set g_balance_rpc_weaponthrowable 0 // }}} +// {{{ Overkill Shotgun +set g_balance_okshotgun_primary_ammo 6.25 +set g_balance_okshotgun_primary_animtime 0.65 +set g_balance_okshotgun_primary_bot_range 512 +set g_balance_okshotgun_primary_bullets 10 +set g_balance_okshotgun_primary_damage 17 +set g_balance_okshotgun_primary_force 80 +set g_balance_okshotgun_primary_refire 0.75 +set g_balance_okshotgun_primary_solidpenetration 3.8 +set g_balance_okshotgun_primary_spread 0.07 +set g_balance_okshotgun_reload_ammo 50 +set g_balance_okshotgun_reload_time 2 +set g_balance_okshotgun_secondary_ammo 0 +set g_balance_okshotgun_secondary_animtime 0.2 +set g_balance_okshotgun_secondary_damage 25 +set g_balance_okshotgun_secondary_delay 0 +set g_balance_okshotgun_secondary_edgedamage 12.5 +set g_balance_okshotgun_secondary_force 300 +set g_balance_okshotgun_secondary_lifetime 5 +set g_balance_okshotgun_secondary_radius 70 +set g_balance_okshotgun_secondary_refire 0.7 +set g_balance_okshotgun_secondary_refire_type 1 +set g_balance_okshotgun_secondary_shotangle 0 +set g_balance_okshotgun_secondary_speed 6000 +set g_balance_okshotgun_secondary_spread 0 +set g_balance_okshotgun_switchdelay_drop 0.2 +set g_balance_okshotgun_switchdelay_raise 0.2 +set g_balance_okshotgun_weaponreplace "" +set g_balance_okshotgun_weaponstart 0 +set g_balance_okshotgun_weaponstartoverride -1 +set g_balance_okshotgun_weaponthrowable 1 +// }}} +// {{{ Overkill Machine Gun +set g_balance_okmachinegun_burst 3 +set g_balance_okmachinegun_burst_ammo 3 +set g_balance_okmachinegun_burst_animtime 0.3 +set g_balance_okmachinegun_burst_refire 0.06 +set g_balance_okmachinegun_burst_refire2 0.45 +set g_balance_okmachinegun_burst_speed 0 +set g_balance_okmachinegun_first 1 +set g_balance_okmachinegun_first_ammo 1 +set g_balance_okmachinegun_first_damage 14 +set g_balance_okmachinegun_first_force 5 +set g_balance_okmachinegun_first_refire 0.125 +set g_balance_okmachinegun_first_spread 0.03 +set g_balance_okmachinegun_mode 1 +set g_balance_okmachinegun_reload_ammo 30 +set g_balance_okmachinegun_reload_time 1.5 +set g_balance_okmachinegun_secondary_ammo 0 +set g_balance_okmachinegun_secondary_animtime 0.2 +set g_balance_okmachinegun_secondary_damage 25 +set g_balance_okmachinegun_secondary_delay 0 +set g_balance_okmachinegun_secondary_edgedamage 12.5 +set g_balance_okmachinegun_secondary_force 300 +set g_balance_okmachinegun_secondary_lifetime 5 +set g_balance_okmachinegun_secondary_radius 70 +set g_balance_okmachinegun_secondary_refire 0.7 +set g_balance_okmachinegun_secondary_refire_type 1 +set g_balance_okmachinegun_secondary_shotangle 0 +set g_balance_okmachinegun_secondary_speed 6000 +set g_balance_okmachinegun_secondary_spread 0 +set g_balance_okmachinegun_solidpenetration 13.1 +set g_balance_okmachinegun_spread_add 0.012 +set g_balance_okmachinegun_spread_max 0.05 +set g_balance_okmachinegun_spread_min 0 +set g_balance_okmachinegun_sustained_ammo 1 +set g_balance_okmachinegun_sustained_damage 25 +set g_balance_okmachinegun_sustained_force 5 +set g_balance_okmachinegun_sustained_refire 0.1 +set g_balance_okmachinegun_sustained_spread 0.01 +set g_balance_okmachinegun_switchdelay_drop 0.2 +set g_balance_okmachinegun_switchdelay_raise 0.2 +set g_balance_okmachinegun_weaponreplace "" +set g_balance_okmachinegun_weaponstart 0 +set g_balance_okmachinegun_weaponstartoverride -1 +set g_balance_okmachinegun_weaponthrowable 1 +// }}} +// {{{ Overkill Vortex +set g_balance_okvortex_charge 0 +set g_balance_okvortex_charge_animlimit 0.5 +set g_balance_okvortex_charge_limit 1 +set g_balance_okvortex_charge_maxspeed 800 +set g_balance_okvortex_charge_mindmg 40 +set g_balance_okvortex_charge_minspeed 400 +set g_balance_okvortex_charge_rate 0.6 +set g_balance_okvortex_charge_rot_pause 0 +set g_balance_okvortex_charge_rot_rate 0 +set g_balance_okvortex_charge_shot_multiplier 0 +set g_balance_okvortex_charge_start 0.5 +set g_balance_okvortex_charge_velocity_rate 0 +set g_balance_okvortex_primary_ammo 10 +set g_balance_okvortex_primary_animtime 0.65 +set g_balance_okvortex_primary_damage 100 +set g_balance_okvortex_primary_damagefalloff_forcehalflife 0 +set g_balance_okvortex_primary_damagefalloff_halflife 0 +set g_balance_okvortex_primary_damagefalloff_maxdist 0 +set g_balance_okvortex_primary_damagefalloff_mindist 0 +set g_balance_okvortex_primary_force 500 +set g_balance_okvortex_primary_refire 1 +set g_balance_okvortex_reload_ammo 50 +set g_balance_okvortex_reload_time 2 +set g_balance_okvortex_secondary 2 +set g_balance_okvortex_secondary_ammo 0 +set g_balance_okvortex_secondary_animtime 0.2 +set g_balance_okvortex_secondary_chargepool 0 +set g_balance_okvortex_secondary_chargepool_pause_regen 1 +set g_balance_okvortex_secondary_chargepool_regen 0.15 +set g_balance_okvortex_secondary_damage 25 +set g_balance_okvortex_secondary_damagefalloff_forcehalflife 0 +set g_balance_okvortex_secondary_damagefalloff_halflife 0 +set g_balance_okvortex_secondary_damagefalloff_maxdist 0 +set g_balance_okvortex_secondary_damagefalloff_mindist 0 +set g_balance_okvortex_secondary_force 300 +set g_balance_okvortex_secondary_refire 0.7 +set g_balance_okvortex_secondary_refire_type 1 +set g_balance_okvortex_secondary_delay 0 +set g_balance_okvortex_secondary_edgedamage 12.5 +set g_balance_okvortex_secondary_lifetime 5 +set g_balance_okvortex_secondary_radius 70 +set g_balance_okvortex_secondary_shotangle 0 +set g_balance_okvortex_secondary_speed 6000 +set g_balance_okvortex_secondary_spread 0 +set g_balance_okvortex_switchdelay_drop 0.2 +set g_balance_okvortex_switchdelay_raise 0.2 +set g_balance_okvortex_weaponreplace "" +set g_balance_okvortex_weaponstart 0 +set g_balance_okvortex_weaponstartoverride -1 +set g_balance_okvortex_weaponthrowable 1 +// }}}