X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=bal-wep-xonotic.cfg;h=7d94daada4af71f79c84d616fbaaec9959e55d59;hb=8e7b268a4d8fe1b0e3e4d3e21420f4b35fd39eaf;hp=0d4bf49e0555223ec6e25c10448cac769f7ce6be;hpb=c2aaebd96fbcbd6bdee718e34b42a755e6755f4d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/bal-wep-xonotic.cfg b/bal-wep-xonotic.cfg index 0d4bf49e0..7d94daada 100644 --- a/bal-wep-xonotic.cfg +++ b/bal-wep-xonotic.cfg @@ -1,8 +1,8 @@ // {{{ #1: Blaster set g_balance_blaster_primary_animtime 0.2 -set g_balance_blaster_primary_damage 25 +set g_balance_blaster_primary_damage 20 set g_balance_blaster_primary_delay 0 -set g_balance_blaster_primary_edgedamage 12.5 +set g_balance_blaster_primary_edgedamage 10 set g_balance_blaster_primary_force 300 set g_balance_blaster_primary_force_zscale 1.25 set g_balance_blaster_primary_lifetime 5 @@ -34,7 +34,7 @@ set g_balance_blaster_weaponthrowable 0 // {{{ #2: Shotgun set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_animtime 0.2 -set g_balance_shotgun_primary_bullets 14 +set g_balance_shotgun_primary_bullets 12 set g_balance_shotgun_primary_damage 4 set g_balance_shotgun_primary_force 15 set g_balance_shotgun_primary_refire 0.75 @@ -43,8 +43,8 @@ set g_balance_shotgun_primary_spread 0.12 set g_balance_shotgun_reload_ammo 0 set g_balance_shotgun_reload_time 2 set g_balance_shotgun_secondary 1 -set g_balance_shotgun_secondary_animtime 1 -set g_balance_shotgun_secondary_damage 80 +set g_balance_shotgun_secondary_animtime 1.15 +set g_balance_shotgun_secondary_damage 70 set g_balance_shotgun_secondary_force 200 set g_balance_shotgun_secondary_melee_delay 0.25 set g_balance_shotgun_secondary_melee_multihit 1 @@ -56,6 +56,8 @@ set g_balance_shotgun_secondary_melee_swing_up 30 set g_balance_shotgun_secondary_melee_time 0.15 set g_balance_shotgun_secondary_melee_traces 10 set g_balance_shotgun_secondary_refire 1.25 +set g_balance_shotgun_secondary_alt_animtime 0.2 +set g_balance_shotgun_secondary_alt_refire 1.2 set g_balance_shotgun_switchdelay_drop 0.2 set g_balance_shotgun_switchdelay_raise 0.2 set g_balance_shotgun_weaponreplace "" @@ -73,7 +75,7 @@ set g_balance_machinegun_burst_speed 0 set g_balance_machinegun_first 1 set g_balance_machinegun_first_ammo 1 set g_balance_machinegun_first_damage 14 -set g_balance_machinegun_first_force 5 +set g_balance_machinegun_first_force 3 set g_balance_machinegun_first_refire 0.125 set g_balance_machinegun_first_spread 0.03 set g_balance_machinegun_mode 1 @@ -85,12 +87,12 @@ set g_balance_machinegun_spread_max 0.05 set g_balance_machinegun_spread_min 0.02 set g_balance_machinegun_sustained_ammo 1 set g_balance_machinegun_sustained_damage 10 -set g_balance_machinegun_sustained_force 5 +set g_balance_machinegun_sustained_force 3 set g_balance_machinegun_sustained_refire 0.1 set g_balance_machinegun_sustained_spread 0.03 set g_balance_machinegun_switchdelay_drop 0.2 set g_balance_machinegun_switchdelay_raise 0.2 -set g_balance_machinegun_weaponreplace "arc machinegun" +set g_balance_machinegun_weaponreplace "" set g_balance_machinegun_weaponstart 0 set g_balance_machinegun_weaponstartoverride -1 set g_balance_machinegun_weaponthrowable 1 @@ -100,7 +102,7 @@ set g_balance_mortar_bouncefactor 0.5 set g_balance_mortar_bouncestop 0.075 set g_balance_mortar_primary_ammo 2 set g_balance_mortar_primary_animtime 0.3 -set g_balance_mortar_primary_damage 50 +set g_balance_mortar_primary_damage 55 set g_balance_mortar_primary_damageforcescale 0 set g_balance_mortar_primary_edgedamage 25 set g_balance_mortar_primary_force 250 @@ -174,12 +176,12 @@ set g_balance_minelayer_weaponstartoverride -1 set g_balance_minelayer_weaponthrowable 1 // }}} // {{{ #6: Electro -set g_balance_electro_combo_comboradius 250 +set g_balance_electro_combo_comboradius 300 set g_balance_electro_combo_comboradius_thruwall 200 set g_balance_electro_combo_damage 50 set g_balance_electro_combo_edgedamage 25 set g_balance_electro_combo_force 120 -set g_balance_electro_combo_radius 100 +set g_balance_electro_combo_radius 150 set g_balance_electro_combo_safeammocheck 1 set g_balance_electro_combo_speed 2000 set g_balance_electro_primary_ammo 4 @@ -191,7 +193,7 @@ set g_balance_electro_primary_force 200 set g_balance_electro_primary_lifetime 5 set g_balance_electro_primary_midaircombo_explode 1 set g_balance_electro_primary_midaircombo_interval 0.1 -set g_balance_electro_primary_midaircombo_radius 100 +set g_balance_electro_primary_midaircombo_radius 0 set g_balance_electro_primary_radius 100 set g_balance_electro_primary_refire 0.6 set g_balance_electro_primary_speed 2500 @@ -203,10 +205,10 @@ set g_balance_electro_secondary_animtime 0.2 set g_balance_electro_secondary_bouncefactor 0.3 set g_balance_electro_secondary_bouncestop 0.05 set g_balance_electro_secondary_count 3 -set g_balance_electro_secondary_damage 40 +set g_balance_electro_secondary_damage 30 set g_balance_electro_secondary_damagedbycontents 1 set g_balance_electro_secondary_damageforcescale 4 -set g_balance_electro_secondary_edgedamage 20 +set g_balance_electro_secondary_edgedamage 15 set g_balance_electro_secondary_force 50 set g_balance_electro_secondary_health 5 set g_balance_electro_secondary_lifetime 4 @@ -216,8 +218,9 @@ set g_balance_electro_secondary_refire2 1.6 set g_balance_electro_secondary_speed 1000 set g_balance_electro_secondary_speed_up 200 set g_balance_electro_secondary_speed_z 0 -set g_balance_electro_secondary_spread 0.04 -set g_balance_electro_secondary_touchexplode 0 +set g_balance_electro_secondary_spread 0 +set g_balance_electro_secondary_stick 0 +set g_balance_electro_secondary_touchexplode 1 set g_balance_electro_switchdelay_drop 0.2 set g_balance_electro_switchdelay_raise 0.2 set g_balance_electro_weaponreplace "" @@ -230,9 +233,9 @@ set g_balance_crylink_primary_ammo 3 set g_balance_crylink_primary_animtime 0.3 set g_balance_crylink_primary_bouncedamagefactor 0.5 set g_balance_crylink_primary_bounces 1 -set g_balance_crylink_primary_damage 12 -set g_balance_crylink_primary_edgedamage 6 -set g_balance_crylink_primary_force -60 +set g_balance_crylink_primary_damage 10 +set g_balance_crylink_primary_edgedamage 5 +set g_balance_crylink_primary_force -50 set g_balance_crylink_primary_joindelay 0.1 set g_balance_crylink_primary_joinexplode 1 set g_balance_crylink_primary_joinexplode_damage 0 @@ -240,7 +243,7 @@ set g_balance_crylink_primary_joinexplode_edgedamage 0 set g_balance_crylink_primary_joinexplode_force 0 set g_balance_crylink_primary_joinexplode_radius 0 set g_balance_crylink_primary_joinspread 0.2 -set g_balance_crylink_primary_linkexplode 1 +set g_balance_crylink_primary_linkexplode 0 set g_balance_crylink_primary_middle_fadetime 5 set g_balance_crylink_primary_middle_lifetime 5 set g_balance_crylink_primary_other_fadetime 5 @@ -257,9 +260,9 @@ set g_balance_crylink_secondary_ammo 2 set g_balance_crylink_secondary_animtime 0.2 set g_balance_crylink_secondary_bouncedamagefactor 0.5 set g_balance_crylink_secondary_bounces 0 -set g_balance_crylink_secondary_damage 10 -set g_balance_crylink_secondary_edgedamage 5 -set g_balance_crylink_secondary_force -250 +set g_balance_crylink_secondary_damage 8 +set g_balance_crylink_secondary_edgedamage 4 +set g_balance_crylink_secondary_force -200 set g_balance_crylink_secondary_joindelay 0 set g_balance_crylink_secondary_joinexplode 0 set g_balance_crylink_secondary_joinexplode_damage 0 @@ -292,7 +295,7 @@ set g_balance_vortex_charge_limit 1 set g_balance_vortex_charge_maxspeed 800 set g_balance_vortex_charge_mindmg 40 set g_balance_vortex_charge_minspeed 400 -set g_balance_vortex_charge_rate 0.4 +set g_balance_vortex_charge_rate 0.6 set g_balance_vortex_charge_rot_pause 0 set g_balance_vortex_charge_rot_rate 0 set g_balance_vortex_charge_shot_multiplier 0 @@ -322,8 +325,8 @@ set g_balance_vortex_secondary_damagefalloff_maxdist 0 set g_balance_vortex_secondary_damagefalloff_mindist 0 set g_balance_vortex_secondary_force 0 set g_balance_vortex_secondary_refire 0 -set g_balance_vortex_switchdelay_drop 0.25 -set g_balance_vortex_switchdelay_raise 0.25 +set g_balance_vortex_switchdelay_drop 0.2 +set g_balance_vortex_switchdelay_raise 0.2 set g_balance_vortex_weaponreplace "" set g_balance_vortex_weaponstart 0 set g_balance_vortex_weaponstartoverride -1 @@ -340,14 +343,14 @@ set g_balance_hagar_primary_lifetime 5 set g_balance_hagar_primary_radius 65 set g_balance_hagar_primary_refire 0.16667 set g_balance_hagar_primary_speed 2200 -set g_balance_hagar_primary_spread 0.03 +set g_balance_hagar_primary_spread 0 set g_balance_hagar_reload_ammo 0 set g_balance_hagar_reload_time 2 set g_balance_hagar_secondary 1 set g_balance_hagar_secondary_ammo 1 -set g_balance_hagar_secondary_damage 40 +set g_balance_hagar_secondary_damage 35 set g_balance_hagar_secondary_damageforcescale 0 -set g_balance_hagar_secondary_edgedamage 20 +set g_balance_hagar_secondary_edgedamage 17.5 set g_balance_hagar_secondary_force 75 set g_balance_hagar_secondary_health 15 set g_balance_hagar_secondary_lifetime_min 10 @@ -365,7 +368,7 @@ set g_balance_hagar_secondary_load_spread_bias 0.5 set g_balance_hagar_secondary_radius 80 set g_balance_hagar_secondary_refire 0.5 set g_balance_hagar_secondary_speed 2000 -set g_balance_hagar_secondary_spread 0.05 +set g_balance_hagar_secondary_spread 0 set g_balance_hagar_switchdelay_drop 0.2 set g_balance_hagar_switchdelay_raise 0.2 set g_balance_hagar_weaponreplace "" @@ -376,7 +379,7 @@ set g_balance_hagar_weaponthrowable 1 // {{{ #10: Devastator set g_balance_devastator_ammo 4 set g_balance_devastator_animtime 0.4 -set g_balance_devastator_damage 70 +set g_balance_devastator_damage 80 set g_balance_devastator_damageforcescale 1 set g_balance_devastator_detonatedelay 0.02 set g_balance_devastator_edgedamage 40 @@ -394,10 +397,11 @@ set g_balance_devastator_reload_ammo 0 set g_balance_devastator_reload_time 2 set g_balance_devastator_remote_damage 70 set g_balance_devastator_remote_edgedamage 35 -set g_balance_devastator_remote_force 400 +set g_balance_devastator_remote_force 300 set g_balance_devastator_remote_jump_damage 70 +set g_balance_devastator_remote_jump_force 450 set g_balance_devastator_remote_jump_radius 0 -set g_balance_devastator_remote_jump_velocity_z_add 400 +set g_balance_devastator_remote_jump_velocity_z_add 0 set g_balance_devastator_remote_jump_velocity_z_max 1500 set g_balance_devastator_remote_jump_velocity_z_min 400 set g_balance_devastator_remote_radius 110 @@ -431,6 +435,7 @@ set g_balance_porto_weaponthrowable 1 // {{{ #12: Vaporizer set g_balance_vaporizer_primary_ammo 10 set g_balance_vaporizer_primary_animtime 0.3 +set g_balance_vaporizer_primary_damage 150 set g_balance_vaporizer_primary_refire 1 set g_balance_vaporizer_reload_ammo 0 set g_balance_vaporizer_reload_time 0 @@ -451,7 +456,7 @@ set g_balance_vaporizer_switchdelay_raise 0.2 set g_balance_vaporizer_weaponreplace "" set g_balance_vaporizer_weaponstart 0 set g_balance_vaporizer_weaponstartoverride -1 -set g_balance_vaporizer_weaponthrowable 0 +set g_balance_vaporizer_weaponthrowable 1 // }}} // {{{ #13: Grappling Hook set g_balance_hook_primary_ammo 5 @@ -672,23 +677,23 @@ set g_balance_seeker_weaponthrowable 1 // }}} // {{{ #19: Shockwave (MUTATOR WEAPON) set g_balance_shockwave_blast_animtime 0.3 -set g_balance_shockwave_blast_damage 20 +set g_balance_shockwave_blast_damage 40 set g_balance_shockwave_blast_distance 1000 set g_balance_shockwave_blast_edgedamage 0 -set g_balance_shockwave_blast_force 200 +set g_balance_shockwave_blast_force 15 set g_balance_shockwave_blast_force_forwardbias 50 -set g_balance_shockwave_blast_force_zscale 2 +set g_balance_shockwave_blast_force_zscale 1 set g_balance_shockwave_blast_jump_damage 20 set g_balance_shockwave_blast_jump_edgedamage 0 -set g_balance_shockwave_blast_jump_force 300 -set g_balance_shockwave_blast_jump_force_velocitybias 0 -set g_balance_shockwave_blast_jump_force_zscale 1.25 +set g_balance_shockwave_blast_jump_force 100 +set g_balance_shockwave_blast_jump_force_velocitybias 1 +set g_balance_shockwave_blast_jump_force_zscale 1 set g_balance_shockwave_blast_jump_multiplier_accuracy 0.5 set g_balance_shockwave_blast_jump_multiplier_distance 0.5 set g_balance_shockwave_blast_jump_multiplier_min 0 set g_balance_shockwave_blast_jump_radius 150 -set g_balance_shockwave_blast_multiplier_accuracy 0.5 -set g_balance_shockwave_blast_multiplier_distance 0.5 +set g_balance_shockwave_blast_multiplier_accuracy 0.45 +set g_balance_shockwave_blast_multiplier_distance 0.2 set g_balance_shockwave_blast_multiplier_min 0 set g_balance_shockwave_blast_refire 0.75 set g_balance_shockwave_blast_splash_damage 15 @@ -717,45 +722,99 @@ set g_balance_shockwave_melee_traces 10 set g_balance_shockwave_switchdelay_drop 0.2 set g_balance_shockwave_switchdelay_raise 0.2 set g_balance_shockwave_weaponreplace "" -set g_balance_shockwave_weaponstart 1 +set g_balance_shockwave_weaponstart 0 set g_balance_shockwave_weaponstartoverride -1 set g_balance_shockwave_weaponthrowable 0 // }}} // {{{ #20: Arc -set g_balance_arc_beam_ammo 4 -set g_balance_arc_beam_animtime 0.2 +set g_balance_arc_beam_ammo 6 +set g_balance_arc_beam_animtime 0.1 set g_balance_arc_beam_botaimlifetime 0 set g_balance_arc_beam_botaimspeed 0 -set g_balance_arc_beam_damage 115 +set g_balance_arc_beam_damage 100 set g_balance_arc_beam_degreespersegment 1 set g_balance_arc_beam_distancepersegment 0 set g_balance_arc_beam_falloff_halflifedist 0 set g_balance_arc_beam_falloff_maxdist 0 set g_balance_arc_beam_falloff_mindist 0 -set g_balance_arc_beam_force 900 -set g_balance_arc_beam_healing_amax 100 +set g_balance_arc_beam_force 600 +set g_balance_arc_beam_healing_amax 0 set g_balance_arc_beam_healing_aps 50 set g_balance_arc_beam_healing_hmax 150 set g_balance_arc_beam_healing_hps 50 set g_balance_arc_cooldown 2.5 +set g_balance_arc_cooldown_release 0 set g_balance_arc_overheat_max 5 set g_balance_arc_overheat_min 3 -set g_balance_arc_beam_heat 1 +set g_balance_arc_beam_heat 0 set g_balance_arc_burst_heat 5 set g_balance_arc_beam_maxangle 10 set g_balance_arc_beam_nonplayerdamage 80 set g_balance_arc_beam_range 1000 -set g_balance_arc_beam_refire 0.5 +set g_balance_arc_beam_refire 0.25 set g_balance_arc_beam_returnspeed 8 set g_balance_arc_beam_tightness 0.5 +set g_balance_arc_bolt 0 +set g_balance_arc_bolt_ammo 1 +set g_balance_arc_bolt_damage 25 +set g_balance_arc_bolt_damageforcescale 0 +set g_balance_arc_bolt_edgedamage 12.5 +set g_balance_arc_bolt_force 120 +set g_balance_arc_bolt_health 15 +set g_balance_arc_bolt_lifetime 5 +set g_balance_arc_bolt_radius 65 +set g_balance_arc_bolt_refire 0.16667 +set g_balance_arc_bolt_speed 2300 +set g_balance_arc_bolt_spread 0 set g_balance_arc_burst_ammo 15 set g_balance_arc_burst_damage 250 set g_balance_arc_burst_healing_aps 100 set g_balance_arc_burst_healing_hps 100 -set g_balance_arc_switchdelay_drop 0.3 -set g_balance_arc_switchdelay_raise 0.3 +set g_balance_arc_switchdelay_drop 0.2 +set g_balance_arc_switchdelay_raise 0.2 set g_balance_arc_weaponreplace "" set g_balance_arc_weaponstart 0 set g_balance_arc_weaponstartoverride -1 set g_balance_arc_weaponthrowable 1 // }}} +// {{{ #21: Heavy Machine Gun +set g_balance_hmg_ammo 1 +set g_balance_hmg_damage 10 +set g_balance_hmg_force 5 +set g_balance_hmg_refire 0.05 +set g_balance_hmg_reload_ammo 120 +set g_balance_hmg_reload_time 1 +set g_balance_hmg_solidpenetration 32 +set g_balance_hmg_spread_add 0.01 +set g_balance_hmg_spread_max 0.05 +set g_balance_hmg_spread_min 0.02 +set g_balance_hmg_switchdelay_drop 0.2 +set g_balance_hmg_switchdelay_raise 0.2 +set g_balance_hmg_weaponreplace "" +set g_balance_hmg_weaponstart 0 +set g_balance_hmg_weaponstartoverride 0 +set g_balance_hmg_weaponthrowable 0 +// }}} +// {{{ #22: Rocket Propelled Chainsaw +set g_balance_rpc_ammo 10 +set g_balance_rpc_animtime 1 +set g_balance_rpc_damage 150 +set g_balance_rpc_damage2 500 +set g_balance_rpc_damageforcescale 2 +set g_balance_rpc_edgedamage 50 +set g_balance_rpc_force 400 +set g_balance_rpc_health 25 +set g_balance_rpc_lifetime 30 +set g_balance_rpc_radius 300 +set g_balance_rpc_refire 1 +set g_balance_rpc_reload_ammo 10 +set g_balance_rpc_reload_time 1 +set g_balance_rpc_speed 1250 +set g_balance_rpc_speedaccel 5000 +set g_balance_rpc_switchdelay_drop 0.2 +set g_balance_rpc_switchdelay_raise 0.2 +set g_balance_rpc_weaponreplace "" +set g_balance_rpc_weaponstart 0 +set g_balance_rpc_weaponstartoverride 0 +set g_balance_rpc_weaponthrowable 0 +// }}}