X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=balance25.cfg;h=b79f68d6975338e6209ca8dd61a83bbceb0a7ab8;hb=519bead8c21baef9cf212218ffde98ba9db6d1d6;hp=e3e7b7678de378bca72c1c8d68dc50e2497ac2f9;hpb=2b80614c3425ce16a39073798b848b8c2b1e840c;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balance25.cfg b/balance25.cfg index e3e7b7678..b79f68d69 100644 --- a/balance25.cfg +++ b/balance25.cfg @@ -1,28 +1,3 @@ -// {{{ weapon replacement -// NOTE: this only replaces weapons on the map -// use g_start_weapon_* to also replace the on-startup weapons! -// example: g_weaponreplace_nex "nex minstanex", then Nexes become MinstaNexes 50% of the times -// set the cvars to "0" to totally disable a weapon -set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping uzi and shotgun" -set g_weaponreplace_laser "" -set g_weaponreplace_shotgun "" -set g_weaponreplace_uzi "" -set g_weaponreplace_grenadelauncher "" -set g_weaponreplace_electro "" -set g_weaponreplace_crylink "" -set g_weaponreplace_nex "" -set g_weaponreplace_hagar "" -set g_weaponreplace_rocketlauncher "" -set g_weaponreplace_porto "" -set g_weaponreplace_minstanex "" -set g_weaponreplace_hook "" -set g_weaponreplace_hlac "" -set g_weaponreplace_campingrifle "" -set g_weaponreplace_tuba "" -set g_weaponreplace_fireball "" -set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping uzi and shotgun (for Q3A map compatibility)" -// }}} - // {{{ starting gear set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" @@ -40,6 +15,7 @@ set g_start_weapon_hlac -1 "0 = never provide the weapon, 1 = always provide the set g_start_weapon_campingrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" +set g_start_weapon_seeker 0 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_balance_health_start 150 set g_balance_armor_start 0 set g_start_ammo_shells 40 @@ -76,6 +52,8 @@ set g_balance_nix_ammoincr_fuel 2 // }}} // {{{ pickup items +set g_pickup_ammo_anyway 0 +set g_pickup_weapons_anyway 0 set g_pickup_shells 15 set g_pickup_shells_max 999 set g_pickup_nails 80 @@ -89,20 +67,28 @@ set g_pickup_fuel_jetpack 50 set g_pickup_fuel_max 999 set g_pickup_armorsmall 5 set g_pickup_armorsmall_max 999 +set g_pickup_armorsmall_anyway 0 set g_pickup_armormedium 25 set g_pickup_armormedium_max 999 +set g_pickup_armormedium_anyway 0 set g_pickup_armorbig 50 set g_pickup_armorbig_max 999 +set g_pickup_armorbig_anyway 0 set g_pickup_armorlarge 100 set g_pickup_armorlarge_max 999 +set g_pickup_armorlarge_anyway 0 set g_pickup_healthsmall 5 set g_pickup_healthsmall_max 999 +set g_pickup_healthsmall_anyway 0 set g_pickup_healthmedium 25 set g_pickup_healthmedium_max 999 +set g_pickup_healthmedium_anyway 0 set g_pickup_healthlarge 50 set g_pickup_healthlarge_max 999 +set g_pickup_healthlarge_anyway 0 set g_pickup_healthmega 100 set g_pickup_healthmega_max 999 +set g_pickup_healthmega_anyway 0 set g_pickup_respawntime_short 15 set g_pickup_respawntime_medium 20 set g_pickup_respawntime_long 30 @@ -231,7 +217,7 @@ set g_balance_laser_primary_animtime 0.3 set g_balance_laser_primary_lifetime 30 set g_balance_laser_primary_shotangle 0 set g_balance_laser_primary_delay 0 -set g_balance_laser_gauntlet 0 +set g_balance_laser_primary_gauntlet 0 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists set g_balance_laser_secondary_damage 35 set g_balance_laser_secondary_edgedamage 10 @@ -244,6 +230,7 @@ set g_balance_laser_secondary_animtime 0.3 set g_balance_laser_secondary_lifetime 30 set g_balance_laser_secondary_shotangle 0 set g_balance_laser_secondary_delay 0 +set g_balance_laser_secondary_gauntlet 0 // }}} // {{{ shotgun set g_balance_shotgun_primary_bullets 6 @@ -256,15 +243,14 @@ set g_balance_shotgun_primary_ammo 1 set g_balance_shotgun_primary_speed 12000 set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu set g_balance_shotgun_secondary 1 -set g_balance_shotgun_secondary_bullets 6 -set g_balance_shotgun_secondary_damage 9 -set g_balance_shotgun_secondary_force 60 -set g_balance_shotgun_secondary_spread 0.1 -set g_balance_shotgun_secondary_refire 1.35 -set g_balance_shotgun_secondary_animtime 0.2 -set g_balance_shotgun_secondary_ammo 1 -set g_balance_shotgun_secondary_speed 12000 -set g_balance_shotgun_secondary_bulletconstant 75 // 3.8qu +set g_balance_shotgun_secondary_melee_delay 0.35 // match the anim +set g_balance_shotgun_secondary_melee_range 60 +set g_balance_shotgun_secondary_melee_swing 50 +set g_balance_shotgun_secondary_melee_time 0.1 +set g_balance_shotgun_secondary_damage 115 +set g_balance_shotgun_secondary_force 150 +set g_balance_shotgun_secondary_refire 1.1 +set g_balance_shotgun_secondary_animtime 1 // }}} // {{{ uzi set g_balance_uzi_first 1 @@ -283,6 +269,7 @@ set g_balance_uzi_bulletconstant 115 // 13.1qu // }}} // {{{ mortar set g_balance_grenadelauncher_primary2secondary 0 +set g_balance_grenadelauncher_primary_sticky 0 set g_balance_grenadelauncher_primary_damage 70 set g_balance_grenadelauncher_primary_edgedamage 38 set g_balance_grenadelauncher_primary_force 400 @@ -292,9 +279,12 @@ set g_balance_grenadelauncher_primary_speed_up 200 set g_balance_grenadelauncher_primary_speed_z 0 set g_balance_grenadelauncher_primary_spread 0 set g_balance_grenadelauncher_primary_lifetime 30 +set g_balance_grenadelauncher_primary_lifetime2 1 set g_balance_grenadelauncher_primary_refire 0.8 set g_balance_grenadelauncher_primary_animtime 0.3 set g_balance_grenadelauncher_primary_ammo 2 +set g_balance_grenadelauncher_primary_health 25 +set g_balance_grenadelauncher_secondary_sticky 0 set g_balance_grenadelauncher_secondary_damage 70 set g_balance_grenadelauncher_secondary_edgedamage 38 set g_balance_grenadelauncher_secondary_force 400 @@ -304,6 +294,7 @@ set g_balance_grenadelauncher_secondary_speed_up 200 set g_balance_grenadelauncher_secondary_speed_z 0 set g_balance_grenadelauncher_secondary_spread 0 set g_balance_grenadelauncher_secondary_lifetime 2.5 +set g_balance_grenadelauncher_secondary_lifetime2 0 set g_balance_grenadelauncher_secondary_refire 0.7 set g_balance_grenadelauncher_secondary_animtime 0.3 set g_balance_grenadelauncher_secondary_ammo 2 @@ -317,6 +308,7 @@ set g_balance_electro_lightning 0 set g_balance_electro_primary_damage 65 set g_balance_electro_primary_edgedamage 0 set g_balance_electro_primary_force 200 +set g_balance_electro_primary_force_up 0 set g_balance_electro_primary_radius 150 set g_balance_electro_primary_comboradius 0 set g_balance_electro_primary_speed 2000 @@ -325,8 +317,11 @@ set g_balance_electro_primary_lifetime 30 set g_balance_electro_primary_refire 0.6 set g_balance_electro_primary_animtime 0.3 set g_balance_electro_primary_ammo 2 +set g_balance_electro_primary_range 0 +set g_balance_electro_primary_falloff_mindist 255 // 0.3 * radius +set g_balance_electro_primary_falloff_maxdist 850 +set g_balance_electro_primary_falloff_halflifedist 425 set g_balance_electro_secondary_damage 50 -set g_balance_electro_secondary_spread 0.05 set g_balance_electro_secondary_edgedamage 0 set g_balance_electro_secondary_force 200 set g_balance_electro_secondary_radius 150 @@ -390,15 +385,30 @@ set g_balance_crylink_secondary_line_lifetime 2 // range: 35000 full, fades to 7 set g_balance_crylink_secondary_line_fadetime 2 // }}} // {{{ nex -set g_balance_nex_damage 100 -set g_balance_nex_force 600 -set g_balance_nex_refire 1.5 -set g_balance_nex_animtime 0.3 -set g_balance_nex_ammo 5 -set g_balance_nex_damagefalloff_mindist 0 -set g_balance_nex_damagefalloff_maxdist 0 -set g_balance_nex_damagefalloff_halflife 0 -set g_balance_nex_damagefalloff_forcehalflife 0 +set g_balance_nex_primary_damage 100 +set g_balance_nex_primary_force 600 +set g_balance_nex_primary_refire 1.5 +set g_balance_nex_primary_animtime 0.3 +set g_balance_nex_primary_ammo 5 +set g_balance_nex_primary_damagefalloff_mindist 0 +set g_balance_nex_primary_damagefalloff_maxdist 0 +set g_balance_nex_primary_damagefalloff_halflife 0 +set g_balance_nex_primary_damagefalloff_forcehalflife 0 + +set g_balance_nex_secondary 0 +set g_balance_nex_secondary_damage 100 +set g_balance_nex_secondary_force 600 +set g_balance_nex_secondary_refire 1.5 +set g_balance_nex_secondary_animtime 0.3 +set g_balance_nex_secondary_ammo 5 +set g_balance_nex_secondary_damagefalloff_mindist 0 +set g_balance_nex_secondary_damagefalloff_maxdist 0 +set g_balance_nex_secondary_damagefalloff_halflife 0 +set g_balance_nex_secondary_damagefalloff_forcehalflife 0 + +set g_balance_nex_velocitydependent 0 +set g_balance_nex_velocitydependent_minspeed 400 +set g_balance_nex_velocitydependent_maxspeed 1000 // }}} // {{{ minstanex set g_balance_minstanex_refire 1 @@ -452,6 +462,10 @@ set g_balance_rocketlauncher_laserguided_speedaccel 0 set g_balance_rocketlauncher_laserguided_speedstart 1000 set g_balance_rocketlauncher_laserguided_turnrate 0.75 //0.5 set g_balance_rocketlauncher_laserguided_allow_steal 1 +set g_balance_rocketlauncher_remote_damage 105 +set g_balance_rocketlauncher_remote_edgedamage 40 +set g_balance_rocketlauncher_remote_radius 150 +set g_balance_rocketlauncher_remote_force 600 // }}} // {{{ porto set g_balance_porto_primary_refire 1.5 @@ -531,6 +545,8 @@ set g_balance_campingrifle_primary_animtime 0.3 set g_balance_campingrifle_primary_ammo 10 set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu set g_balance_campingrifle_primary_burstcost 0 +set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot +set g_balance_campingrifle_secondary 1 set g_balance_campingrifle_secondary_damage 35 set g_balance_campingrifle_secondary_headshotaddeddamage 15 // 50 damage only on head set g_balance_campingrifle_secondary_spread 0.008 @@ -542,6 +558,7 @@ set g_balance_campingrifle_secondary_animtime 0.1 set g_balance_campingrifle_secondary_ammo 10 set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu set g_balance_campingrifle_secondary_burstcost 0 +set g_balance_campingrifle_secondary_bullethail 0 // empty magazine on shot // }}} // {{{ tuba set g_balance_tuba_refire 0.05 @@ -555,40 +572,91 @@ set g_balance_tuba_radius 200 set g_balance_tuba_force 40 // }}} // {{{ fireball -set g_balance_fireball_primary_ammo 5 -set g_balance_fireball_primary_animtime 0.3 -set g_balance_fireball_primary_damage 100 +set g_balance_fireball_primary_ammo 40 +set g_balance_fireball_primary_animtime 0.15 +set g_balance_fireball_primary_bfgdamage 100 +set g_balance_fireball_primary_bfgforce 0 +set g_balance_fireball_primary_bfgradius 1000 +set g_balance_fireball_primary_damage 200 set g_balance_fireball_primary_damageforcescale 4 -set g_balance_fireball_primary_damagetime 5 -set g_balance_fireball_primary_force 100 +set g_balance_fireball_primary_edgedamage 0 +set g_balance_fireball_primary_force 700 +set g_balance_fireball_primary_health 50 set g_balance_fireball_primary_laserburntime 0.5 set g_balance_fireball_primary_laserdamage 80 set g_balance_fireball_primary_laseredgedamage 20 -set g_balance_fireball_primary_laserradius 128 -set g_balance_fireball_primary_lifetime 7 -set g_balance_fireball_primary_refire 1.5 -set g_balance_fireball_primary_speed 700 -set g_balance_fireball_primary_speed_up 100 -set g_balance_fireball_primary_speed_z 0 +set g_balance_fireball_primary_laserradius 256 +set g_balance_fireball_primary_lifetime 15 +set g_balance_fireball_primary_radius 200 +set g_balance_fireball_primary_refire 5 +set g_balance_fireball_primary_refire2 0 +set g_balance_fireball_primary_speed 650 set g_balance_fireball_primary_spread 0 -set g_balance_fireball_secondary_ammo 15 -set g_balance_fireball_secondary_animtime 0.15 -set g_balance_fireball_secondary_bfgdamage 200 -set g_balance_fireball_secondary_bfgforce 0 -set g_balance_fireball_secondary_bfgradius 1500 -set g_balance_fireball_secondary_damage 150 +set g_balance_fireball_secondary_ammo 5 +set g_balance_fireball_secondary_animtime 0.3 +set g_balance_fireball_secondary_damage 40 set g_balance_fireball_secondary_damageforcescale 4 -set g_balance_fireball_secondary_edgedamage 0 -set g_balance_fireball_secondary_force 700 -set g_balance_fireball_secondary_health 50 +set g_balance_fireball_secondary_damagetime 5 +set g_balance_fireball_secondary_force 100 set g_balance_fireball_secondary_laserburntime 0.5 -set g_balance_fireball_secondary_laserdamage 80 +set g_balance_fireball_secondary_laserdamage 50 set g_balance_fireball_secondary_laseredgedamage 20 -set g_balance_fireball_secondary_laserradius 256 -set g_balance_fireball_secondary_lifetime 15 -set g_balance_fireball_secondary_radius 200 +set g_balance_fireball_secondary_laserradius 110 +set g_balance_fireball_secondary_lifetime 7 set g_balance_fireball_secondary_refire 2 -set g_balance_fireball_secondary_refire2 0 -set g_balance_fireball_secondary_speed 650 +set g_balance_fireball_secondary_speed 900 +set g_balance_fireball_secondary_speed_up 100 +set g_balance_fireball_secondary_speed_z 0 set g_balance_fireball_secondary_spread 0 // }}} +// {{{ seeker +set g_balance_seeker_flac_ammo 0.5 +set g_balance_seeker_flac_animtime 0.1 +set g_balance_seeker_flac_damage 15 +set g_balance_seeker_flac_edgedamage 10 +set g_balance_seeker_flac_force 50 +set g_balance_seeker_flac_lifetime 0.1 +set g_balance_seeker_flac_lifetime_rand 0.05 +set g_balance_seeker_flac_radius 100 +set g_balance_seeker_flac_refire 0.1 +set g_balance_seeker_flac_speed 3000 +set g_balance_seeker_flac_speed_up 1000 +set g_balance_seeker_flac_speed_z 0 +set g_balance_seeker_flac_spread 0.4 +set g_balance_seeker_missile_accel 1.05 +set g_balance_seeker_missile_ammo 2 +set g_balance_seeker_missile_animtime 0.3 +set g_balance_seeker_missile_count 4 +set g_balance_seeker_missile_damage 40 +set g_balance_seeker_missile_damageforcescale 4 +set g_balance_seeker_missile_decel 0.9 +set g_balance_seeker_missile_delay 0.25 +set g_balance_seeker_missile_edgedamage 10 +set g_balance_seeker_missile_force 250 +set g_balance_seeker_missile_health 5 +set g_balance_seeker_missile_lifetime 15 +set g_balance_seeker_missile_proxy 0 +set g_balance_seeker_missile_proxy_delay 0.2 +set g_balance_seeker_missile_proxy_maxrange 45 +set g_balance_seeker_missile_radius 80 +set g_balance_seeker_missile_refire 0.5 +set g_balance_seeker_missile_smart 1 +set g_balance_seeker_missile_smart_mindist 800 +set g_balance_seeker_missile_smart_trace_max 2500 +set g_balance_seeker_missile_smart_trace_min 1000 +set g_balance_seeker_missile_speed 700 +set g_balance_seeker_missile_speed_accel 0 +set g_balance_seeker_missile_speed_up 300 +set g_balance_seeker_missile_speed_z 0 +set g_balance_seeker_missile_speed_max 1250 +set g_balance_seeker_missile_spread 0 +set g_balance_seeker_missile_turnrate 0.65 +set g_balance_seeker_tag_ammo 1 +set g_balance_seeker_tag_animtime 0.3 +set g_balance_seeker_tag_damageforcescale 4 +set g_balance_seeker_tag_health 5 +set g_balance_seeker_tag_lifetime 15 +set g_balance_seeker_tag_refire 0.7 +set g_balance_seeker_tag_speed 9000 +set g_balance_seeker_tag_spread 0 +// End new seeker