X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=balanceFruitieX.cfg;h=3e6223df743ebc0227212c7a45a496848a1e0032;hb=9d9cf783d3ac428fbbe95553c8f5c7e113d888bb;hp=ce125421f91a64877c6e975cba3bbdfce025dbe8;hpb=cfaacd5aff51c88ae76519d019aa6427ba1c5bc0;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceFruitieX.cfg b/balanceFruitieX.cfg index ce125421f..3e6223df7 100644 --- a/balanceFruitieX.cfg +++ b/balanceFruitieX.cfg @@ -227,6 +227,21 @@ set g_balance_grapplehook_damagedbycontents 0 // {{{ weapon properties // {{{ laser +set g_balance_laser_melee_animtime 0.3 +set g_balance_laser_melee_damage 80 +set g_balance_laser_melee_delay 0.25 +set g_balance_laser_melee_force 200 +set g_balance_laser_melee_multihit 1 +set g_balance_laser_melee_no_doubleslap 1 +set g_balance_laser_melee_nonplayerdamage 40 +set g_balance_laser_melee_range 120 +set g_balance_laser_melee_refire 1.25 +set g_balance_laser_melee_swing_side 120 +set g_balance_laser_melee_swing_up 30 +set g_balance_laser_melee_time 0.15 +set g_balance_laser_melee_traces 10 + +set g_balance_laser_primary 1 // 0 = shockwave attack, 1 = projectile primary set g_balance_laser_primary_damage 20 // dps 33, hope that's not too high set g_balance_laser_primary_edgedamage 20 set g_balance_laser_primary_force 150 // this looks insanely low, but actually isn't with zscale and velocitybias @@ -238,11 +253,11 @@ set g_balance_laser_primary_animtime 0.4 set g_balance_laser_primary_lifetime 5 set g_balance_laser_primary_shotangle 0 set g_balance_laser_primary_delay 0 -set g_balance_laser_primary_gauntlet 0 set g_balance_laser_primary_force_zscale 2 // 300 upforce set g_balance_laser_primary_force_velocitybias 0.3 set g_balance_laser_primary_force_other_scale 2.5 // force 375 when pushing others around -set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists + +set g_balance_laser_secondary 0 // 0 = switch away to last used weapon, 1 = projectile secondary, 2 = melee secondary set g_balance_laser_secondary_damage 200 // dps set g_balance_laser_secondary_edgedamage 0 set g_balance_laser_secondary_force 1300 @@ -254,10 +269,39 @@ set g_balance_laser_secondary_animtime 0.066 set g_balance_laser_secondary_lifetime 0 set g_balance_laser_secondary_shotangle 0 set g_balance_laser_secondary_delay 0 -set g_balance_laser_secondary_gauntlet 1 set g_balance_laser_secondary_force_zscale 1.25 set g_balance_laser_secondary_force_velocitybias 0 set g_balance_laser_secondary_force_other_scale 0 + +set g_balance_laser_shockwave_damage 20 +set g_balance_laser_shockwave_distance 2000 +set g_balance_laser_shockwave_edgedamage 0 +set g_balance_laser_shockwave_force 200 +set g_balance_laser_shockwave_force_forwardbias 50 +set g_balance_laser_shockwave_force_zscale 1.5 +set g_balance_laser_shockwave_jump_damage 20 +set g_balance_laser_shockwave_jump_edgedamage 0 +set g_balance_laser_shockwave_jump_force 300 +set g_balance_laser_shockwave_jump_force_velocitybias 0 +set g_balance_laser_shockwave_jump_force_zscale 1.25 +set g_balance_laser_shockwave_jump_multiplier_accuracy 0.5 +set g_balance_laser_shockwave_jump_multiplier_distance 0.5 +set g_balance_laser_shockwave_jump_multiplier_min 0 +set g_balance_laser_shockwave_jump_radius 150 +set g_balance_laser_shockwave_multiplier_accuracy 0.5 +set g_balance_laser_shockwave_multiplier_distance 0.5 +set g_balance_laser_shockwave_multiplier_min 0 +set g_balance_laser_shockwave_splash_damage 15 +set g_balance_laser_shockwave_splash_edgedamage 0 +set g_balance_laser_shockwave_splash_force 100 +set g_balance_laser_shockwave_splash_force_forwardbias 50 +set g_balance_laser_shockwave_splash_multiplier_accuracy 0.5 +set g_balance_laser_shockwave_splash_multiplier_distance 0.5 +set g_balance_laser_shockwave_splash_multiplier_min 0 +set g_balance_laser_shockwave_splash_radius 70 +set g_balance_laser_shockwave_spread_max 100 +set g_balance_laser_shockwave_spread_min 20 + set g_balance_laser_switchdelay_drop 0.15 set g_balance_laser_switchdelay_raise 0.15 set g_balance_laser_reload_ammo 0 //default: 6