X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=balanceFruitieX.cfg;h=99d458d1d75275c639a7e730b6daf59eb1646df2;hb=fe505e8a765d333dd0ffcce286f8f489d0521936;hp=c16d2772ccf5f8e8ff1d96cb6eee6e03ab29edc1;hpb=a6429c18eca824a5eff9995cd01672c23d39f61a;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceFruitieX.cfg b/balanceFruitieX.cfg index c16d2772c..99d458d1d 100644 --- a/balanceFruitieX.cfg +++ b/balanceFruitieX.cfg @@ -158,7 +158,7 @@ set g_projectiles_damage 2 // possible values: // -2: absolutely no damage to projectiles (no exceptions) // -1: no damage other than the exceptions (electro combo, hagar join explode, ML mines) -// 0: only damage from contents (lava/slime) or exceptions +// 0: only damage from contents (lava/slime) or exceptions // 1: only self damage or damage from contents or exceptions // 2: allow all damage to projectiles normally set g_projectiles_keep_owner 0 @@ -223,6 +223,7 @@ set g_balance_grapplehook_stretch 50 set g_balance_grapplehook_airfriction 0.2 set g_balance_grapplehook_health 130 set g_balance_grapplehook_damagedbycontents 0 +set g_balance_grapplehook_refire 0.2 // }}} // {{{ weapon properties @@ -271,8 +272,7 @@ set g_balance_shotgun_primary_spread 0.16 // LOG: changed from 0.18 -> 0.16 to c set g_balance_shotgun_primary_refire 1 set g_balance_shotgun_primary_animtime 0.3 set g_balance_shotgun_primary_ammo 1 -set g_balance_shotgun_primary_speed 12000 -set g_balance_shotgun_primary_bulletconstant 75 // 3.8qu +set g_balance_shotgun_primary_solidpenetration 3.8 set g_balance_shotgun_secondary 1 set g_balance_shotgun_secondary_melee_delay 0.25 // 0.35 was too slow set g_balance_shotgun_secondary_melee_range 120 @@ -320,8 +320,7 @@ set g_balance_uzi_sustained_spread 0.06 set g_balance_uzi_sustained_refire 0.1 set g_balance_uzi_sustained_ammo 1 -set g_balance_uzi_speed 18000 -set g_balance_uzi_bulletconstant 115 // 13.1qu +set g_balance_uzi_solidpenetration 13.1 set g_balance_uzi_switchdelay_drop 0.15 set g_balance_uzi_switchdelay_raise 0.15 @@ -468,8 +467,8 @@ set g_balance_crylink_secondary_ammo 3 // LOG: 2 -> 3 set g_balance_crylink_secondary_bouncedamagefactor 0.4 // LOG: 0.2 -> 0.4 set g_balance_crylink_secondary_joindelay 0 set g_balance_crylink_secondary_joinspread 0.2 -set g_balance_crylink_secondary_joinexplode 0 -set g_balance_crylink_secondary_joinexplode_damage 0 +set g_balance_crylink_secondary_joinexplode 0 +set g_balance_crylink_secondary_joinexplode_damage 0 set g_balance_crylink_secondary_joinexplode_edgedamage 0 set g_balance_crylink_secondary_joinexplode_radius 0 set g_balance_crylink_secondary_joinexplode_force 0 @@ -631,7 +630,7 @@ set g_balance_portal_lifetime 15 // these get recharged whenever the portal is u // }}} // {{{ hook set g_balance_hook_primary_fuel 5 // hook monkeys set 0 -set g_balance_hook_primary_refire 0 // hook monkeys set 0 +set g_balance_hook_primary_refire 0.2 // hook monkeys set 0 set g_balance_hook_primary_animtime 0.2 // good shoot anim set g_balance_hook_primary_hooked_time_max 0 // infinite set g_balance_hook_primary_hooked_time_free 2 // 2s being hooked are free