X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=balanceLeeStricklin.cfg;h=37a589fd36d6a2bc46de506576c92ee2317afcd4;hb=3a90a9ae929176fd102b08f651872c702defccc0;hp=5e487d6aa2fe27958ae9bffb5e8c7b3a6cf5c004;hpb=d4a496548f33a19bae54c700639079dcf453dde1;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceLeeStricklin.cfg b/balanceLeeStricklin.cfg index 5e487d6aa..37a589fd3 100644 --- a/balanceLeeStricklin.cfg +++ b/balanceLeeStricklin.cfg @@ -1,13 +1,3 @@ -////2.4.2 weapons (with some tweaks) VS balanceLeeStricklin - -// {{{ weapon replacement -// NOTE: this only replaces weapons on the map -// use g_start_weapon_* to also replace the on-startup weapons! -// example: g_weaponreplace_nex "nex minstanex", then Nexes become MinstaNexes 50% of the times -// set the cvars to "0" to totally disable a weapon -set sv_q3acompat_machineshotgunswap 0 "shorthand for swapping uzi and shotgun" -// }}} - // {{{ starting gear set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" @@ -63,7 +53,6 @@ set g_balance_nix_ammoincr_fuel 2 // }}} // {{{ pickup items -// Ammo caps copied from balanceFruit set g_pickup_ammo_anyway 0 set g_pickup_weapons_anyway 1 set g_pickup_shells 20 @@ -299,7 +288,7 @@ set g_balance_uzi_sustained_ammo 1 set g_balance_uzi_speed 18000 set g_balance_uzi_bulletconstant 300 // 13.1qu // }}} -// {{{ mortar +// {{{ mortar // TODO set g_balance_grenadelauncher_primary_type 0 set g_balance_grenadelauncher_primary_damage 65 set g_balance_grenadelauncher_primary_edgedamage 35 @@ -316,8 +305,6 @@ set g_balance_grenadelauncher_primary_animtime 0.3 set g_balance_grenadelauncher_primary_ammo 2 set g_balance_grenadelauncher_primary_health 72 set g_balance_grenadelauncher_primary_damageforcescale 0 -set g_balance_grenadelauncher_primary_bouncefactor 0.7 -set g_balance_grenadelauncher_primary_bouncestop 0.12 set g_balance_grenadelauncher_primary_remote_minbouncecnt 0 set g_balance_grenadelauncher_secondary_type 1 @@ -336,19 +323,20 @@ set g_balance_grenadelauncher_secondary_animtime 0.3 set g_balance_grenadelauncher_secondary_ammo 2 set g_balance_grenadelauncher_secondary_health 40 set g_balance_grenadelauncher_secondary_damageforcescale 0 -set g_balance_grenadelauncher_secondary_bouncefactor 0.7 -set g_balance_grenadelauncher_secondary_bouncestop 0.12 set g_balance_grenadelauncher_secondary_remote_detonateprimary 0 + +set g_balance_grenadelauncher_bouncefactor 0.7 +set g_balance_grenadelauncher_bouncestop 0.12 // }}} // {{{ minelayer // TODO -set g_balance_minelayer_damage 35 +set g_balance_minelayer_damage 65 set g_balance_minelayer_edgedamage 30 set g_balance_minelayer_force 250 set g_balance_minelayer_radius 175 set g_balance_minelayer_proximityradius 150 set g_balance_minelayer_speed 750 set g_balance_minelayer_lifetime 60 -set g_balance_minelayer_refire 1.5 +set g_balance_minelayer_refire 1.3 set g_balance_minelayer_animtime 0.4 set g_balance_minelayer_ammo 5 set g_balance_minelayer_health 15 @@ -362,7 +350,7 @@ set g_balance_minelayer_remote_edgedamage 40 set g_balance_minelayer_remote_radius 200 set g_balance_minelayer_remote_force 300 // }}} -// {{{ electro +// {{{ electro // TODO set g_balance_electro_lightning 0 set g_balance_electro_primary_damage 55 set g_balance_electro_primary_edgedamage 5 @@ -387,8 +375,8 @@ set g_balance_electro_secondary_radius 150 set g_balance_electro_secondary_speed 900 set g_balance_electro_secondary_speed_up 200 set g_balance_electro_secondary_speed_z 0 -set g_balance_electro_secondary_lifetime 3 set g_balance_electro_secondary_spread 0.05 +set g_balance_electro_secondary_lifetime 3 set g_balance_electro_secondary_refire 0.2 set g_balance_electro_secondary_refire2 1 set g_balance_electro_secondary_animtime 0.3 @@ -396,6 +384,8 @@ set g_balance_electro_secondary_ammo 2 set g_balance_electro_secondary_health 10 set g_balance_electro_secondary_damageforcescale 4 set g_balance_electro_secondary_count 3 +set g_balance_electro_secondary_bouncefactor 0.5 +set g_balance_electro_secondary_bouncestop 0.075 set g_balance_electro_combo_damage 70 set g_balance_electro_combo_edgedamage 0 set g_balance_electro_combo_force 200 @@ -416,12 +406,17 @@ set g_balance_crylink_primary_refire 0.4 set g_balance_crylink_primary_animtime 0.30008 set g_balance_crylink_primary_ammo 3 set g_balance_crylink_primary_bouncedamagefactor 0.2 -set g_balance_crylink_primary_joinspeed 0 +set g_balance_crylink_primary_joinspread 0 +set g_balance_crylink_primary_jointime 0 +set g_balance_crylink_primary_joinexplode 0 +set g_balance_crylink_primary_joinexplode_damage 0 +set g_balance_crylink_primary_joinexplode_edgedamage 0 +set g_balance_crylink_primary_joinexplode_radius 0 +set g_balance_crylink_primary_joinexplode_force 0 +set g_balance_crylink_primary_linkexplode 1 set g_balance_crylink_primary_middle_lifetime 5 // range: 10000 full, fades to 20000 set g_balance_crylink_primary_middle_fadetime 5 -set g_balance_crylink_primary_star_lifetime 2 // range: 800 full, fades to 1300 -set g_balance_crylink_primary_star_fadetime 0.25 set g_balance_crylink_primary_other_lifetime 2 // range: 800 full, fades to 1300 set g_balance_crylink_primary_other_fadetime 0.25 @@ -438,7 +433,14 @@ set g_balance_crylink_secondary_refire 0.5 set g_balance_crylink_secondary_animtime 0.3 set g_balance_crylink_secondary_ammo 3 set g_balance_crylink_secondary_bouncedamagefactor 0.5 -set g_balance_crylink_secondary_joinspeed 0 +set g_balance_crylink_secondary_joinspread 0 +set g_balance_crylink_secondary_jointime 0 +set g_balance_crylink_secondary_joinexplode 0 +set g_balance_crylink_secondary_joinexplode_damage 0 +set g_balance_crylink_secondary_joinexplode_edgedamage 0 +set g_balance_crylink_secondary_joinexplode_radius 0 +set g_balance_crylink_secondary_joinexplode_force 0 +set g_balance_crylink_secondary_linkexplode 1 set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000 set g_balance_crylink_secondary_middle_fadetime 5 @@ -446,11 +448,11 @@ set g_balance_crylink_secondary_line_lifetime 2 // range: 4000 full, fades to 80 set g_balance_crylink_secondary_line_fadetime 2 // }}} // {{{ nex -set g_balance_nex_primary_ammo 13 -set g_balance_nex_primary_animtime 0.3 set g_balance_nex_primary_damage 78 set g_balance_nex_primary_force 600 set g_balance_nex_primary_refire 1.505 +set g_balance_nex_primary_animtime 0.3 +set g_balance_nex_primary_ammo 13 set g_balance_nex_primary_damagefalloff_mindist 9999999 set g_balance_nex_primary_damagefalloff_maxdist 9999999 set g_balance_nex_primary_damagefalloff_halflife 9999999 @@ -459,6 +461,10 @@ set g_balance_nex_primary_damagefalloff_forcehalflife 9999999 set g_balance_nex_secondary 0 set g_balance_nex_secondary_charge 0 set g_balance_nex_secondary_charge_rate 0.1 +set g_balance_nex_secondary_chargepool 0 +set g_balance_nex_secondary_chargepool_regen 0.15 +set g_balance_nex_secondary_chargepool_pause_regen 1 +set g_balance_nex_secondary_chargepool_pause_health_regen 1 set g_balance_nex_secondary_damage 80 set g_balance_nex_secondary_force -500 set g_balance_nex_secondary_refire 1.25 @@ -508,7 +514,7 @@ set g_balance_hagar_secondary_lifetime_rand 0 set g_balance_hagar_secondary_refire 0.15 set g_balance_hagar_secondary_ammo 2 // }}} -// {{{ rocketlauncher +// {{{ rocketlauncher // TODO set g_balance_rocketlauncher_damage 65 set g_balance_rocketlauncher_edgedamage 25 set g_balance_rocketlauncher_force 360 @@ -528,11 +534,6 @@ set g_balance_rocketlauncher_guideratedelay 0.01 // immediate set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic) set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again -set g_balance_rocketlauncher_laserguided_speed 1000 //650 -set g_balance_rocketlauncher_laserguided_speedaccel 0 -set g_balance_rocketlauncher_laserguided_speedstart 1000 -set g_balance_rocketlauncher_laserguided_turnrate 0.60 //0.5 -set g_balance_rocketlauncher_laserguided_allow_steal 1 set g_balance_rocketlauncher_remote_damage 120 set g_balance_rocketlauncher_remote_edgedamage 46 set g_balance_rocketlauncher_remote_radius 185 @@ -602,7 +603,7 @@ set g_balance_hlac_secondary_shots 6 // {{{ campingrifle set g_balance_campingrifle_magazinecapacity 8 set g_balance_campingrifle_reloadtime 2 // matches reload anim -set g_balance_campingrifle_auto_reload_after_changing_weapons 0 +set g_balance_campingrifle_auto_reload_on_switch 0 set g_balance_campingrifle_bursttime 0.85 // 0.35 - 0.1 + 0.35 - 0.1 + 0.35 = three secondaries set g_balance_campingrifle_primary_tracer 0 set g_balance_campingrifle_primary_damage 75 @@ -695,13 +696,13 @@ set g_balance_seeker_flac_speed 3000 set g_balance_seeker_flac_speed_up 1000 set g_balance_seeker_flac_speed_z 0 set g_balance_seeker_flac_spread 0.4 -set g_balance_seeker_missile_accel 1.05 +set g_balance_seeker_missile_accel 3000 set g_balance_seeker_missile_ammo 2 set g_balance_seeker_missile_animtime 0.3 set g_balance_seeker_missile_count 8 -set g_balance_seeker_missile_damage 15 +set g_balance_seeker_missile_damage 25 set g_balance_seeker_missile_damageforcescale 4 -set g_balance_seeker_missile_decel 0.9 +set g_balance_seeker_missile_decel 6000 set g_balance_seeker_missile_delay 0.25 set g_balance_seeker_missile_edgedamage 10 set g_balance_seeker_missile_force 250 @@ -717,7 +718,6 @@ set g_balance_seeker_missile_smart_mindist 800 set g_balance_seeker_missile_smart_trace_max 2500 set g_balance_seeker_missile_smart_trace_min 1000 set g_balance_seeker_missile_speed 700 -set g_balance_seeker_missile_speed_accel 0 set g_balance_seeker_missile_speed_up 300 set g_balance_seeker_missile_speed_z 0 set g_balance_seeker_missile_speed_max 1250