X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=balanceLeeStricklin.cfg;h=547a040ae2ab0b32652f1210e10891156c603961;hb=590486950abd24c3a2cb556f1345dbe3852a9219;hp=dd1a2022ad500f852ce2c9d5e285c5613278754a;hpb=755350c0157d5ee6b65dfb211180c7f9df20e977;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceLeeStricklin.cfg b/balanceLeeStricklin.cfg index dd1a2022a..547a040ae 100644 --- a/balanceLeeStricklin.cfg +++ b/balanceLeeStricklin.cfg @@ -226,6 +226,7 @@ set g_balance_laser_primary_delay 0.03 set g_balance_laser_primary_gauntlet 0 set g_balance_laser_primary_force_zscale 2 // 300 upforce set g_balance_laser_primary_force_velocitybias 0.3 +set g_balance_laser_primary_force_other_scale 1 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists set g_balance_laser_secondary_damage 200 // dps set g_balance_laser_secondary_edgedamage 0 @@ -241,6 +242,7 @@ set g_balance_laser_secondary_delay 0 set g_balance_laser_secondary_gauntlet 1 set g_balance_laser_secondary_force_zscale 1.25 set g_balance_laser_secondary_force_velocitybias 0 +set g_balance_laser_secondary_force_other_scale 1 // }}} // {{{ shotgun set g_balance_shotgun_primary_bullets 5 @@ -269,6 +271,7 @@ set g_balance_uzi_spread_max 0.6 set g_balance_uzi_spread_add 0.012 set g_balance_uzi_burst 0 // # of bullets in a burst (if set to 2 or more) +set g_balance_uzi_burst_animtime 0.75 set g_balance_uzi_burst_refire 0.05 // refire between burst bullets set g_balance_uzi_burst_refire2 0.75 // refire after burst set g_balance_uzi_burst_spread 0.04 @@ -340,6 +343,7 @@ set g_balance_minelayer_radius 175 set g_balance_minelayer_proximityradius 150 set g_balance_minelayer_speed 750 set g_balance_minelayer_lifetime 60 +set g_balance_minelayer_lifetime_countdown 0 set g_balance_minelayer_refire 1.3 set g_balance_minelayer_animtime 0.4 set g_balance_minelayer_ammo 5 @@ -485,6 +489,7 @@ set g_balance_nex_charge 1 set g_balance_nex_charge_mindmg 40 set g_balance_nex_charge_start 0 set g_balance_nex_charge_rate 0.1 +set g_balance_nex_charge_animlimit 0.5 set g_balance_nex_charge_limit 0.5 set g_balance_nex_charge_rot_rate 0 set g_balance_nex_charge_rot_pause 0 // Dont rot down untill this long after release of charge button @@ -625,6 +630,7 @@ set g_balance_sniperrifle_primary_bulletconstant 130 // 56.3qu set g_balance_sniperrifle_primary_burstcost 0 // require same cooldown as secondary, note it's smaller than primary refire time set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot set g_balance_sniperrifle_secondary 1 +set g_balance_sniperrifle_secondary_reload 0 set g_balance_sniperrifle_secondary_tracer 0 set g_balance_sniperrifle_secondary_damage 40 set g_balance_sniperrifle_secondary_headshotaddeddamage 20