X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=balanceLeeStricklin.cfg;h=b1c267342275ccf9f8fa8841d6c6d0183be0b915;hb=172a0d7c18d0c33ede2e12fb69790bdaf89ad650;hp=8a0ae6c46224929acbb9574496eb204d40f22db6;hpb=cc32d8e4288a70b77c61208820e93d3fad56fcdf;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceLeeStricklin.cfg b/balanceLeeStricklin.cfg index 8a0ae6c46..b1c267342 100644 --- a/balanceLeeStricklin.cfg +++ b/balanceLeeStricklin.cfg @@ -13,6 +13,7 @@ set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide th set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_uzi -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_grenadelauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" +set g_start_weapon_minelayer -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_electro -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_crylink -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_nex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" @@ -66,14 +67,19 @@ set g_balance_nix_ammoincr_fuel 2 set g_pickup_ammo_anyway 0 set g_pickup_weapons_anyway 1 set g_pickup_shells 20 +set g_pickup_shells_weapon 20 set g_pickup_shells_max 45 set g_pickup_nails 120 +set g_pickup_nails_weapon 120 set g_pickup_nails_max 300 set g_pickup_rockets 25 +set g_pickup_rockets_weapon 25 set g_pickup_rockets_max 150 set g_pickup_cells 25 +set g_pickup_cells_weapon 25 set g_pickup_cells_max 200 set g_pickup_fuel 25 +set g_pickup_fuel_weapon 25 set g_pickup_fuel_jetpack 50 set g_pickup_fuel_max 999 set g_pickup_armorsmall 10 @@ -319,6 +325,28 @@ set g_balance_grenadelauncher_secondary_bouncefactor 0.7 set g_balance_grenadelauncher_secondary_bouncestop 0.12 set g_balance_grenadelauncher_secondary_remote_detonateprimary 0 // }}} +// {{{ minelayer // TODO +set g_balance_minelayer_damage 35 +set g_balance_minelayer_edgedamage 30 +set g_balance_minelayer_force 250 +set g_balance_minelayer_radius 175 +set g_balance_minelayer_proximityradius 150 +set g_balance_minelayer_speed 750 +set g_balance_minelayer_lifetime 60 +set g_balance_minelayer_refire 1.5 +set g_balance_minelayer_animtime 0.4 +set g_balance_minelayer_ammo 5 +set g_balance_minelayer_health 15 +set g_balance_minelayer_limit 4 // 0 disables the limit +set g_balance_minelayer_protection 1 // don't explode if the mine would hurt the owner or a team mate +set g_balance_minelayer_damageforcescale 0 +set g_balance_minelayer_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time +set g_balance_minelayer_time 0.5 +set g_balance_minelayer_remote_damage 45 +set g_balance_minelayer_remote_edgedamage 40 +set g_balance_minelayer_remote_radius 200 +set g_balance_minelayer_remote_force 300 +// }}} // {{{ electro set g_balance_electro_lightning 0 set g_balance_electro_primary_damage 55 @@ -412,6 +440,8 @@ set g_balance_nex_primary_damagefalloff_halflife 9999999 set g_balance_nex_primary_damagefalloff_forcehalflife 9999999 set g_balance_nex_secondary 0 +set g_balance_nex_secondary_charge 0 +set g_balance_nex_secondary_charge_rate 0.1 set g_balance_nex_secondary_damage 80 set g_balance_nex_secondary_force -500 set g_balance_nex_secondary_refire 1.25 @@ -422,9 +452,15 @@ set g_balance_nex_secondary_damagefalloff_maxdist 9999999 set g_balance_nex_secondary_damagefalloff_halflife 9999999 set g_balance_nex_secondary_damagefalloff_forcehalflife 9999999 -set g_balance_nex_velocitydependent_halflife 0 -set g_balance_nex_velocitydependent_minspeed 400 -set g_balance_nex_velocitydependent_maxspeed 1000 +set g_balance_nex_charge 0 +set g_balance_nex_charge_mindmg 40 +set g_balance_nex_charge_start 0 +set g_balance_nex_charge_rate 0.1 +set g_balance_nex_charge_limit 0.5 +set g_balance_nex_charge_shot_multiplier 0.5 +set g_balance_nex_charge_velocity_rate 0.2 +set g_balance_nex_charge_minspeed 400 +set g_balance_nex_charge_maxspeed 1000 // }}} // {{{ minstanex set g_balance_minstanex_refire 1 @@ -549,7 +585,7 @@ set g_balance_campingrifle_magazinecapacity 8 set g_balance_campingrifle_reloadtime 2 // matches reload anim set g_balance_campingrifle_auto_reload_after_changing_weapons 0 set g_balance_campingrifle_bursttime 0.85 // 0.35 - 0.1 + 0.35 - 0.1 + 0.35 = three secondaries -set g_balance_campingrifle_tracer 1 +set g_balance_campingrifle_primary_tracer 0 set g_balance_campingrifle_primary_damage 75 set g_balance_campingrifle_primary_headshotaddeddamage 90 set g_balance_campingrifle_primary_spread 0 @@ -563,6 +599,7 @@ set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu set g_balance_campingrifle_primary_burstcost 0 // require same cooldown as secondary, note it's smaller than primary refire time set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot set g_balance_campingrifle_secondary 1 +set g_balance_campingrifle_secondary_tracer 0 set g_balance_campingrifle_secondary_damage 40 set g_balance_campingrifle_secondary_headshotaddeddamage 20 set g_balance_campingrifle_secondary_spread 0.008