X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=balanceSamual.cfg;h=5da6f7778dec903b4d5af451f8455ab5ac15bd1a;hb=88e4782bf4efb1f8e7e6e722194f257c0daf8a01;hp=2ab12c47b45f184fdfd50fe33d12a6d2cd07562b;hpb=fd27411139ec31c09c2edc6f7452b4b2ae315406;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceSamual.cfg b/balanceSamual.cfg index 2ab12c47b..5da6f7778 100644 --- a/balanceSamual.cfg +++ b/balanceSamual.cfg @@ -13,7 +13,7 @@ set g_start_weapon_minstanex -1 "0 = never provide the weapon, 1 = always provid set g_start_weapon_porto -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_hook -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_hlac 0 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" // UNTIL IT CAN BE REMOVED FROM CODE -set g_start_weapon_sniperrifle -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" +set g_start_weapon_sniperrifle 0 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" // UNTIL IT CAN BE REMOVED FROM CODE set g_start_weapon_tuba -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_fireball -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_seeker -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" @@ -26,26 +26,26 @@ set g_start_ammo_cells 0 set g_start_ammo_fuel 0 set g_warmup_start_health 100 "starting values when being in warmup-stage" set g_warmup_start_armor 100 "starting values when being in warmup-stage" -set g_warmup_start_ammo_shells 50 "starting values when being in warmup-stage" -set g_warmup_start_ammo_nails 150 "starting values when being in warmup-stage" -set g_warmup_start_ammo_rockets 50 "starting values when being in warmup-stage" -set g_warmup_start_ammo_cells 50 "starting values when being in warmup-stage" +set g_warmup_start_ammo_shells 30 "starting values when being in warmup-stage" +set g_warmup_start_ammo_nails 160 "starting values when being in warmup-stage" +set g_warmup_start_ammo_rockets 80 "starting values when being in warmup-stage" +set g_warmup_start_ammo_cells 90 "starting values when being in warmup-stage" set g_warmup_start_ammo_fuel 0 "starting values when being in warmup-stage" set g_lms_start_health 200 set g_lms_start_armor 200 -set g_lms_start_ammo_shells 120 -set g_lms_start_ammo_nails 400 -set g_lms_start_ammo_rockets 120 -set g_lms_start_ammo_cells 200 +set g_lms_start_ammo_shells 60 +set g_lms_start_ammo_nails 320 +set g_lms_start_ammo_rockets 160 +set g_lms_start_ammo_cells 180 set g_lms_start_ammo_fuel 0 set g_balance_nix_roundtime 25 set g_balance_nix_incrtime 1.6 -set g_balance_nix_ammo_shells 120 -set g_balance_nix_ammo_nails 400 -set g_balance_nix_ammo_rockets 120 -set g_balance_nix_ammo_cells 200 +set g_balance_nix_ammo_shells 60 +set g_balance_nix_ammo_nails 320 +set g_balance_nix_ammo_rockets 160 +set g_balance_nix_ammo_cells 180 set g_balance_nix_ammo_fuel 0 -set g_balance_nix_ammoincr_shells 2 +set g_balance_nix_ammoincr_shells 2 // eh this will need figured out later I assume set g_balance_nix_ammoincr_nails 6 set g_balance_nix_ammoincr_rockets 2 set g_balance_nix_ammoincr_cells 2 @@ -115,7 +115,7 @@ set g_balance_health_regenlinear 5 set g_balance_pause_health_regen 5 set g_balance_pause_health_regen_spawn 0 set g_balance_health_rot 0.04 -set g_balance_health_rotlinear 2 +set g_balance_health_rotlinear 1 set g_balance_pause_health_rot 0.5 set g_balance_pause_health_rot_spawn 5 set g_balance_health_regenstable 100 @@ -124,7 +124,7 @@ set g_balance_health_limit 999 set g_balance_armor_regen 0 set g_balance_armor_regenlinear 0 set g_balance_armor_rot 0.04 -set g_balance_armor_rotlinear 2 +set g_balance_armor_rotlinear 1 set g_balance_pause_armor_rot 1 set g_balance_pause_armor_rot_spawn 5 set g_balance_armor_regenstable 100 @@ -174,10 +174,10 @@ set g_projectiles_spread_style 7 // 5: forward + circle with 1-r falloff // 6: forward + circle with 1-r^2 falloff // 7: forward + circle with (1-r)(2-r) falloff -set g_balance_falldamage_deadminspeed 150 -set g_balance_falldamage_minspeed 1000 +set g_balance_falldamage_deadminspeed 250 +set g_balance_falldamage_minspeed 900 set g_balance_falldamage_factor 0.20 -set g_balance_falldamage_maxdamage 15 +set g_balance_falldamage_maxdamage 40 set g_balance_damagepush_speedfactor 2.5 // }}} @@ -645,6 +645,7 @@ set g_balance_hlac_reload_time 2 // {{{ sniperrifle set g_balance_sniperrifle_bursttime 0 set g_balance_sniperrifle_primary_tracer 1 +set g_balance_sniperrifle_primary_shots 1 set g_balance_sniperrifle_primary_damage 60 set g_balance_sniperrifle_primary_headshotaddeddamage 50 set g_balance_sniperrifle_primary_spread 0 @@ -660,6 +661,7 @@ set g_balance_sniperrifle_primary_bullethail 0 // empty magazine on shot set g_balance_sniperrifle_secondary 0 // Nex and sniper rifle should never be on the same map, so this (zoom on secondary) is okay set g_balance_sniperrifle_secondary_reload 0 set g_balance_sniperrifle_secondary_tracer 0 +set g_balance_sniperrifle_secondary_shots 1 set g_balance_sniperrifle_secondary_damage 25 set g_balance_sniperrifle_secondary_headshotaddeddamage 35 set g_balance_sniperrifle_secondary_spread 0.01 @@ -776,7 +778,7 @@ set g_balance_seeker_missile_speed_up 0 set g_balance_seeker_missile_speed_z 0 set g_balance_seeker_missile_speed_max 2000 // LOG: 1400 -> 1300 set g_balance_seeker_missile_spread 0 -set g_balance_seeker_missile_turnrate 0.2 +set g_balance_seeker_missile_turnrate 0.15 set g_balance_seeker_reload_ammo 0 //default: 15 set g_balance_seeker_reload_time 2 // End new seeker