X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=balanceXPM.cfg;h=bb0416a3418daac9523bfc87c806ba0c4054d29c;hb=21d34f671bf0ca8d6ac6844dd4316fe5f619176e;hp=4d2fd05f6905a9f69c1606c8cb2c9fcef166b9c7;hpb=537d8808693064ac2d5c17ac72926f85cd2147f7;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceXPM.cfg b/balanceXPM.cfg index 4d2fd05f6..bb0416a34 100644 --- a/balanceXPM.cfg +++ b/balanceXPM.cfg @@ -1,28 +1,3 @@ -// {{{ weapon replacement -// NOTE: this only replaces weapons on the map -// use g_start_weapon_* to also replace the on-startup weapons! -// example: g_weaponreplace_nex "nex minstanex", then Nexes become MinstaNexes 50% of the times -// set the cvars to "0" to totally disable a weapon -set g_weaponreplace_laser "" -set g_weaponreplace_shotgun "uzi" -set g_weaponreplace_uzi "shotgun" -set g_weaponreplace_grenadelauncher "" -set g_weaponreplace_electro "" -set g_weaponreplace_crylink "" -set g_weaponreplace_nex "" -set g_weaponreplace_hagar "" -set g_weaponreplace_rocketlauncher "" -set g_weaponreplace_porto "" -set g_weaponreplace_minstanex "" -set g_weaponreplace_hook 0 -set g_weaponreplace_hlac 0 -set g_weaponreplace_campingrifle 0 -set g_weaponreplace_tuba "" -set g_weaponreplace_fireball 0 -set g_weaponreplace_seeker 0 -set sv_q3acompat_machineshotgunswap 0 -// }}} - // {{{ starting gear set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_shotgun -2 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" @@ -77,6 +52,8 @@ set g_balance_nix_ammoincr_fuel 2 // }}} // {{{ pickup items +set g_pickup_ammo_anyway 0 +set g_pickup_weapons_anyway 0 set g_pickup_shells 10 set g_pickup_shells_max 30 set g_pickup_nails 30 @@ -90,20 +67,28 @@ set g_pickup_fuel_jetpack 50 set g_pickup_fuel_max 999 set g_pickup_armorsmall 5 set g_pickup_armorsmall_max 200 +set g_pickup_armorsmall_anyway 0 set g_pickup_armormedium 25 set g_pickup_armormedium_max 200 +set g_pickup_armormedium_anyway 0 set g_pickup_armorbig 50 set g_pickup_armorbig_max 200 +set g_pickup_armorbig_anyway 0 set g_pickup_armorlarge 100 set g_pickup_armorlarge_max 200 +set g_pickup_armorlarge_anyway 0 set g_pickup_healthsmall 5 set g_pickup_healthsmall_max 200 +set g_pickup_healthsmall_anyway 0 set g_pickup_healthmedium 25 set g_pickup_healthmedium_max 100 +set g_pickup_healthmedium_anyway 0 set g_pickup_healthlarge 50 set g_pickup_healthlarge_max 100 +set g_pickup_healthlarge_anyway 0 set g_pickup_healthmega 100 set g_pickup_healthmega_max 200 +set g_pickup_healthmega_anyway 0 set g_pickup_respawntime_short 30 set g_pickup_respawntime_medium 30 set g_pickup_respawntime_long 30 @@ -248,8 +233,8 @@ set g_balance_laser_secondary_shotangle 0 set g_balance_laser_secondary_delay 0 // }}} // {{{ shotgun -set g_balance_shotgun_primary_bullets 36 -set g_balance_shotgun_primary_damage 3 +set g_balance_shotgun_primary_bullets 25 +set g_balance_shotgun_primary_damage 4 set g_balance_shotgun_primary_force 10 set g_balance_shotgun_primary_spread 0.18 set g_balance_shotgun_primary_refire 1 @@ -275,8 +260,8 @@ set g_balance_uzi_first_force 50 set g_balance_uzi_first_spread 0.007 set g_balance_uzi_first_refire 0.15 set g_balance_uzi_first_ammo 1 -set g_balance_uzi_sustained_damage 7 -set g_balance_uzi_sustained_force 30 +set g_balance_uzi_sustained_damage 5 +set g_balance_uzi_sustained_force 10 set g_balance_uzi_sustained_spread 0.02 set g_balance_uzi_sustained_refire 0.1 set g_balance_uzi_sustained_ammo 1 @@ -392,10 +377,10 @@ set g_balance_crylink_secondary_line_lifetime 2 // range: 35000 full, fades to 7 set g_balance_crylink_secondary_line_fadetime 2 // }}} // {{{ nex -set g_balance_nex_damage 100 +set g_balance_nex_damage 80 set g_balance_nex_force 200 set g_balance_nex_refire 1.25 -set g_balance_nex_animtime 0.8 +set g_balance_nex_animtime 1.25 set g_balance_nex_ammo 5 set g_balance_nex_damagefalloff_mindist 1000 set g_balance_nex_damagefalloff_maxdist 3000 @@ -533,6 +518,7 @@ set g_balance_campingrifle_primary_animtime 0.7 set g_balance_campingrifle_primary_ammo 10 set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu set g_balance_campingrifle_primary_burstcost 0.35 // require same cooldown as secondary, note it's smaller than primary refire time +set g_balance_campingrifle_primary_bullethail 0 set g_balance_campingrifle_secondary_damage 15 set g_balance_campingrifle_secondary_headshotaddeddamage 25 set g_balance_campingrifle_secondary_spread 0.02 @@ -544,6 +530,7 @@ set g_balance_campingrifle_secondary_animtime 0.1 set g_balance_campingrifle_secondary_ammo 4 set g_balance_campingrifle_secondary_bulletconstant 130 // 18.3qu set g_balance_campingrifle_secondary_burstcost 0.35 +set g_balance_campingrifle_secondary_bullethail 0 // }}} // {{{ tuba set g_balance_tuba_refire 0.05