X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=balanceXonotic.cfg;h=0a4238ea6633e13d468c3a4d4050c7d16599c087;hb=8b144d9fe957abf5e1524c6b302b572dd9f7b28c;hp=9d268a34c58ef5336129242d9de01b5bcc0cf32b;hpb=c61fbd6b1967309d22daf08336a7bb87d01cb476;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index 9d268a34c..0a4238ea6 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -31,12 +31,12 @@ set g_warmup_start_ammo_nails 150 "starting values when being in warmup-stage" set g_warmup_start_ammo_rockets 50 "starting values when being in warmup-stage" set g_warmup_start_ammo_cells 50 "starting values when being in warmup-stage" set g_warmup_start_ammo_fuel 0 "starting values when being in warmup-stage" -set g_lms_start_health 250 -set g_lms_start_armor 250 +set g_lms_start_health 200 +set g_lms_start_armor 150 set g_lms_start_ammo_shells 30 -set g_lms_start_ammo_nails 250 -set g_lms_start_ammo_rockets 100 -set g_lms_start_ammo_cells 200 +set g_lms_start_ammo_nails 200 +set g_lms_start_ammo_rockets 150 +set g_lms_start_ammo_cells 150 set g_lms_start_ammo_fuel 0 set g_balance_nix_roundtime 25 set g_balance_nix_incrtime 1.6 @@ -224,7 +224,7 @@ set g_balance_laser_primary_lifetime 5 set g_balance_laser_primary_shotangle 0 set g_balance_laser_primary_delay 0 set g_balance_laser_primary_gauntlet 0 -set g_balance_laser_primary_force_zscale 2 +set g_balance_laser_primary_force_zscale 2 // 300 upforce set g_balance_laser_primary_force_velocitybias 0.3 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists set g_balance_laser_secondary_damage 200 // dps @@ -263,13 +263,24 @@ set g_balance_shotgun_secondary_refire 1.1 set g_balance_shotgun_secondary_animtime 1 // }}} // {{{ uzi +set g_balance_uzi_mode 0 // Activates varible spread for sustained & burst mode secondary +set g_balance_uzi_spread_min 0.02 +set g_balance_uzi_spread_max 0.6 +set g_balance_uzi_spread_add 0.012 +set g_balance_uzi_burst 0 // # of bullets in a burst (if set to 2 or more) +set g_balance_uzi_burst_refire 0.05 // refire between burst bullets +set g_balance_uzi_burst_refire2 0.75 // refire after burst +set g_balance_uzi_burst_spread 0.04 +set g_balance_uzi_burst_damage 18 +set g_balance_uzi_burst_force 50 +set g_balance_uzi_burst_ammo 3 set g_balance_uzi_first 1 -set g_balance_uzi_first_damage 18 +set g_balance_uzi_first_damage 20 set g_balance_uzi_first_force 35 set g_balance_uzi_first_spread 0.03 set g_balance_uzi_first_refire 0.2 set g_balance_uzi_first_ammo 2 -set g_balance_uzi_sustained_damage 10 +set g_balance_uzi_sustained_damage 12 set g_balance_uzi_sustained_force 7.5 set g_balance_uzi_sustained_spread 0.1 set g_balance_uzi_sustained_refire 0.1 @@ -283,7 +294,7 @@ set g_balance_grenadelauncher_primary_damage 50 set g_balance_grenadelauncher_primary_edgedamage 25 set g_balance_grenadelauncher_primary_force 300 set g_balance_grenadelauncher_primary_radius 100 -set g_balance_grenadelauncher_primary_speed 1200 +set g_balance_grenadelauncher_primary_speed 1500 set g_balance_grenadelauncher_primary_speed_up 225 set g_balance_grenadelauncher_primary_speed_z 0 set g_balance_grenadelauncher_primary_spread 0 @@ -294,8 +305,6 @@ set g_balance_grenadelauncher_primary_animtime 0.4 set g_balance_grenadelauncher_primary_ammo 2 set g_balance_grenadelauncher_primary_health 80 set g_balance_grenadelauncher_primary_damageforcescale 0 -set g_balance_grenadelauncher_primary_bouncefactor 0.5 -set g_balance_grenadelauncher_primary_bouncestop 0.12 set g_balance_grenadelauncher_primary_remote_minbouncecnt 0 set g_balance_grenadelauncher_secondary_type 1 @@ -303,7 +312,7 @@ set g_balance_grenadelauncher_secondary_damage 70 set g_balance_grenadelauncher_secondary_edgedamage 32 set g_balance_grenadelauncher_secondary_force 300 set g_balance_grenadelauncher_secondary_radius 150 -set g_balance_grenadelauncher_secondary_speed 1200 +set g_balance_grenadelauncher_secondary_speed 1500 set g_balance_grenadelauncher_secondary_speed_up 225 set g_balance_grenadelauncher_secondary_speed_z 0 set g_balance_grenadelauncher_secondary_spread 0 @@ -314,9 +323,10 @@ set g_balance_grenadelauncher_secondary_animtime 0.4 set g_balance_grenadelauncher_secondary_ammo 2 set g_balance_grenadelauncher_secondary_health 40 set g_balance_grenadelauncher_secondary_damageforcescale 0 -set g_balance_grenadelauncher_secondary_bouncefactor 0.5 -set g_balance_grenadelauncher_secondary_bouncestop 0.12 set g_balance_grenadelauncher_secondary_remote_detonateprimary 0 + +set g_balance_grenadelauncher_bouncefactor 0.5 +set g_balance_grenadelauncher_bouncestop 0.12 // }}} // {{{ minelayer // TODO set g_balance_minelayer_damage 35 @@ -342,7 +352,7 @@ set g_balance_minelayer_remote_force 300 // }}} // {{{ electro // TODO set g_balance_electro_lightning 1 -set g_balance_electro_primary_damage 90 +set g_balance_electro_primary_damage 100 set g_balance_electro_primary_edgedamage 0 set g_balance_electro_primary_force 425 set g_balance_electro_primary_force_up 125 @@ -374,6 +384,8 @@ set g_balance_electro_secondary_ammo 2 set g_balance_electro_secondary_health 10 set g_balance_electro_secondary_damageforcescale 4 set g_balance_electro_secondary_count 3 +set g_balance_electro_secondary_bouncefactor 0.5 +set g_balance_electro_secondary_bouncestop 0.075 set g_balance_electro_combo_damage 40 set g_balance_electro_combo_edgedamage 0 set g_balance_electro_combo_force 80 @@ -394,11 +406,17 @@ set g_balance_crylink_primary_refire 0.8 set g_balance_crylink_primary_animtime 0.4 set g_balance_crylink_primary_ammo 2 set g_balance_crylink_primary_bouncedamagefactor 0.2 +set g_balance_crylink_primary_joinspread 0.2 +set g_balance_crylink_primary_jointime 0 +set g_balance_crylink_primary_joinexplode 0 +set g_balance_crylink_primary_joinexplode_damage 0 +set g_balance_crylink_primary_joinexplode_edgedamage 0 +set g_balance_crylink_primary_joinexplode_radius 0 +set g_balance_crylink_primary_joinexplode_force 0 +set g_balance_crylink_primary_linkexplode 1 set g_balance_crylink_primary_middle_lifetime 5 // range: 10000 full, fades to 20000 set g_balance_crylink_primary_middle_fadetime 5 -set g_balance_crylink_primary_star_lifetime 2 // range: 800 full, fades to 1300 -set g_balance_crylink_primary_star_fadetime 0.25 set g_balance_crylink_primary_other_lifetime 2 // range: 800 full, fades to 1300 set g_balance_crylink_primary_other_fadetime 0.25 @@ -415,6 +433,14 @@ set g_balance_crylink_secondary_refire 0.15 set g_balance_crylink_secondary_animtime 0.15 set g_balance_crylink_secondary_ammo 1 set g_balance_crylink_secondary_bouncedamagefactor 0.5 +set g_balance_crylink_secondary_joinspread 0 +set g_balance_crylink_secondary_jointime 0 +set g_balance_crylink_secondary_joinexplode 0 +set g_balance_crylink_secondary_joinexplode_damage 0 +set g_balance_crylink_secondary_joinexplode_edgedamage 0 +set g_balance_crylink_secondary_joinexplode_radius 0 +set g_balance_crylink_secondary_joinexplode_force 0 +set g_balance_crylink_secondary_linkexplode 1 set g_balance_crylink_secondary_middle_lifetime 5 // range: 10000 full, fades to 10000 set g_balance_crylink_secondary_middle_fadetime 5 @@ -425,40 +451,45 @@ set g_balance_crylink_secondary_line_fadetime 2 set g_balance_nex_primary_damage 100 set g_balance_nex_primary_force 500 set g_balance_nex_primary_refire 1 -set g_balance_nex_primary_animtime 0.75 +set g_balance_nex_primary_animtime 0.4 set g_balance_nex_primary_ammo 5 -set g_balance_nex_primary_damagefalloff_mindist 1000 -set g_balance_nex_primary_damagefalloff_maxdist 3000 -set g_balance_nex_primary_damagefalloff_halflife 1000 -set g_balance_nex_primary_damagefalloff_forcehalflife 2000 +set g_balance_nex_primary_damagefalloff_mindist 0 +set g_balance_nex_primary_damagefalloff_maxdist 0 +set g_balance_nex_primary_damagefalloff_halflife 0 +set g_balance_nex_primary_damagefalloff_forcehalflife 0 set g_balance_nex_secondary 1 set g_balance_nex_secondary_charge 1 -set g_balance_nex_secondary_charge_rate 0.1 +set g_balance_nex_secondary_charge_rate 0.55 +set g_balance_nex_secondary_charge_pool 1 +set g_balance_nex_secondary_charge_pool_regen 0.15 +set g_balance_nex_secondary_charge_pool_pause_regen 1 +set g_balance_nex_secondary_charge_pool_pause_health_regen 1 set g_balance_nex_secondary_damage 0 set g_balance_nex_secondary_force 0 set g_balance_nex_secondary_refire 0 set g_balance_nex_secondary_animtime 0 -set g_balance_nex_secondary_ammo 2 +set g_balance_nex_secondary_ammo 0.25 // full charge pool is 1, so it depletes in 4 secs set g_balance_nex_secondary_damagefalloff_mindist 0 set g_balance_nex_secondary_damagefalloff_maxdist 0 set g_balance_nex_secondary_damagefalloff_halflife 0 set g_balance_nex_secondary_damagefalloff_forcehalflife 0 set g_balance_nex_charge 1 -set g_balance_nex_charge_mindmg 40 -set g_balance_nex_charge_start 0.2 -set g_balance_nex_charge_rate 0.05 +set g_balance_nex_charge_mindmg 30 +set g_balance_nex_charge_start 0.5 +set g_balance_nex_charge_rate 0.6 set g_balance_nex_charge_limit 0.5 -set g_balance_nex_charge_rot_rate 0.01 -set g_balance_nex_charge_shot_multiplier 0.675 -set g_balance_nex_charge_velocity_rate 0.15 -set g_balance_nex_charge_minspeed 400 +set g_balance_nex_charge_rot_rate 0.1 +set g_balance_nex_charge_rot_pause 1 // Dont rot down until this long after release of charge button +set g_balance_nex_charge_shot_multiplier 0 +set g_balance_nex_charge_velocity_rate 0 +set g_balance_nex_charge_minspeed 600 set g_balance_nex_charge_maxspeed 1000 // }}} // {{{ minstanex -set g_balance_minstanex_refire 1.25 -set g_balance_minstanex_animtime 1 +set g_balance_minstanex_refire 1 +set g_balance_minstanex_animtime 0.75 set g_balance_minstanex_ammo 10 // }}} // {{{ hagar @@ -488,9 +519,9 @@ set g_balance_rocketlauncher_damage 90 set g_balance_rocketlauncher_edgedamage 33 set g_balance_rocketlauncher_force 350 set g_balance_rocketlauncher_radius 125 -set g_balance_rocketlauncher_speed 1000 +set g_balance_rocketlauncher_speed 1080 set g_balance_rocketlauncher_speedaccel 0 -set g_balance_rocketlauncher_speedstart 1000 +set g_balance_rocketlauncher_speedstart 1080 set g_balance_rocketlauncher_lifetime 5 set g_balance_rocketlauncher_refire 1 set g_balance_rocketlauncher_animtime 0.4 @@ -503,11 +534,6 @@ set g_balance_rocketlauncher_guideratedelay 0.01 // immediate set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic) set g_balance_rocketlauncher_guidedelay 0.15 // delay before guiding kicks in set g_balance_rocketlauncher_guidestop 0 // stop guiding when firing again -set g_balance_rocketlauncher_laserguided_speed 1000 //650 -set g_balance_rocketlauncher_laserguided_speedaccel 0 -set g_balance_rocketlauncher_laserguided_speedstart 1000 -set g_balance_rocketlauncher_laserguided_turnrate 0.75 //0.5 -set g_balance_rocketlauncher_laserguided_allow_steal 1 set g_balance_rocketlauncher_remote_damage 50 set g_balance_rocketlauncher_remote_edgedamage 16.5 set g_balance_rocketlauncher_remote_radius 120 @@ -542,20 +568,20 @@ set g_balance_hook_secondary_power 3 // effect behaves like a square function set g_balance_hook_secondary_duration 1.5 // effect runs for three seconds // }}} // {{{ hlac -set g_balance_hlac_primary_spread_min 0 -set g_balance_hlac_primary_spread_max 0 -set g_balance_hlac_primary_spread_add 0 -set g_balance_hlac_primary_spread_crouchmod 0 +set g_balance_hlac_primary_spread_min 0.01 +set g_balance_hlac_primary_spread_max 0.075 +set g_balance_hlac_primary_spread_add 0.001 +set g_balance_hlac_primary_spread_crouchmod 0.25 set g_balance_hlac_primary_damage 15 -set g_balance_hlac_primary_edgedamage 0 +set g_balance_hlac_primary_edgedamage 5 set g_balance_hlac_primary_force 70 set g_balance_hlac_primary_radius 30 set g_balance_hlac_primary_speed 2500 set g_balance_hlac_primary_lifetime 5 set g_balance_hlac_primary_refire 0.1 -set g_balance_hlac_primary_animtime 0.4 +set g_balance_hlac_primary_animtime 0.3 set g_balance_hlac_primary_ammo 1 set g_balance_hlac_secondary 1 @@ -563,15 +589,15 @@ set g_balance_hlac_secondary_spread 0.15 set g_balance_hlac_secondary_spread_crouchmod 0.5 set g_balance_hlac_secondary_damage 20 -set g_balance_hlac_secondary_edgedamage 0 -set g_balance_hlac_secondary_force 40 +set g_balance_hlac_secondary_edgedamage 5 +set g_balance_hlac_secondary_force 100 set g_balance_hlac_secondary_radius 35 set g_balance_hlac_secondary_speed 2500 set g_balance_hlac_secondary_lifetime 5 -set g_balance_hlac_secondary_refire 1 -set g_balance_hlac_secondary_animtime 0.7 -set g_balance_hlac_secondary_ammo 10 +set g_balance_hlac_secondary_refire 0.8 +set g_balance_hlac_secondary_animtime 0.6 +set g_balance_hlac_secondary_ammo 4 set g_balance_hlac_secondary_shots 6 // }}} // {{{ campingrifle @@ -581,7 +607,7 @@ set g_balance_campingrifle_auto_reload_after_changing_weapons 0 set g_balance_campingrifle_bursttime 0 set g_balance_campingrifle_primary_tracer 1 set g_balance_campingrifle_primary_damage 75 -set g_balance_campingrifle_primary_headshotaddeddamage 75 +set g_balance_campingrifle_primary_headshotaddeddamage 125 set g_balance_campingrifle_primary_spread 0 set g_balance_campingrifle_primary_force 2 set g_balance_campingrifle_primary_speed 40000 @@ -595,7 +621,7 @@ set g_balance_campingrifle_primary_bullethail 0 // empty magazine on shot set g_balance_campingrifle_secondary 1 set g_balance_campingrifle_secondary_tracer 0 set g_balance_campingrifle_secondary_damage 50 -set g_balance_campingrifle_secondary_headshotaddeddamage 50 // 50 damage only on head +set g_balance_campingrifle_secondary_headshotaddeddamage 75 set g_balance_campingrifle_secondary_spread 0 set g_balance_campingrifle_secondary_force 2 set g_balance_campingrifle_secondary_speed 20000