X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=balanceXonotic.cfg;h=925e5ea106e51e9d5e69c002f25fd9166f5d063f;hb=4b33eb07bbb0774277193bf3e428395d42318097;hp=9168f9d2d7d6d97d476b414e8546bef8c800ffec;hpb=c9c48cedbcd8b0b1c9b34d09a64d455ce3ccce24;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index 9168f9d2d..925e5ea10 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -3,6 +3,7 @@ set g_start_weapon_laser -1 "0 = never provide the weapon, 1 = always provide th set g_start_weapon_shotgun -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_uzi -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_grenadelauncher -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" +set g_start_weapon_minelayer -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_electro -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_crylink -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" set g_start_weapon_nex -1 "0 = never provide the weapon, 1 = always provide the weapon, -1 = game mode default, -2 = provide the weapon in ca and lms" @@ -259,21 +260,21 @@ set g_balance_uzi_first_force 35 set g_balance_uzi_first_spread 0.03 set g_balance_uzi_first_refire 0.2 set g_balance_uzi_first_ammo 2 -set g_balance_uzi_sustained_damage 9 +set g_balance_uzi_sustained_damage 12 set g_balance_uzi_sustained_force 7.5 set g_balance_uzi_sustained_spread 0.1 -set g_balance_uzi_sustained_refire 0.075 +set g_balance_uzi_sustained_refire 0.1 set g_balance_uzi_sustained_ammo 1 set g_balance_uzi_speed 18000 set g_balance_uzi_bulletconstant 115 // 13.1qu // }}} // {{{ mortar // TODO -set g_balance_grenadelauncher_primary_type 1 +set g_balance_grenadelauncher_primary_type 0 set g_balance_grenadelauncher_primary_damage 60 set g_balance_grenadelauncher_primary_edgedamage 25 set g_balance_grenadelauncher_primary_force 300 set g_balance_grenadelauncher_primary_radius 100 -set g_balance_grenadelauncher_primary_speed 1400 +set g_balance_grenadelauncher_primary_speed 1200 set g_balance_grenadelauncher_primary_speed_up 225 set g_balance_grenadelauncher_primary_speed_z 0 set g_balance_grenadelauncher_primary_spread 0 @@ -282,31 +283,53 @@ set g_balance_grenadelauncher_primary_lifetime2 0.65 set g_balance_grenadelauncher_primary_refire 0.8 set g_balance_grenadelauncher_primary_animtime 0.4 set g_balance_grenadelauncher_primary_ammo 2 -set g_balance_grenadelauncher_primary_health 72 +set g_balance_grenadelauncher_primary_health 80 set g_balance_grenadelauncher_primary_damageforcescale 0 -set g_balance_grenadelauncher_primary_bouncefactor 0.7 +set g_balance_grenadelauncher_primary_bouncefactor 0.5 set g_balance_grenadelauncher_primary_bouncestop 0.12 -set g_balance_grenadelauncher_primary_remote_minbouncecnt 1 +set g_balance_grenadelauncher_primary_remote_minbouncecnt 0 -set g_balance_grenadelauncher_secondary_type 0 -set g_balance_grenadelauncher_secondary_damage 90 +set g_balance_grenadelauncher_secondary_type 1 +set g_balance_grenadelauncher_secondary_damage 80 set g_balance_grenadelauncher_secondary_edgedamage 32 set g_balance_grenadelauncher_secondary_force 300 set g_balance_grenadelauncher_secondary_radius 150 -set g_balance_grenadelauncher_secondary_speed 1400 +set g_balance_grenadelauncher_secondary_speed 1200 set g_balance_grenadelauncher_secondary_speed_up 225 set g_balance_grenadelauncher_secondary_speed_z 0 set g_balance_grenadelauncher_secondary_spread 0 set g_balance_grenadelauncher_secondary_lifetime 5 -set g_balance_grenadelauncher_secondary_lifetime2 1 +set g_balance_grenadelauncher_secondary_lifetime2 0.65 set g_balance_grenadelauncher_secondary_refire 0.8 set g_balance_grenadelauncher_secondary_animtime 0.4 set g_balance_grenadelauncher_secondary_ammo 2 set g_balance_grenadelauncher_secondary_health 40 set g_balance_grenadelauncher_secondary_damageforcescale 0 -set g_balance_grenadelauncher_secondary_bouncefactor 0.7 +set g_balance_grenadelauncher_secondary_bouncefactor 0.5 set g_balance_grenadelauncher_secondary_bouncestop 0.12 -set g_balance_grenadelauncher_secondary_remote_detonateprimary 1 +set g_balance_grenadelauncher_secondary_remote_detonateprimary 0 +// }}} +// {{{ minelayer // TODO +set g_balance_minelayer_damage 35 +set g_balance_minelayer_edgedamage 30 +set g_balance_minelayer_force 250 +set g_balance_minelayer_radius 175 +set g_balance_minelayer_proximityradius 150 +set g_balance_minelayer_speed 750 +set g_balance_minelayer_lifetime 60 +set g_balance_minelayer_refire 1.5 +set g_balance_minelayer_animtime 0.4 +set g_balance_minelayer_ammo 5 +set g_balance_minelayer_health 15 +set g_balance_minelayer_limit 4 // 0 disables the limit +set g_balance_minelayer_protection 1 // don't explode if the mine would hurt the owner or a team mate +set g_balance_minelayer_damageforcescale 0 +set g_balance_minelayer_detonatedelay -1 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time +set g_balance_minelayer_time 0.5 +set g_balance_minelayer_remote_damage 45 +set g_balance_minelayer_remote_edgedamage 40 +set g_balance_minelayer_remote_radius 200 +set g_balance_minelayer_remote_force 300 // }}} // {{{ electro // TODO set g_balance_electro_lightning 1 @@ -539,14 +562,14 @@ set g_balance_campingrifle_reloadtime 2 // matches reload anim set g_balance_campingrifle_auto_reload_after_changing_weapons 0 set g_balance_campingrifle_bursttime 0 set g_balance_campingrifle_tracer 1 -set g_balance_campingrifle_primary_damage 50 -set g_balance_campingrifle_primary_headshotaddeddamage 50 +set g_balance_campingrifle_primary_damage 75 +set g_balance_campingrifle_primary_headshotaddeddamage 75 set g_balance_campingrifle_primary_spread 0 set g_balance_campingrifle_primary_force 2 set g_balance_campingrifle_primary_speed 35000 set g_balance_campingrifle_primary_lifetime 5 -set g_balance_campingrifle_primary_refire 0.8 -set g_balance_campingrifle_primary_animtime 0.8 +set g_balance_campingrifle_primary_refire 1.5 +set g_balance_campingrifle_primary_animtime 1.4 set g_balance_campingrifle_primary_ammo 10 set g_balance_campingrifle_primary_bulletconstant 130 // 56.3qu set g_balance_campingrifle_primary_burstcost 0