X-Git-Url: http://de.git.xonotic.org/?a=blobdiff_plain;f=balanceXonotic.cfg;h=b351d22c6000a85d48781bec30b09ce313fe037d;hb=1ecbcab6230a6b7b58eb1c5dfddb887b390c937e;hp=05287f5b56ff5730ad582346534ff6745437d7bf;hpb=c7487dee084055eb1b7377fa03f952cb01abb5e1;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index 05287f5b5..b351d22c6 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -100,12 +100,14 @@ set g_pickup_respawntime_medium 20 set g_pickup_respawntime_long 30 set g_pickup_respawntime_powerup 120 set g_pickup_respawntime_weapon 10 +set g_pickup_respawntime_superweapon 120 set g_pickup_respawntime_ammo 10 set g_pickup_respawntimejitter_short 0 set g_pickup_respawntimejitter_medium 0 set g_pickup_respawntimejitter_long 0 set g_pickup_respawntimejitter_powerup 30 set g_pickup_respawntimejitter_weapon 0 +set g_pickup_respawntimejitter_superweapon 10 set g_pickup_respawntimejitter_ammo 0 // }}} @@ -203,6 +205,7 @@ set g_balance_powerup_strength_force 3 set g_balance_powerup_strength_time 30 set g_balance_powerup_strength_selfdamage 1.5 set g_balance_powerup_strength_selfforce 1.5 +set g_balance_superweapons_time 30 // }}} // {{{ jetpack/hook @@ -437,6 +440,7 @@ set g_balance_electro_combo_force 120 set g_balance_electro_combo_radius 175 set g_balance_electro_combo_comboradius 275 set g_balance_electro_combo_speed 2000 +set g_balance_electro_combo_safeammocheck 1 set g_balance_electro_reload_ammo 0 //default: 20 set g_balance_electro_reload_time 2 // }}} @@ -548,6 +552,8 @@ set g_balance_minstanex_refire 1 set g_balance_minstanex_animtime 0.3 set g_balance_minstanex_ammo 10 set g_balance_minstanex_laser_ammo 0 +set g_balance_minstanex_laser_animtime 0.3 +set g_balance_minstanex_laser_refire 0.7 set g_balance_minstanex_reload_ammo 0 //default: 50 set g_balance_minstanex_reload_time 2 // }}} @@ -603,7 +609,7 @@ set g_balance_rocketlauncher_animtime 0.35 set g_balance_rocketlauncher_ammo 4 set g_balance_rocketlauncher_health 30 // 30 // 5 hitpoints above maximum laser value -- this way lasers can't blow it up, but grenadelauncher still can most the time. set g_balance_rocketlauncher_damageforcescale 1 // low damage force scale so that it can still be affected by other hits, but not so much that it does a 90 degree turn -set g_balance_rocketlauncher_detonatedelay 0.05 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time +set g_balance_rocketlauncher_detonatedelay 0.02 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time set g_balance_rocketlauncher_guiderate 90 // max degrees per second set g_balance_rocketlauncher_guideratedelay 0.01 // immediate set g_balance_rocketlauncher_guidegoal 512 // goal distance for (non-laser) guiding (higher = less control, lower = erratic) @@ -621,6 +627,11 @@ set g_balance_porto_primary_refire 1.5 set g_balance_porto_primary_animtime 0.3 set g_balance_porto_primary_speed 1000 set g_balance_porto_primary_lifetime 5 +set g_balance_porto_secondary 1 +set g_balance_porto_secondary_refire 1.5 +set g_balance_porto_secondary_animtime 0.3 +set g_balance_porto_secondary_speed 1000 +set g_balance_porto_secondary_lifetime 5 set g_balance_portal_health 200 // these get recharged whenever the portal is used set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used // }}} @@ -730,7 +741,6 @@ set g_balance_tuba_force 40 set g_balance_tuba_pitchstep 6 // }}} // {{{ fireball // this is a superweapon -- lets make it behave as one. -set g_balance_fireball_primary_ammo 20 set g_balance_fireball_primary_animtime 0.2 set g_balance_fireball_primary_bfgdamage 100 set g_balance_fireball_primary_bfgforce 0 @@ -750,7 +760,6 @@ set g_balance_fireball_primary_refire 2 set g_balance_fireball_primary_refire2 0 set g_balance_fireball_primary_speed 1200 set g_balance_fireball_primary_spread 0 -set g_balance_fireball_secondary_ammo 5 set g_balance_fireball_secondary_animtime 0.3 set g_balance_fireball_secondary_damage 40 set g_balance_fireball_secondary_damageforcescale 4 @@ -766,8 +775,6 @@ set g_balance_fireball_secondary_speed 900 set g_balance_fireball_secondary_speed_up 100 set g_balance_fireball_secondary_speed_z 0 set g_balance_fireball_secondary_spread 0 -set g_balance_fireball_reload_ammo 0 //default: 100 -set g_balance_fireball_reload_time 2 // }}} // {{{ seeker set g_balance_seeker_type 1 // 0 = old seeker, 1 = new seeker. THIS IS A TEMPORARY CVAR FOR TESTING, will be removed later.